The compiler will no longer inject libgreen as the default runtime for rust
programs, this commit switches it over to libnative by default. Now that
libnative has baked for some time, it is ready enough to start getting more
serious usage as the default runtime for rustc generated binaries.
We've found that there isn't really a correct decision in choosing a 1:1 or M:N
runtime as a default for all applications, but it seems that a larger number of
programs today would work more reasonable with a native default rather than a
green default.
With this commit come a number of bugfixes:
* The main native task is now named "<main>"
* The main native task has the stack bounds set up properly
* #[no_uv] was renamed to #[no_start]
* The core-run-destroy test was rewritten for both libnative and libgreen and
one of the tests was modified to be more robust.
* The process-detach test was locked to libgreen because it uses signal handling
This commit re-organizes the io::native module slightly in order to have a
working implementation of rtio::IoFactory which uses native implementations. The
goal is to seamlessly multiplex among libuv/native implementations wherever
necessary.
Right now most of the native I/O is unimplemented, but we have existing bindings
for file descriptors and processes which have been hooked up. What this means is
that you can now invoke println!() from libstd with no local task, no local
scheduler, and even without libuv.
There's still plenty of work to do on the native I/O factory, but this is the
first steps into making it an official portion of the standard library. I don't
expect anyone to reach into io::native directly, but rather only std::io
primitives will be used. Each std::io interface seamlessly falls back onto the
native I/O implementation if the local scheduler doesn't have a libuv one
(hurray trait ojects!)