The general consensus is that we want to move away from conditions for I/O, and I propose a two-step plan for doing so:
1. Warn about unused `Result` types. When all of I/O returns `Result`, it will require you inspect the return value for an error *only if* you have a result you want to look at. By default, for things like `write` returning `Result<(), Error>`, these will all go silently ignored. This lint will prevent blind ignorance of these return values, letting you know that there's something you should do about them.
2. Implement a `try!` macro:
```
macro_rules! try( ($e:expr) => (match $e { Ok(e) => e, Err(e) => return Err(e) }) )
```
With these two tools combined, I feel that we get almost all the benefits of conditions. The first step (the lint) is a sanity check that you're not ignoring return values at callsites. The second step is to provide a convenience method of returning early out of a sequence of computations. After thinking about this for awhile, I don't think that we need the so-called "do-notation" in the compiler itself because I think it's just *too* specialized. Additionally, the `try!` macro is super lightweight, easy to understand, and works almost everywhere. As soon as you want to do something more fancy, my answer is "use match".
Basically, with these two tools in action, I would be comfortable removing conditions. What do others think about this strategy?
----
This PR specifically implements the `unused_result` lint. I actually added two lints, `unused_result` and `unused_must_use`, and the first commit has the rationale for why `unused_result` is turned off by default.
In two ways:
- for a plain `fail!(a)` we make the generic part of `begin_unwind` as small as possible (makes `fn main() { fail!() }` compile 2-3x faster, due to less monomorphisation bloat)
- for `fail!("format {}", "string")`, we avoid touching the generics completely by doing the formatting in a specialised function, which (with optimisations) saves a function call at the call-site of `fail!`. (This one has significantly less benefit than the first.)
This ends up saving a single `call` instruction in the optimised code,
but saves a few hundred lines of non-optimised IR for `fn main() {
fail!("foo {}", "bar"); }` (comparing against the minimal generic
baseline from the parent commit).
This splits the vast majority of the code path taken by
`fail!()` (`begin_unwind`) into a separate non-generic inline(never)
function, so that uses of `fail!()` only monomorphise a small amount of
code, reducing code bloat and making very small crates compile faster.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
These are either returned from public functions, and really should
appear in the documentation, but don't since they're private, or are
implementation details that are currently public.
The following are renamed:
* `min_value` => `MIN`
* `max_value` => `MAX`
* `bits` => `BITS`
* `bytes` => `BYTES`
All tests pass, except for `run-pass/phase-syntax-link-does-resolve.rs`. I doubt that failure is related, though.
Fixes#10010.
The race here happened when a port had its deschedule in select() canceled, but
the other chan had already been dropped. This meant that the DISCONNECTED case
was hit in abort_selection, but the to_wake cell hadn't been emptied yet (this
was done after aborting), causing an assert in abort_selection to trip.
To fix this, the to_wake cell is just emptied before abort_selection is called
(we know that we're the owner of it already).
They all have to go into a single module at the moment unfortunately.
Ideally, the logging macros would live in std::logging, condition! would
live in std::condition, format! in std::fmt, etc. However, this
introduces cyclic dependencies between those modules and the macros they
use which the current expansion system can't deal with. We may be able
to get around this by changing the expansion phase to a two-pass system
but that's for a later PR.
Closes#2247
cc #11763
The race here happened when a port had its deschedule in select() canceled, but
the other chan had already been dropped. This meant that the DISCONNECTED case
was hit in abort_selection, but the to_wake cell hadn't been emptied yet (this
was done after aborting), causing an assert in abort_selection to trip.
To fix this, the to_wake cell is just emptied before abort_selection is called
(we know that we're the owner of it already).
They all have to go into a single module at the moment unfortunately.
Ideally, the logging macros would live in std::logging, condition! would
live in std::condition, format! in std::fmt, etc. However, this
introduces cyclic dependencies between those modules and the macros they
use which the current expansion system can't deal with. We may be able
to get around this by changing the expansion phase to a two-pass system
but that's for a later PR.
Closes#2247
cc #11763
Before this commit, rustc looked in `dirname $0`/../lib for libraries
but that doesn't work when rustc is invoked through a symlink.
This commit makes rustc look in `dirname $(readlink $0)`/../lib, i.e.
it first canonicalizes the symlink before walking up the directory tree.
Fixes#3632.
Renamed the invert() function in iter.rs to flip().
Also renamed the Invert<T> type to Flip<T>.
Some related code comments changed. Documentation that I could find has
been updated, and all the instances I could locate where the
function/type were called have been updated as well.
This is just an initial implementation and does not yet fully replace `~[T]`. A generic initialization syntax for containers is missing, and the slice functionality needs to be reworked to make auto-slicing unnecessary.
Traits for supporting indexing properly are also required. This also needs to be fixed to make ring buffers as easy to use as vectors.
The tests and documentation for `~[T]` can be ported over to this type when it is removed. I don't really expect DST to happen for vectors as having both `~[T]` and `Vec<T>` is overcomplicated and changing the slice representation to 3 words is not at all appealing. Unlike with traits, it's possible (and easy) to implement `RcSlice<T>` and `GcSlice<T>` without compiler help.
Fixes#6593
Currently, Rust provides no way to print very large or very small floating point values which come up routinely in scientific and modeling work. The classical solution to this is to use the scientific/exponential notation, which not-coincidentally, corresponds to how floating point values are encoded in memory. Given this, there are two solutions to the problem. One is what, as far as I understand it, Python does. I.e. for floating point numbers in a certain range it does what we do today with the `'f'` formatting flag, otherwise it switches to exponential notation. The other way is to provide a set of formatting flags to explicitly choose the exponential notation, like it is done in C. I've chosen the second way as I think its important to provide that kind of control to the user.
This pull request changes the `std::num::strconv::float_to_str_common` function to optionally format floating point numbers using the exponential (scientific) notation. The base of the significant can be varied between 2 and 25, while the base of the exponent can be 2 or 10.
Additionally this adds two new formatting specifiers to `format!` and friends: `'e'` and `'E'` which switch between outputs like `1.0e5` and `1.0E5`. Mostly parroting C stdlib in this sense, although I wasn't going for an exact output match.
Native timers are a much hairier thing to deal with than green timers due to the
interface that we would like to expose (both a blocking sleep() and a
channel-based interface). I ended up implementing timers in three different ways
for the various platforms that we supports.
In all three of the implementations, there is a worker thread which does send()s
on channels for timers. This worker thread is initialized once and then
communicated to in a platform-specific manner, but there's always a shared
channel available for sending messages to the worker thread.
* Windows - I decided to use windows kernel timer objects via
CreateWaitableTimer and SetWaitableTimer in order to provide sleeping
capabilities. The worker thread blocks via WaitForMultipleObjects where one of
the objects is an event that is used to wake up the helper thread (which then
drains the incoming message channel for requests).
* Linux/(Android?) - These have the ideal interface for implementing timers,
timerfd_create. Each timer corresponds to a timerfd, and the helper thread
uses epoll to wait for all active timers and then send() for the next one that
wakes up. The tricky part in this implementation is updating a timerfd, but
see the implementation for the fun details
* OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't
have the timerfd api available to them, so I have thrown together a solution
which uses select() plus a timeout in order to ad-hoc-ly implement a timer
solution for threads. The implementation is backed by a sorted array of timers
which need to fire. As I said, this is an ad-hoc solution which is certainly
not accurate timing-wise. I have done this implementation due to the lack of
other primitives to provide an implementation, and I've done it the best that
I could, but I'm sure that there's room for improvement.
I'm pretty happy with how these implementations turned out. In theory we could
drop the timerfd implementation and have linux use the select() + timeout
implementation, but it's so inaccurate that I would much rather continue to use
timerfd rather than my ad-hoc select() implementation.
The only change that I would make to the API in general is to have a generic
sleep() method on an IoFactory which doesn't require allocating a Timer object.
For everything but windows it's super-cheap to request a blocking sleep for a
set amount of time, and it's probably worth it to provide a sleep() which
doesn't do something like allocate a file descriptor on linux.