The compiler will no longer inject libgreen as the default runtime for rust
programs, this commit switches it over to libnative by default. Now that
libnative has baked for some time, it is ready enough to start getting more
serious usage as the default runtime for rustc generated binaries.
We've found that there isn't really a correct decision in choosing a 1:1 or M:N
runtime as a default for all applications, but it seems that a larger number of
programs today would work more reasonable with a native default rather than a
green default.
With this commit come a number of bugfixes:
* The main native task is now named "<main>"
* The main native task has the stack bounds set up properly
* #[no_uv] was renamed to #[no_start]
* The core-run-destroy test was rewritten for both libnative and libgreen and
one of the tests was modified to be more robust.
* The process-detach test was locked to libgreen because it uses signal handling
The std::run module is a relic from a standard library long since past, and
there's not much use to having two modules to execute processes with where one
is slightly more convenient. This commit merges the two modules, moving lots of
functionality from std::run into std::io::process and then deleting
std::run.
New things you can find in std::io::process are:
* Process::new() now only takes prog/args
* Process::configure() takes a ProcessConfig
* Process::status() is the same as run::process_status
* Process::output() is the same as run::process_output
* I/O for spawned tasks is now defaulted to captured in pipes instead of ignored
* Process::kill() was added (plus an associated green/native implementation)
* Process::wait_with_output() is the same as the old finish_with_output()
* destroy() is now signal_exit()
* force_destroy() is now signal_kill()
Closes#2625Closes#10016