Get rid of special cases for names beginning with "rust-" or
containing hyphens, and just store a Path in a package ID. The Rust-identifier
for the crate is none of rustpkg's business.
This commit allows you to write:
extern mod x = "a/b/c";
which means rustc will search in the RUST_PATH for a package with
ID a/b/c, and bind it to the name `x` if it's found.
Incidentally, move get_relative_to from back::rpath into std::path
Package IDs can now be of the form a/b/c#FOO, where (if a/b/c is
a git repository) FOO is any tag in the repository. Non-numeric
tags only match against package IDs with the same tag, and aren't
compared linearly like numeric versions.
While I was at it, refactored the code that calls `git clone`,
and segregated build output properly for different packages.
`rustpkg build`, if executed in a package source directory inside
a workspace, will now build that package. By "inside a workspace"
I mean that the parent directory has to be called `src`, and rustpkg
will create a `build` directory in .. if there isn't already one.
Same goes for `rustpkg install` and `rustpkg clean`.
For the time being, `rustpkg build` (etc.) will still error out if
you run it inside a directory whose parent isn't called `src`.
I'm not sure whether or not it's desirable to have it do something
in a non-workspace directory.
rustpkg can now build code from a local git repository. In the
case where the local repo is in a directory not in the RUST_PATH,
it checks out the repository into a directory in the first workspace
in the RUST_PATH.
The tests no longer try to connect to github.com, which should
solve some of the sporadic failures we've been seeing.
I removed the `static-method-test.rs` test because it was heavily based
on `BaseIter` and there are plenty of other more complex uses of static
methods anyway.
Automate more tests described in the commands.txt file,
and add infrastructure for running them. Right now, tests shell
out to call rustpkg. This is not ideal.
This commit won't be quite as useful until I implement RUST_PATH and
until we change `extern mod` to take a general string instead of
an identifier (#5682 and #6407).
With that said, now if you're using rustpkg and a program contains:
extern mod foo;
rustpkg will attempt to search for `foo`, so that you don't have to
provide a -L directory explicitly. In addition, rustpkg will
actually try to build and install `foo`, unless it's already
installed (specifically, I tested that `extern mod extra;` would
not cause it to try to find source for `extra` and compile it
again).
This is as per #5681.
Incidentally, I changed some driver code to infer the link name
from the crate link_meta attributes. If that change isn't ok, say
something. Also, I changed the addl_lib_search_paths field in the
session options to be an @mut ~[Path] so that it can be modified
after expansion but before later phases.
...and cleanup, making how we handle version numbers more rational
(specifically, not passing in a versioned name to rustc
with the -o flag), and removing unused code.
This patch implements package IDs like
github.com/catamorphism/test-pkg.
To support such package IDs, I changed the PkgId struct to contain
a LocalPath and a RemotePath field, where the RemotePath reflects
the actual URL and the LocalPath reflects the file name of the cached
copy. Right now, the only difference is that the local path doesn't
contain dashes, but this will change when we implement #6407.
Also, PkgIds now have a short_name field -- though the short name
can be derived from the LocalPath, I thought it was cleaner not to
call option::get() wantonly.
In rustpkg, pass around sysroot; in rustpkg tests, set the sysroot
manually so that tests can find libcore and such.
With bonus metadata::filesearch refactoring to avoid copies.
The install command should work now, though it only installs
in-place (anything else has to wait until I implement RUST_PATH).
Also including:
core: Add remove_directory_recursive, change copy_file
Make copy_file preserve permissions, and add a remove_directory_recursive
function.
rustpkg now searches for package directories in ./src rather than
in . . I also added a rudimentary RUST_PATH that's currently
hard-wired to the current directory. rustpkg now uses src/, lib/,
and build/ directories as described in the manual.
Most of the existing test scenarios build now; the README file
(in a separate commit) explains which ones.
This moves all the basic random value generation into the Rand instances for
each type and then removes the `gen_int`, `gen_char` (etc) methods on RngUtil,
leaving only the generic `gen` and the more specialised methods.
Also, removes some imports that are redundant due to a `use core::prelude::*`
statement.
1. Fail when there's no package script and no crates named
main.rs, lib.rs, bench.rs, or test.rs.
2. Inject the crate link_meta "name" and "vers" attributes, so
that the output file gets named correctly in the library case.
3. Normalize '-' to '_' in package names.
Pulled out tests into their own modules inside the files they test,
as per the draft style guidelines.
Started a new module, path_util, for utility functions to do with
paths and directories.
Changed default_dest_dir to use a condition and return Path
instead of Option<Path>.