This moves all local_data stuff into the `local_data` module and only that
module alone. It also removes a fair amount of "super-unsafe" code in favor of
just vanilla code generated by the compiler at the same time.
Closes#8113
This moves all local_data stuff into the `local_data` module and only that
module alone. It also removes a fair amount of "super-unsafe" code in favor of
just vanilla code generated by the compiler at the same time.
Closes#8113
There were two main differences with the old libuv and the master version:
1. The uv_last_error function is now gone. The error code returned by each
function is the "last error" so now a UvError is just a wrapper around a
c_int.
2. The repo no longer includes a makefile, and the build system has change.
According to the build directions on joyent/libuv, this now downloads a `gyp`
program into the `libuv/build` directory and builds using that. This
shouldn't add any dependences on autotools or anything like that.
Closes#8407Closes#6567Closes#6315
This removes the stacking of type parameters that occurs when invoking
trait methods, and fixes all places in the standard library that were
relying on it. It is somewhat awkward in places; I think we'll probably
want something like the `Foo::<for T>::new()` syntax.
`UnsafeAtomicRcBox` → `UnsafeArc` (#7674), and `AtomicRcBoxData` → `ArcData` to reflect this.
Also, the inner pointer of `UnsafeArc` is now `*mut ArcData`, which avoids some transmutes to `~`: i.e. less chance of mistakes.
As for now, rekillable is an unsafe function, instead, it should behave
just like unkillable by encapsulating unsafe code within an unsafe
block.
This patch does that and removes unsafe blocks that were encapsulating
rekillable calls throughout rust's libs.
Fixes#8232
This means that fewer `transmute`s are required, so there is less
chance of a `transmute` not having the corresponding `forget`
(possibly leading to use-after-free, etc).
Beforehand, it was unclear whether rust was performing the "recommended set" of
optimizations provided by LLVM for code. This commit changes the way we run
passes to closely mirror that of clang, which in theory does it correctly. The
notable changes include:
* Passes are no longer explicitly added one by one. This would be difficult to
keep up with as LLVM changes and we don't guaranteed always know the best
order in which to run passes
* Passes are now managed by LLVM's PassManagerBuilder object. This is then used
to populate the various pass managers run.
* We now run both a FunctionPassManager and a module-wide PassManager. This is
what clang does, and I presume that we *may* see a speed boost from the
module-wide passes just having to do less work. I have no measured this.
* The codegen pass manager has been extracted to its own separate pass manager
to not get mixed up with the other passes
* All pass managers now include passes for target-specific data layout and
analysis passes
Some new features include:
* You can now print all passes being run with `-Z print-llvm-passes`
* When specifying passes via `--passes`, the passes are now appended to the
default list of passes instead of overwriting them.
* The output of `--passes list` is now generated by LLVM instead of maintaining
a list of passes ourselves
* Loop vectorization is turned on by default as an optimization pass and can be
disabled with `-Z no-vectorize-loops`
All of these "copies" of clang are based off their [source code](http://clang.llvm.org/doxygen/BackendUtil_8cpp_source.html) in case anyone is curious what my source is. I was hoping that this would fix#8665, but this does not help the performance issues found there. Hopefully i'll allow us to tweak passes or see what's going on to try to debug that problem.
Beforehand, it was unclear whether rust was performing the "recommended set" of
optimizations provided by LLVM for code. This commit changes the way we run
passes to closely mirror that of clang, which in theory does it correctly. The
notable changes include:
* Passes are no longer explicitly added one by one. This would be difficult to
keep up with as LLVM changes and we don't guaranteed always know the best
order in which to run passes
* Passes are now managed by LLVM's PassManagerBuilder object. This is then used
to populate the various pass managers run.
* We now run both a FunctionPassManager and a module-wide PassManager. This is
what clang does, and I presume that we *may* see a speed boost from the
module-wide passes just having to do less work. I have no measured this.
* The codegen pass manager has been extracted to its own separate pass manager
to not get mixed up with the other passes
* All pass managers now include passes for target-specific data layout and
analysis passes
Some new features include:
* You can now print all passes being run with `-Z print-llvm-passes`
* When specifying passes via `--passes`, the passes are now appended to the
default list of passes instead of overwriting them.
* The output of `--passes list` is now generated by LLVM instead of maintaining
a list of passes ourselves
* Loop vectorization is turned on by default as an optimization pass and can be
disabled with `-Z no-vectorize-loops`
As for now, rekillable is an unsafe function, instead, it should behave
just like unkillable by encapsulating unsafe code within an unsafe
block.
This patch does that and removes unsafe blocks that were encapsulating
rekillable calls throughout rust's libs.
Fixes#8232