Adjust the handling of `#[inline]` items so that they get translated into every
compilation unit that uses them. This is necessary to preserve the semantics
of `#[inline(always)]`.
Crate-local `#[inline]` functions and statics are blindly translated into every
compilation unit. Cross-crate inlined items and monomorphizations of
`#[inline]` functions are translated the first time a reference is seen in each
compilation unit. When using multiple compilation units, inlined items are
given `available_externally` linkage whenever possible to avoid duplicating
object code.
Add a post-processing pass to `trans` that converts symbols from external to
internal when possible. Translation with multiple compilation units initially
makes most symbols external, since it is not clear when translating a
definition whether that symbol will need to be accessed from another
compilation unit. This final pass internalizes symbols that are not reachable
from other crates and not referenced from other compilation units, so that LLVM
can perform more aggressive optimizations on those symbols.
Use a shared lookup table of previously-translated monomorphizations/glue
functions to avoid translating those functions in every compilation unit where
they're used. Instead, the function will be translated in whichever
compilation unit uses it first, and the remaining compilation units will link
against that original definition.
Rotate between compilation units while translating. The "worker threads"
commit added support for multiple compilation units, but only translated into
one, leaving the rest empty. With this commit, `trans` rotates between various
compilation units while translating, using a simple stragtegy: upon entering a
module, switch to translating into whichever compilation unit currently
contains the fewest LLVM instructions.
Most of the actual changes here involve getting symbol linkage right, so that
items translated into different compilation units will link together properly
at the end.
When inlining an item from another crate, use the original symbol from that
crate's metadata instead of generating a new symbol using the `ast::NodeId` of
the inlined copy. This requires exporting symbols in the crate metadata in a
few additional cases. Having predictable symbols for inlined items will be
useful later to avoid generating duplicate object code for inlined items.
Refactor the code in `llvm::back` that invokes LLVM optimization and codegen
passes so that it can be called from worker threads. (Previously, it used
`&Session` extensively, and `Session` is not `Share`.) The new code can handle
multiple compilation units, by compiling each unit to `crate.0.o`, `crate.1.o`,
etc., and linking together all the `crate.N.o` files into a single `crate.o`
using `ld -r`. The later linking steps can then be run unchanged.
The new code preserves the behavior of `--emit`/`-o` when building a single
compilation unit. With multiple compilation units, the `--emit=asm/ir/bc`
options produce multiple files, so combinations like `--emit=ir -o foo.ll` will
not actually produce `foo.ll` (they instead produce several `foo.N.ll` files).
The new code supports `-Z lto` only when using a single compilation unit.
Compiling with multiple compilation units and `-Z lto` will produce an error.
(I can't think of any good reason to do such a thing.) Linking with `-Z lto`
against a library that was built as multiple compilation units will also fail,
because the rlib does not contain a `crate.bytecode.deflate` file. This could
be supported in the future by linking together the `crate.N.bc` files produced
when compiling the library into a single `crate.bc`, or by making the LTO code
support multiple `crate.N.bytecode.deflate` files.
Break up `CrateContext` into `SharedCrateContext` and `LocalCrateContext`. The
local piece corresponds to a single compilation unit, and contains all
LLVM-related components. (LLVM data structures are tied to a specific
`LLVMContext`, and we will need separate `LLVMContext`s to safely run
multithreaded optimization.) The shared piece contains data structures that
need to be shared across all compilation units, such as the `ty::ctxt` and some
tables related to crate metadata.
They were only correct in the simplest case. Some of the optimisations
are certainly possible but should be introduced carefully and only
when the whole pattern codegen infrastructure is in a better shape.
Fixes#16648.
For example `let _x: &Trait = &*(box Foo as Box<Trait>);`. There was a bug where no cleanup would be scheduled by the deref.
No test because cleanup-auto-borrow-obj.rs is a test for this once we remove trait cross-borrowing (done on another branch).
They were only correct in the simplest case. Some of the optimisations
are certainly possible but should be introduced carefully and only
when the whole pattern codegen infrastructure is in a better shape.
Fixes#16648.
Fixes#12643
> Say!
> I like labelled breaks/continues!
I will use them with a `for` loop.
And I will use with a `loop` loop.
Say! I will use them ANYWHERE!
… _even_ in a `while` loop.
Because they're now supported there.
This unifies the `non_snake_case_functions` and `uppercase_variables` lints
into one lint, `non_snake_case`. It also now checks for non-snake-case modules.
This also extends the non-camel-case types lint to check type parameters, and
merges the `non_uppercase_pattern_statics` lint into the
`non_uppercase_statics` lint.
Because the `uppercase_variables` lint is now part of the `non_snake_case`
lint, all non-snake-case variables that start with lowercase characters (such
as `fooBar`) will now trigger the `non_snake_case` lint.
New code should be updated to use the new `non_snake_case` lint instead of the
previous `non_snake_case_functions` and `uppercase_variables` lints. All use of
the `non_uppercase_pattern_statics` should be replaced with the
`non_uppercase_statics` lint. Any code that previously contained non-snake-case
module or variable names should be updated to use snake case names or disable
the `non_snake_case` lint. Any code with non-camel-case type parameters should
be changed to use camel case or disable the `non_camel_case_types` lint.
[breaking-change]
Per API meeting
https://github.com/rust-lang/meeting-minutes/blob/master/Meeting-API-review-2014-08-13.md
# Changes to `core::option`
Most of the module is marked as stable or unstable; most of the unstable items are awaiting resolution of conventions issues.
However, a few methods have been deprecated, either due to lack of use or redundancy:
* `take_unwrap`, `get_ref` and `get_mut_ref` (redundant, and we prefer for this functionality to go through an explicit .unwrap)
* `filtered` and `while`
* `mutate` and `mutate_or_set`
* `collect`: this functionality is being moved to a new `FromIterator` impl.
# Changes to `core::result`
Most of the module is marked as stable or unstable; most of the unstable items are awaiting resolution of conventions issues.
* `collect`: this functionality is being moved to a new `FromIterator` impl.
* `fold_` is deprecated due to lack of use
* Several methods found in `core::option` are added here, including `iter`, `as_slice`, and variants.
Due to deprecations, this is a:
[breaking-change]
[breaking-change]
1. The internal layout for traits has changed from (vtable, data) to (data, vtable). If you were relying on this in unsafe transmutes, you might get some very weird and apparently unrelated errors. You should not be doing this! Prefer not to do this at all, but if you must, you should use raw::TraitObject rather than hardcoding rustc's internal representation into your code.
2. The minimal type of reference-to-vec-literals (e.g., `&[1, 2, 3]`) is now a fixed size vec (e.g., `&[int, ..3]`) where it used to be an unsized vec (e.g., `&[int]`). If you want the unszied type, you must explicitly give the type (e.g., `let x: &[_] = &[1, 2, 3]`). Note in particular where multiple blocks must have the same type (e.g., if and else clauses, vec elements), the compiler will not coerce to the unsized type without a hint. E.g., `[&[1], &[1, 2]]` used to be a valid expression of type '[&[int]]'. It no longer type checks since the first element now has type `&[int, ..1]` and the second has type &[int, ..2]` which are incompatible.
3. The type of blocks (including functions) must be coercible to the expected type (used to be a subtype). Mostly this makes things more flexible and not less (in particular, in the case of coercing function bodies to the return type). However, in some rare cases, this is less flexible. TBH, I'm not exactly sure of the exact effects. I think the change causes us to resolve inferred type variables slightly earlier which might make us slightly more restrictive. Possibly it only affects blocks with unreachable code. E.g., `if ... { fail!(); "Hello" }` used to type check, it no longer does. The fix is to add a semicolon after the string.
As of RFC 18, struct layout is undefined. Opting into a C-compatible struct
layout is now down with #[repr(C)]. For consistency, specifying a packed
layout is now also down with #[repr(packed)]. Both can be specified.
To fix errors caused by this, just add #[repr(C)] to the structs, and change
#[packed] to #[repr(packed)]
Closes#14309
[breaking-change]
It's unfortunate that the read+write operands need special treatment in the AST. A separate vec for all expressions is an alternative, but it doesn't play nicely with trans.
Fixes#14936