17 Commits

Author SHA1 Message Date
Brian Anderson
a5be12ce7e Replace most ~exprs with 'box'. #11779 2014-05-02 23:00:58 -07:00
Corey Richardson
0459ee77d0 Fix fallout from std::libc separation 2014-04-04 09:31:44 -07:00
Alex Crichton
dd64bd83b7 std: Move NativeMutex from &mut self to &self
The proper usage of shared types is now sharing through `&self` rather than
`&mut self` because the mutable version will provide stronger guarantees (no
aliasing on *any* thread).
2014-03-23 09:45:19 -07:00
Alex Crichton
7858065113 std: Rename Chan/Port types and constructor
* Chan<T> => Sender<T>
* Port<T> => Receiver<T>
* Chan::new() => channel()
* constructor returns (Sender, Receiver) instead of (Receiver, Sender)
* local variables named `port` renamed to `rx`
* local variables named `chan` renamed to `tx`

Closes #11765
2014-03-13 13:23:29 -07:00
Alex Crichton
9668ab58f3 std: Move libnative task count bookkeeping to std
When using tasks in Rust, the expectation is that the runtime does not exit
before all tasks have exited. This is enforced in libgreen through the
`SchedPool` type, and it is enforced in libnative through a `bookkeeping` module
and a global count/mutex pair. Unfortunately, this means that a process which
originates with libgreen will not wait for spawned native tasks.

In order to fix this problem, the bookkeeping module was moved from libnative to
libstd so the runtime itself can wait for native tasks to exit. Green tasks do
not manage themselves through this bookkeeping module, but native tasks will
continue to manage themselves through this module.

Closes #12684
2014-03-05 21:48:08 -08:00
Alex Crichton
e6acff8287 native: Fix usage of a deallocated mutex
When the timer_helper thread exited, it would attempt to re-acquire the global
task count mutex, but the mutex had previously been deallocated, leading to
undefined behavior of the mutex, and in some cases deadlock.

Another mutex is used to coordinate shutting down the timer helper thread.

Closes #12699
2014-03-05 09:11:11 -08:00
Alex Crichton
cd9010c77e native: Improve windows file handling
This commit splits the file implementation into file_unix and file_win32. The
two implementations have diverged to the point that they share almost 0 code at
this point, so it's easier to maintain as separate files.

The other major change accompanied with this commit is that file::open is no
longer based on libc's open function on windows, but rather windows's CreateFile
function. This fixes dealing with binary files on windows (test added in
previous commit).

This also changes the read/write functions to use ReadFile and WriteFile instead
of libc's read/write.

Closes #12406
2014-02-27 12:03:57 -08:00
mr.Shu
70319f7b25 Changed NonCamelCaseTypes lint to warn by default
Added allow(non_camel_case_types) to librustc where necesary

Tried to fix problems with non_camel_case_types outside rustc

fixed failing tests

Docs updated

Moved #[allow(non_camel_case_types)] a level higher.

markdown.rs reverted

Fixed timer that was failing tests

Fixed another timer
2014-02-21 08:11:52 +01:00
Huon Wilson
b87ed605c0 std: Rename unstable::mutex::Mutex to StaticNativeMutex.
This better reflects its purpose and design.
2014-02-16 10:13:56 +11:00
Huon Wilson
76a59fd6e2 std: add an RAII unlocker to Mutex.
This automatically unlocks its lock when it goes out of scope, and
provides a safe(ish) method to call .wait.
2014-02-16 10:13:56 +11:00
Alex Crichton
0a6b9219d1 Rewrite channels yet again for upgradeability
This, the Nth rewrite of channels, is not a rewrite of the core logic behind
channels, but rather their API usage. In the past, we had the distinction
between oneshot, stream, and shared channels, but the most recent rewrite
dropped oneshots in favor of streams and shared channels.

This distinction of stream vs shared has shown that it's not quite what we'd
like either, and this moves the `std::comm` module in the direction of "one
channel to rule them all". There now remains only one Chan and one Port.

This new channel is actually a hybrid oneshot/stream/shared channel under the
hood in order to optimize for the use cases in question. Additionally, this also
reduces the cognitive burden of having to choose between a Chan or a SharedChan
in an API.

My simple benchmarks show no reduction in efficiency over the existing channels
today, and a 3x improvement in the oneshot case. I sadly don't have a
pre-last-rewrite compiler to test out the old old oneshots, but I would imagine
that the performance is comparable, but slightly slower (due to atomic reference
counting).

This commit also brings the bonus bugfix to channels that the pending queue of
messages are all dropped when a Port disappears rather then when both the Port
and the Chan disappear.
2014-02-11 16:32:00 -08:00
Alex Crichton
acacfb20fd Various bug fixes and rebase conflicts 2014-02-03 12:05:16 -08:00
Alex Crichton
c765a8e7ad Fixing remaining warnings and errors throughout 2014-02-03 10:39:23 -08:00
bors
c3ae182d5c auto merge of #11754 : alexcrichton/rust/unused-result, r=brson
The general consensus is that we want to move away from conditions for I/O, and I propose a two-step plan for doing so:

1. Warn about unused `Result` types. When all of I/O returns `Result`, it will require you inspect the return value for an error *only if* you have a result you want to look at. By default, for things like `write` returning `Result<(), Error>`, these will all go silently ignored. This lint will prevent blind ignorance of these return values, letting you know that there's something you should do about them.

2. Implement a `try!` macro:

```
macro_rules! try( ($e:expr) => (match $e { Ok(e) => e, Err(e) => return Err(e) }) )
```

With these two tools combined, I feel that we get almost all the benefits of conditions. The first step (the lint) is a sanity check that you're not ignoring return values at callsites. The second step is to provide a convenience method of returning early out of a sequence of computations. After thinking about this for awhile, I don't think that we need the so-called "do-notation" in the compiler itself because I think it's just *too* specialized. Additionally, the `try!` macro is super lightweight, easy to understand, and works almost everywhere. As soon as you want to do something more fancy, my answer is "use match".

Basically, with these two tools in action, I would be comfortable removing conditions. What do others think about this strategy?

----

This PR specifically implements the `unused_result` lint. I actually added two lints, `unused_result` and `unused_must_use`, and the first commit has the rationale for why `unused_result` is turned off by default.
2014-01-29 09:46:34 -08:00
Alex Crichton
c13a62593c Flag Result as #[must_use] and deal with fallout. 2014-01-29 08:35:49 -08:00
Scott Lawrence
518a5e08c0 Removing do keyword from libnative 2014-01-29 09:15:41 -05:00
Alex Crichton
b8e43838cf Implement native timers
Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.

In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.

* Windows - I decided to use windows kernel timer objects via
  CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
  capabilities. The worker thread blocks via WaitForMultipleObjects where one of
  the objects is an event that is used to wake up the helper thread (which then
  drains the incoming message channel for requests).

* Linux/(Android?) - These have the ideal interface for implementing timers,
  timerfd_create. Each timer corresponds to a timerfd, and the helper thread
  uses epoll to wait for all active timers and then send() for the next one that
  wakes up. The tricky part in this implementation is updating a timerfd, but
  see the implementation for the fun details

* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
  have the timerfd api available to them, so I have thrown together a solution
  which uses select() plus a timeout in order to ad-hoc-ly implement a timer
  solution for threads. The implementation is backed by a sorted array of timers
  which need to fire. As I said, this is an ad-hoc solution which is certainly
  not accurate timing-wise. I have done this implementation due to the lack of
  other primitives to provide an implementation, and I've done it the best that
  I could, but I'm sure that there's room for improvement.

I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.

The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.
2014-01-22 19:31:39 -08:00