`rustup` can now install `rust-analyzer` for the stable tool-chain. This commit removes the note that `rustup` can only install for the nightly branch and adjusts the command.
I also added a note on how to find the path to the `rust-analyzer` binary when installed using `rustup`, and suggestions on how to work around it not being placed in `~/.cargo/bin`.
I thought it would be ideal to point everyone to use `rustup run stable rust-analyzer` to start `rust-analyzer`. That would make it trivial to switch to nightly however I could not get this to work in `nvim` therefore I left it as a suggestion at the end.
Add a new configuration settings to set env vars when running cargo, rustc, etc. commands: cargo.extraEnv and checkOnSave.extraEnv
It can be extremely useful to be able to set environment variables when rust-analyzer is running various cargo or rustc commands (such as `cargo check`, `cargo --print cfg` or `cargo metadata`): users may want to set custom `RUSTFLAGS`, change `PATH` to use a custom toolchain or set a different `CARGO_HOME`.
There is the existing `server.extraEnv` setting that allows env vars to be set when the rust-analyzer server is launched, but using this as the recommended mechanism to also configure cargo/rust has some drawbacks:
- It convolutes configuring the rust-analyzer server with configuring cargo/rustc (one may want to change the `PATH` for cargo/rustc without affecting the rust-analyzer server).
- The name `server.extraEnv` doesn't indicate that cargo/rustc will be affected but renaming it to `cargo.extraEnv` doesn't indicate that the rust-analyzer server would be affected.
- To make the setting useful, it needs to be dynamically reloaded without requiring that the entire extension is reloaded. It might be possible to do this, but it would require the client communicating to the server what the overwritten env vars were at first launch, which isn't easy to do.
This change adds two new configuration settings: `cargo.extraEnv` and `checkOnSave.extraEnv` that can be used to change the environment for the rust-analyzer server after launch (thus affecting any process that rust-analyzer invokes) and the `cargo check` command respectively. `cargo.extraEnv` supports dynamic changes by keeping track of the pre-change values of environment variables, thus it can undo changes made previously before applying the new configuration (and then requesting a workspace reload).
Allow configuration of annotation location.
I've added the ability to configure where lens annotations render relevant to the item they describe. Previously, these would render directly above the line the item is declared on. Now, there is the ability to render these annotations above the entire item (including doc comments, and attributes).
The names of the config options are up for debate, I did what seemed best to me but if anyone has better ideas let me know.
This is my first contribution so if I've missed anything please let me know.
Here's a preview of what the new option looks like:
<img width="577" alt="Screen Shot 2022-09-11 at 10 39 51 PM" src="https://user-images.githubusercontent.com/33100798/189570298-b4fcbf9c-ee49-4b79-aae6-1037ae4f26af.png">
closes https://github.com/rust-lang/rust-analyzer/issues/13218
Previously, annotations would only appear above the name of an item (function signature, struct declaration, etc).
Now, rust-analyzer can be configured to show annotations either above the name or above the whole item (including doc comments and attributes).
Config revamp
Fixes https://github.com/rust-lang/rust-analyzer/issues/11790
Fixes https://github.com/rust-lang/rust-analyzer/issues/12115
This PR changes a lot of config names, and a few ones are being merged or split apart. The reason for this is that our configuration names currently are rather inconsistent and some where poorly chosen in regards to extensability. This PR plans to fix that.
We still allow the old config names by patching them to the new ones before deserializing to keep backwards compatability with other clients (the VSCode client will auto update the config) but ideally we will get rid of that layer in the future.
Here is a list of the changes:
These are simple renames `old_name | alias1 | alias2 ... -> new_name` (the vscode client will fix these up automagically):
```
assist_allowMergingIntoGlobImports -> imports_merge_glob
assist_exprFillDefault -> assist_expressionFillDefault
assist_importEnforceGranularity -> imports_granularity_enforce
assist_importGranularity | assist_importMergeBehavior | assist_importMergeBehaviour -> imports_granularity_group
assist_importGroup -> imports_group_enable
assist_importPrefix -> imports_prefix
cache_warmup -> primeCaches_enable
cargo_loadOutDirsFromCheck -> cargo_buildScripts_enable
cargo_runBuildScripts | cargo_runBuildScriptsCommand -> cargo_runBuildScripts_overrideCommand
cargo_useRustcWrapperForBuildScripts -> cargo_runBuildScripts_useRustcWrapper
completion_snippets -> completion_snippets_custom
diagnostics_enableExperimental -> diagnostics_experimental_enable
experimental_procAttrMacros -> procMacro_attributes_enable
highlighting_strings -> semanticHighlighting_strings_enable
highlightRelated_breakPoints -> semanticHighlighting_breakPoints_enable
highlightRelated_exitPoints -> semanticHighlighting_exitPoints_enable
highlightRelated_yieldPoints -> semanticHighlighting_yieldPoints_enable
highlightRelated_references -> semanticHighlighting_references_enable
hover_documentation -> hover_documentation_enable
hover_linksInHover | hoverActions_linksInHover -> hover_links_enable
hoverActions_debug -> hoverActions_debug_enable
hoverActions_enable -> hoverActions_enable_enable
hoverActions_gotoTypeDef -> hoverActions_gotoTypeDef_enable
hoverActions_implementations -> hoverActions_implementations_enable
hoverActions_references -> hoverActions_references_enable
hoverActions_run -> hoverActions_run_enable
inlayHints_chainingHints -> inlayHints_chainingHints_enable
inlayHints_closureReturnTypeHints -> inlayHints_closureReturnTypeHints_enable
inlayHints_hideNamedConstructorHints -> inlayHints_typeHints_hideNamedConstructorHints
inlayHints_parameterHints -> inlayHints_parameterHints_enable
inlayHints_reborrowHints -> inlayHints_reborrowHints_enable
inlayHints_typeHints -> inlayHints_typeHints_enable
lruCapacity -> lru_capacity
runnables_cargoExtraArgs -> runnables_extraArgs
runnables_overrideCargo -> runnables_command
rustcSource -> rustc_source
rustfmt_enableRangeFormatting -> rustfmt_rangeFormatting_enable
```
These are configs that have been merged or split apart, which have to be manually updated by the user:
```
callInfo_full -> signatureInfo_detail, signatureInfo_documentation_enable
cargo_allFeatures, cargo_features -> cargo_features
checkOnSave_allFeatures, checkOnSave_features -> checkOnSave_features
completion_addCallArgumentSnippets completion_addCallParenthesis -> completion_callable_snippets
```
10802: Allow clients to configure the global workspace search limit r=Veykril a=knutwalker
Playing around with [helix](https://helix-editor.com) I realized that the global worksapce symbol search works different compared to vs-code.
Helix requires all possible symbols in one query and does no subsequent refinement searched.
This PR adds a configuration option to override the default search limit with the default being the currently hardocded value.
Helix users can increment this limit for their instance with a config like
```toml
[[language]]
name = "rust"
language-server = { command = "rust-analyzer" }
[language.config]
workspace = { symbol = { search = { limit = 65536 }}}
```
Other editors are not affected by this change.
Co-authored-by: Paul Horn <dev@knutwalker.engineer>