Begin fixing all the broken doctests in `compiler/`
Begins to fix#95994.
All of them pass now but 24 of them I've marked with `ignore HELP (<explanation>)` (asking for help) as I'm unsure how to get them to work / if we should leave them as they are.
There are also a few that I marked `ignore` that could maybe be made to work but seem less important.
Each `ignore` has a rough "reason" for ignoring after it parentheses, with
- `(pseudo-rust)` meaning "mostly rust-like but contains foreign syntax"
- `(illustrative)` a somewhat catchall for either a fragment of rust that doesn't stand on its own (like a lone type), or abbreviated rust with ellipses and undeclared types that would get too cluttered if made compile-worthy.
- `(not-rust)` stuff that isn't rust but benefits from the syntax highlighting, like MIR.
- `(internal)` uses `rustc_*` code which would be difficult to make work with the testing setup.
Those reason notes are a bit inconsistently applied and messy though. If that's important I can go through them again and try a more principled approach. When I run `rg '```ignore \(' .` on the repo, there look to be lots of different conventions other people have used for this sort of thing. I could try unifying them all if that would be helpful.
I'm not sure if there was a better existing way to do this but I wrote my own script to help me run all the doctests and wade through the output. If that would be useful to anyone else, I put it here: https://github.com/Elliot-Roberts/rust_doctest_fixing_tool
Only crate root def-ids don't have a parent, and in majority of cases the argument of `DefIdTree::parent` cannot be a crate root.
So we now panic by default in `parent` and introduce a new non-panicing function `opt_parent` for cases where the argument can be a crate root.
Same applies to `local_parent`/`opt_local_parent`.
Skip needless bitset for debuginfo
Found this while digging around looking at the inlining logic.
Seemed obvious enough so I decided to try to take care of it.
Is this what you had in mind, `@eddyb?`
Before this fix, the debuginfo for the fields was generated from the
struct defintion of Box<T>, but (at least at the moment) the compiler
pretends that Box<T> is just a (fat) pointer, so the fields need to be
`pointer` and `vtable` instead of `__0: Unique<T>` and `__1: Allocator`.
This is meant as a temporary mitigation until we can make sure that
simply treating Box as a regular struct in debuginfo does not cause too
much breakage in the ecosystem.
This commit
- changes names to use di_node instead of metadata
- uniformly names all functions that build new debuginfo nodes build_xyz_di_node
- renames CrateDebugContext to CodegenUnitDebugContext (which is more accurate)
- moves TypeMap and functions that work directly work with it to a new type_map module
- moves and reimplements enum related builder functions to a new enums module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses SmallVec instead of Vec in many places
- removes the old infrastructure for dealing with recursion cycles (create_and_register_recursive_type_forward_declaration(), RecursiveTypeDescription, set_members_of_composite_type(), MemberDescription, MemberDescriptionFactory, prepare_xyz_metadata(), etc)
- adds type_map::build_type_with_children() as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a enum$<...> name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
Improve `AdtDef` interning.
This commit makes `AdtDef` use `Interned`. Much of the commit is tedious
changes to introduce getter functions. The interesting changes are in
`compiler/rustc_middle/src/ty/adt.rs`.
r? `@fee1-dead`
This commit makes `AdtDef` use `Interned`. Much the commit is tedious
changes to introduce getter functions. The interesting changes are in
`compiler/rustc_middle/src/ty/adt.rs`.
debuginfo: Simplify TypeMap used during LLVM debuginfo generation.
This PR simplifies the TypeMap that is used in `rustc_codegen_llvm::debuginfo::metadata`. It was unnecessarily complicated because it was originally implemented when types were not yet normalized before codegen. So it did it's own normalization and kept track of multiple unnormalized types being mapped to a single unique id.
This PR is based on https://github.com/rust-lang/rust/pull/93503, which is not merged yet.
The PR also removes the arena used for allocating string ids and instead uses `InlinableString` from the [inlinable_string](https://crates.io/crates/inlinable_string) crate. That might not be the best choice, since that crate does not seem to be very actively maintained. The [flexible-string](https://crates.io/crates/flexible-string) crate would be an alternative.
r? `@ghost`
properly handle fat pointers to uninhabitable types
Calculate the pointee metadata size by using `tcx.struct_tail_erasing_lifetimes` instead of duplicating the logic in `fat_pointer_kind`. Open to alternatively suggestions on how to fix this.
Fixes#94149
r? ````@michaelwoerister```` since you touched this code last, I think!
Rust previously encoded the `char` type as DW_ATE_unsigned_char. The more
appropriate encoding is DW_ATE_UTF.
Clang uses this same debug encoding for char32_t.
This fixes the display of `char` types in Windows debuggers as well as LLDB.
The previous implementation was written before types were properly
normalized for code generation and had to assume a more complicated
relationship between types and their debuginfo -- generating separate
identifiers for debuginfo nodes that were based on normalized types.
Since types are now already normalized, we can use them as identifiers
for debuginfo nodes.
Adopt let else in more places
Continuation of #89933, #91018, #91481, #93046, #93590, #94011.
I have extended my clippy lint to also recognize tuple passing and match statements. The diff caused by fixing it is way above 1 thousand lines. Thus, I split it up into multiple pull requests to make reviewing easier. This is the biggest of these PRs and handles the changes outside of rustdoc, rustc_typeck, rustc_const_eval, rustc_trait_selection, which were handled in PRs #94139, #94142, #94143, #94144.
Specifically, change `Ty` from this:
```
pub type Ty<'tcx> = &'tcx TyS<'tcx>;
```
to this
```
pub struct Ty<'tcx>(Interned<'tcx, TyS<'tcx>>);
```
There are two benefits to this.
- It's now a first class type, so we can define methods on it. This
means we can move a lot of methods away from `TyS`, leaving `TyS` as a
barely-used type, which is appropriate given that it's not meant to
be used directly.
- The uniqueness requirement is now explicit, via the `Interned` type.
E.g. the pointer-based `Eq` and `Hash` comes from `Interned`, rather
than via `TyS`, which wasn't obvious at all.
Much of this commit is boring churn. The interesting changes are in
these files:
- compiler/rustc_middle/src/arena.rs
- compiler/rustc_middle/src/mir/visit.rs
- compiler/rustc_middle/src/ty/context.rs
- compiler/rustc_middle/src/ty/mod.rs
Specifically:
- Most mentions of `TyS` are removed. It's very much a dumb struct now;
`Ty` has all the smarts.
- `TyS` now has `crate` visibility instead of `pub`.
- `TyS::make_for_test` is removed in favour of the static `BOOL_TY`,
which just works better with the new structure.
- The `Eq`/`Ord`/`Hash` impls are removed from `TyS`. `Interned`s impls
of `Eq`/`Hash` now suffice. `Ord` is now partly on `Interned`
(pointer-based, for the `Equal` case) and partly on `TyS`
(contents-based, for the other cases).
- There are many tedious sigil adjustments, i.e. adding or removing `*`
or `&`. They seem to be unavoidable.
debuginfo: Make sure that type names for closure and generator environments are unique in debuginfo.
Before this change, closure/generator environments coming from different instantiations of the same generic function were all assigned the same name even though they were distinct types with potentially different data layout. Now we append the generic arguments of the originating function to the type name.
This commit also emits `{closure_env#0}` as the name of these types in order to disambiguate them from the accompanying closure function (which keeps being called `{closure#0}`). Previously both were assigned the same name.
NOTE: Changing debuginfo names like this can break pretty printers and other debugger plugins. I think it's OK in this particular case because the names we are changing were ambiguous anyway. In general though it would be great to have a process for doing changes like these.
Before this change, closure/generator environments coming from different
instantiations of the same generic function were all assigned the same
name even though they were distinct types with potentially different data
layout. Now we append the generic arguments of the originating function
to the type name.
This commit also emits '{closure_env#0}' as the name of these types in
order to disambiguate them from the accompanying closure function
'{closure#0}'. Previously both were assigned the same name.
Fix debuginfo for pointers/references to unsized types
This PR makes the compiler emit fat pointer debuginfo in all cases. Before, we sometimes got thin-pointer debuginfo, making it impossible to fully interpret the pointed to memory in debuggers. The code is actually cleaner now, especially around generation of trait object pointer debuginfo.
Fixes https://github.com/rust-lang/rust/issues/92718
~~Blocked on https://github.com/rust-lang/rust/pull/92729.~~
LLDB does not seem to see fields if they are marked with DW_AT_artificial
which breaks pretty printers that use these fields for decoding fat pointers.
Use error-on-mismatch policy for PAuth module flags.
This agrees with Clang, and avoids an error when using LTO with mixed
C/Rust. LLVM considers different behaviour flags to be a mismatch,
even when the flag value itself is the same.
This also makes the flag setting explicit for all uses of
LLVMRustAddModuleFlag.
----
I believe that this fixes#92885, but have only reproduced it locally on Linux hosts so cannot confirm that it fixes the issue as reported.
I have not included a test for this because it is covered by an existing test (`src/test/run-make-fulldeps/cross-lang-lto-clang`). It is not without its problems, though:
* The test requires Clang and `--run-clang-based-tests-with=...` to run, and this is not the case on the CI.
* Any test I add would have a similar requirement.
* With this patch applied, the test gets further, but it still fails (for other reasons). I don't think that affects #92885.
This agrees with Clang, and avoids an error when using LTO with mixed
C/Rust. LLVM considers different behaviour flags to be a mismatch,
even when the flag value itself is the same.
This also makes the flag setting explicit for all uses of
LLVMRustAddModuleFlag.
The field is also renamed from `ident` to `name. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
Consolidate checking for msvc when generating debuginfo
If the target we're generating code for is msvc, then we do two main
things differently: we generate type names in a C++ style instead of a
Rust style and we generate debuginfo for enums differently.
I've refactored the code so that there is one function
(`cpp_like_debuginfo`) which determines if we should use the C++ style
of naming types and other debuginfo generation or the regular Rust one.
r? ``@michaelwoerister``
This PR is not urgent so please don't let it interrupt your holidays! 🎄🎁
If the target we're generating code for is msvc, then we do two main
things differently: we generate type names in a C++ style instead of a
Rust style and we generate debuginfo for enums differently.
I've refactored the code so that there is one function
(`cpp_like_debuginfo`) which determines if we should use the C++ style
of naming types and other debuginfo generation or the regular Rust one.