parsing limitations.
Sundown parses
```
~~~
as a valid codeblock (i.e. mismatching delimiters), which made using
rustdoc on its own documentation impossible (since it used nested
codeblocks to demonstrate how testable codesnippets worked).
This modifies those snippets so that they're delimited by indentation,
but this then means they're tested by `rustdoc --test` & rendered as
Rust code (because there's no way to add `notrust` to
indentation-delimited code blocks). A comment is added to stop the
compiler reading the text too closely, but this unfortunately has to be
visible in the final docs, since that's the text on which the
highlighting happens.
This is meant to be compiling a crate, but the crate_id attribute seems
to be upsetting it if the attribute is actually on the crate. I.e. this
makes this test compile by putting the crate_id attribute on a function
and so it's ignored. Such a hack. :(
E.g. this stops check-...-doc rules for `rustdoc.md` and `librustdoc`
from stamping on each other, so that they are correctly built and
tested. (Previously only the rustdoc crate was tested.)
This converts it to be very similar to crates.mk, with a single list of
the documentation items creating all the necessary bits and pieces.
Changes include:
- rustdoc is used to render HTML & test standalone docs
- documentation building now obeys NO_REBUILD=1
- testing standalone docs now obeys NO_REBUILD=1
- L10N is slightly less broken (in particular, it shares dependencies
and code with the rest of the code)
- PDFs can be built for all documentation items, not just tutorial and
manual
- removes the obsolete & unused extract-tests.py script
- adjust the CSS for standalone docs to use the rustdoc syntax
highlighting
The changes are basically just because rustdoc runs tests/rendering on
more snippets by default (i.e. everything without a `notrust` tag), and
not anything significant.
The manual, tutorial and guides need the feature gates quite often,
unfortunately, so this is the low-cost path to migrating to use
rustdoc. This is only activated for pure-Markdown files.
Preferably this would be avoided: #12773
This avoids having to include JS in the guide/tutorial/manual pages just
to get the headers being links. The on-hover behaviour showing the
little section marker § is preserved, because that gives a useful hint
that the heading is a link.
markdown files.
This means that
# Foo
## Bar
# Baz
### Qux
## Quz
Gets a TOC like
1 Foo
1.1 Bar
2 Baz
2.0.1 Qux
2.1 Quz
This functionality is only used when rendering a single markdown file,
never on an individual module, although it could very feasibly be
extended to allow modules to opt-in to a table of contents (std::fmt
comes to mind).
This theoretically gives rustdoc the ability to render our guides,
tutorial and manual (not in practice, since the files themselves need to
be adjusted slightly to use Sundown-compatible functionality).
Fixes#11392.
Refactored get_metadata_section to return a Result<MetadataBlob,~str> instead of a Option<MetadataBlob>. This provides more clarity to the user through the debug output when using --ls.
This is kind of a continuation of my original closed pull request 2 months ago (#11544), but I think the time-span constitutes a new pull request.
This is mostly a reaction to #12730. If we are going to keep calling them `char`, at least make it clear that they aren't characters but codepoint/scalar.
Change `~[T]` to Vec<T> in librustc. Rebased and amended version of PR #12716.
Original author (or perhaps I should say meta-author) was @pcwalton, as is reflected in the commits.
I clean up! :)
This seems to be causing some confusion among users. Rust's char are
not 8bit characters, but 32bit UCS-4 codepoint without surrogates
(Unicode Scalar Values as per Unicode glossary).
Make the doc more explicit about it.
Signed-off-by: Luca Bruno <lucab@debian.org>
* `Ord` inherits from `Eq`
* `TotalOrd` inherits from `TotalEq`
* `TotalOrd` inherits from `Ord`
* `TotalEq` inherits from `Eq`
This is a partial implementation of #12517.
* `Ord` inherits from `Eq`
* `TotalOrd` inherits from `TotalEq`
* `TotalOrd` inherits from `Ord`
* `TotalEq` inherits from `Eq`
This is a partial implementation of #12517.
A structure's definition and implementation may be cross-module. If the
implementing module is parsed before defining module, the fully
qualified name of the structure won't be present for the implementation
to use when being indexed. So caches such 'orphan' implementation and
indexes it at the end of crate parsing.
Closes#10284.
A structure's definition and implementation may be cross-module. If the
implementing module is parsed before defining module, the fully
qualified name of the structure won't be present for the implementation
to use when being indexed. So caches such 'orphan' implementation and
indexes it at the end of crate parsing.
Closes#10284.
If no arguments are given to `vec!` then no pushes are emitted and
so the compiler (rightly) complains that the mutability of `temp` is
never used.
This behaviour is rather annoying for users.
If no arguments are given to `vec!` then no pushes are emitted and
so the compiler (rightly) complains that the mutability of `temp` is
never used.
This behaviour is rather annoying for users.
This leverages the new hashing framework and hashmap implementation to provide a
much speedier hashing algorithm for node ids and def ids. The hash algorithm
used is currentl FNV hashing, but it's quite easy to swap out.
I originally implemented hashing as the identity function, but this actually
ended up in slowing down rustc compiling libstd from 8s to 13s. I would suspect
that this is a result of a large number of collisions.
With FNV hashing, we get these timings (compiling with --no-trans, in seconds):
| | before | after |
|-----------|---------:|--------:|
| libstd | 8.324 | 6.703 |
| stdtest | 47.674 | 46.857 |
| libsyntax | 9.918 | 8.400 |
If #[feature(default_type_parameters)] is enabled for a crate, then
deriving(Hash) will expand with Hash<W: Writer> instead of Hash<SipState> so
more hash algorithms can be used.
This leverages the new hashing framework and hashmap implementation to provide a
much speedier hashing algorithm for node ids and def ids. The hash algorithm
used is currentl FNV hashing, but it's quite easy to swap out.
I originally implemented hashing as the identity function, but this actually
ended up in slowing down rustc compiling libstd from 8s to 13s. I would suspect
that this is a result of a large number of collisions.
With FNV hashing, we get these timings (compiling with --no-trans, in seconds):
| | before | after |
|-----------|---------:|--------:|
| libstd | 8.324 | 6.703 |
| stdtest | 47.674 | 46.857 |
| libsyntax | 9.918 | 8.400 |
On Windows, `LLVMRustGetLastError()` may return non-utf8 mojibake string
if system uses non-English locale. It caused ICE when llvm fails.
This patch doesn't fix the real problem, but just make rustc not die.
On Windows, `LLVMRustGetLastError()` may return non-utf8 mojibake string
if system uses non-English locale. It caused ICE when llvm fails.
This patch doesn't fix the real problem, but just make rustc not die.