This commit performs a stabilization pass over the `std::ascii` module taking
the following actions:
* the module name is now stable
* `AsciiExt` is now stable after moving its type parameter to an `Owned`
associated type
* `AsciiExt::is_ascii` is now stable
* `AsciiExt::to_ascii_uppercase` is now stable
* `AsciiExt::to_ascii_lowercase` is now stable
* `AsciiExt::eq_ignore_ascii_case` is now stable
* `AsciiExt::make_ascii_uppercase` is added to possibly replace
`OwnedAsciiExt::into_ascii_uppercase` (similarly for lowercase variants).
* `escape_default` now returns an iterator and is stable
* `EscapeDefault` is now stable
Trait implementations are now also marked stable.
Primarily it is still unstable to *implement* the `AsciiExt` trait due to it
containing some unstable methods.
[breaking-change]
Per [RFC 579](https://github.com/rust-lang/rfcs/pull/579), this commit
adds a new `std::process` module. This module is largely based on the
existing `std::old_io::process` module, but refactors the API to use
`OsStr` and other new standards set out by IO reform.
The existing module is not yet deprecated, to allow for the new API to
get a bit of testing before a mass migration to it.
This commit is an implementation of [RFC 807][rfc] which adds a `std::net`
module for basic neworking based on top of `std::io`. This module serves as a
replacement for the `std::old_io::net` module and networking primitives in
`old_io`.
[rfc]: fillmein
The major focus of this redesign is to cut back on the level of abstraction to
the point that each of the networking types is just a bare socket. To this end
functionality such as timeouts and cloning has been removed (although cloning
can be done through `duplicate`, it may just yield an error).
With this `net` module comes a new implementation of `SocketAddr` and `IpAddr`.
This work is entirely based on #20785 and the only changes were to alter the
in-memory representation to match the `libc`-expected variants and to move from
public fields to accessors.
This commit is an implementation of [RFC 807][rfc] which adds a `std::net`
module for basic neworking based on top of `std::io`. This module serves as a
replacement for the `std::old_io::net` module and networking primitives in
`old_io`.
[rfc]: fillmein
The major focus of this redesign is to cut back on the level of abstraction to
the point that each of the networking types is just a bare socket. To this end
functionality such as timeouts and cloning has been removed (although cloning
can be done through `duplicate`, it may just yield an error).
With this `net` module comes a new implementation of `SocketAddr` and `IpAddr`.
This work is entirely based on #20785 and the only changes were to alter the
in-memory representation to match the `libc`-expected variants and to move from
public fields to accessors.
There are a number of holes that the stability lint did not previously cover,
including:
* Types
* Bounds on type parameters on functions and impls
* Where clauses
* Imports
* Patterns (structs and enums)
These holes have all been fixed by overriding the `visit_path` function on the
AST visitor instead of a few specialized cases. This change also necessitated a
few stability changes:
* The `collections::fmt` module is now stable (it was already supposed to be).
* The `thread_local:👿:Key` type is now stable (it was already supposed to
be).
* The `std::rt::{begin_unwind, begin_unwind_fmt}` functions are now stable.
These are required via the `panic!` macro.
* The `std::old_io::stdio::{println, println_args}` functions are now stable.
These are required by the `print!` and `println!` macros.
* The `ops::{FnOnce, FnMut, Fn}` traits are now `#[stable]`. This is required to
make bounds with these traits stable. Note that manual implementations of
these traits are still gated by default, this stability only allows bounds
such as `F: FnOnce()`.
Additionally, the compiler now has special logic to ignore its own generated
`__test` module for the `--test` harness in terms of stability.
Closes#8962Closes#16360Closes#20327
[breaking-change]
This commit is an implementation of [RFC 739][rfc] which adds a new `std::fs`
module to the standard library. This module provides much of the same
functionality as `std::old_io::fs` but it has many tweaked APIs as well as uses
the new `std::path` module.
[rfc]: https://github.com/rust-lang/rfcs/pull/739
This commit is an implementation of [RFC 739][rfc] which adds a new `std::fs`
module to the standard library. This module provides much of the same
functionality as `std::old_io::fs` but it has many tweaked APIs as well as uses
the new `std::path` module.
[rfc]: https://github.com/rust-lang/rfcs/pull/739
`{` and `}` aren’t valid characters on ARM, so this makes Unicode characters render as, e.g., `$u38d$` instead of `$u{38d}`.
This also fixes a small bug where `)` (**r**ight **p**arenthesis) and `*` (**r**aw **p**ointer) would both mangle to `$RP$`, making `)` show up as `*` in backtraces.
`{` and `}` aren’t valid characters on ARM.
This also fixes a small bug where `)` (**r**ight **p**arenthesis) and `*`
(**r**aw **p**ointer) would both mangle to `$RP$`, making `)` show up as `*` in
backtraces.
As part of [RFC 474](https://github.com/rust-lang/rfcs/pull/474), this
commit renames `std::path` to `std::old_path`, leaving the existing path
API in place to ease migration to the new one. Updating should be as
simple as adjusting imports, and the prelude still maps to the old path
APIs for now.
[breaking-change]
This is an implementation of [RFC 578][rfc] which adds a new `std::env` module
to replace most of the functionality in the current `std::os` module. More
details can be found in the RFC itself, but as a summary the following methods
have all been deprecated:
[rfc]: https://github.com/rust-lang/rfcs/pull/578
* `os::args_as_bytes` => `env::args`
* `os::args` => `env::args`
* `os::consts` => `env::consts`
* `os::dll_filename` => no replacement, use `env::consts` directly
* `os::page_size` => `env::page_size`
* `os::make_absolute` => use `env::current_dir` + `join` instead
* `os::getcwd` => `env::current_dir`
* `os::change_dir` => `env::set_current_dir`
* `os::homedir` => `env::home_dir`
* `os::tmpdir` => `env::temp_dir`
* `os::join_paths` => `env::join_paths`
* `os::split_paths` => `env::split_paths`
* `os::self_exe_name` => `env::current_exe`
* `os::self_exe_path` => use `env::current_exe` + `pop`
* `os::set_exit_status` => `env::set_exit_status`
* `os::get_exit_status` => `env::get_exit_status`
* `os::env` => `env::vars`
* `os::env_as_bytes` => `env::vars`
* `os::getenv` => `env::var` or `env::var_string`
* `os::getenv_as_bytes` => `env::var`
* `os::setenv` => `env::set_var`
* `os::unsetenv` => `env::remove_var`
Many function signatures have also been tweaked for various purposes, but the
main changes were:
* `Vec`-returning APIs now all return iterators instead
* All APIs are now centered around `OsString` instead of `Vec<u8>` or `String`.
There is currently on convenience API, `env::var_string`, which can be used to
get the value of an environment variable as a unicode `String`.
All old APIs are `#[deprecated]` in-place and will remain for some time to allow
for migrations. The semantics of the APIs have been tweaked slightly with regard
to dealing with invalid unicode (panic instead of replacement).
The new `std::env` module is all contained within the `env` feature, so crates
must add the following to access the new APIs:
#![feature(env)]
[breaking-change]
- consolidate target_record_sp_limit and target_get_sp_limit functions
for aarch64, powerpc, arm-ios and openbsd as there are all without
segmented stacks (no need to duplicate functions).
- rename __load_self function to rust_load_self
- use a mutex inner load_self() as underline implementation is not thread-safe
Fixes#10302
I really am not sure I'm doing this right, so here goes nothing...
Also testing this isn't easy. I don't have any other *nix boxes besides a Linux one.
Test code:
```rust
use std::thread;
use std::io::timer::sleep;
use std::time::duration::Duration;
fn make_thread<'a>(i: i64) -> thread::JoinGuard<'a, ()>
{
thread::Builder::new().name(format!("MyThread{}", i).to_string()).scoped(move ||
{
println!("Start: {}", i);
sleep(Duration::seconds(i));
println!("End: {}", i);
})
}
fn main()
{
let mut guards = vec![make_thread(3)];
for i in 4i64..16
{
guards.push(make_thread(i));
}
}
```
GDB output on my machine:
```
(gdb) info threads
Id Target Id Frame
15 Thread 0x7fdfbb35f700 (LWP 23575) "MyThread3" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
14 Thread 0x7fdfba7ff700 (LWP 23576) "MyThread4" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
13 Thread 0x7fdfba5fe700 (LWP 23577) "MyThread5" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
12 Thread 0x7fdfba3fd700 (LWP 23578) "MyThread6" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
11 Thread 0x7fdfb8dfe700 (LWP 23580) "MyThread4" 0x00007fdfbb746193 in select () from /usr/lib/libc.so.6
10 Thread 0x7fdfb8fff700 (LWP 23579) "MyThread7" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
9 Thread 0x7fdfb8bfd700 (LWP 23581) "MyThread8" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
8 Thread 0x7fdfb3fff700 (LWP 23582) "MyThread9" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
7 Thread 0x7fdfb3dfe700 (LWP 23583) "MyThread10" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
6 Thread 0x7fdfb3bfd700 (LWP 23584) "MyThread11" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
5 Thread 0x7fdfb2bff700 (LWP 23585) "MyThread12" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
4 Thread 0x7fdfb29fe700 (LWP 23586) "MyThread13" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
3 Thread 0x7fdfb27fd700 (LWP 23587) "MyThread14" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
2 Thread 0x7fdfb1bff700 (LWP 23588) "MyThread15" 0x00007fdfbbe35a8d in nanosleep () from /usr/lib/libpthread.so.0
* 1 Thread 0x7fdfbc411800 (LWP 23574) "threads" 0x00007fdfbbe2e505 in pthread_join () from /usr/lib/libpthread.so.0
```
(I'm not sure why one of the threads is duplicated, but it does that without my patch too...)
Per [RFC 517](https://github.com/rust-lang/rfcs/pull/575/), this commit
introduces platform-native strings. The API is essentially as described
in the RFC.
The WTF-8 implementation is adapted from @SimonSapin's
[implementation](https://github.com/SimonSapin/rust-wtf8). To make this
work, some encodign and decoding functionality in `libcore` is now
exported in a "raw" fashion reusable for WTF-8. These exports are *not*
reexported in `std`, nor are they stable.
Originally, this was going to be discussed and revisted, however I've been working on this for months, and a rebase on top of master was about 1 flight's worth of work so I just went ahead and did it.
This gets you as far as being able to target powerpc with, eg:
LD_LIBRARY_PATH=./x86_64-unknown-linux-gnu/stage2/lib/ x86_64-unknown-linux-gnu/stage2/bin/rustc -C linker=powerpc-linux-gnu-gcc --target powerpc-unknown-linux-gnu hello.rs
Would really love to get this out before 1.0. r? @alexcrichton
This commit takes a first pass at stabilizing `std::thread`:
* It removes the `detach` method in favor of two constructors -- `spawn`
for detached threads, `scoped` for "scoped" (i.e., must-join)
threads. This addresses some of the surprise/frustrating debug
sessions with the previous API, in which `spawn` produced a guard that
on destruction joined the thread (unless `detach` was called).
The reason to have the division in part is that `Send` will soon not
imply `'static`, which means that `scoped` thread creation can take a
closure over *shared stack data* of the parent thread. On the other
hand, this means that the parent must not pop the relevant stack
frames while the child thread is running. The `JoinGuard` is used to
prevent this from happening by joining on drop (if you have not
already explicitly `join`ed.) The APIs around `scoped` are
future-proofed for the `Send` changes by taking an additional lifetime
parameter. With the current definition of `Send`, this is forced to be
`'static`, but when `Send` changes these APIs will gain their full
flexibility immediately.
Threads that are `spawn`ed, on the other hand, are detached from the
start and do not yield an RAII guard.
The hope is that, by making `scoped` an explicit opt-in with a very
suggestive name, it will be drastically less likely to be caught by a
surprising deadlock due to an implicit join at the end of a scope.
* The module itself is marked stable.
* Existing methods other than `spawn` and `scoped` are marked stable.
The migration path is:
```rust
Thread::spawn(f).detached()
```
becomes
```rust
Thread::spawn(f)
```
while
```rust
let res = Thread::spawn(f);
res.join()
```
becomes
```rust
let res = Thread::scoped(f);
res.join()
```
[breaking-change]