This commit merges the `rustrt` crate into `std`, undoing part of the
facade. This merger continues the paring down of the runtime system.
Code relying on the public API of `rustrt` will break; some of this API
is now available through `std::rt`, but is likely to change and/or be
removed very soon.
[breaking-change]
The original trick used to trigger unwinds would not work with GCC's implementation of SEH, so I had to invent a new one: rust_try now consists of two routines: the outer one, whose handler triggers unwinds, and the inner one, that stops unwinds by having a landing pad that swallows exceptions and passes them on to the outer routine via a normal return.
Not included are two required patches:
* LLVM: segmented stack support for DragonFly [1]
* jemalloc: simple configure patches
[1]: http://reviews.llvm.org/D4705
The aim of these changes is not working out a generic bi-endianness architectures support but to allow people develop for little endian MIPS machines (issue #7190).
When calling a foreign function, some arguments and/or return value
attributes are required to conform to the foreign ABI. Currently those
attributes are only added to the declaration of foreign functions. With
direct calls, this is no problem, because LLVM can see that those
attributes apply to the call. But with an indirect call, LLVM cannot do
that and the attribute is missing.
To fix that, we have to add those attribute to the calls to foreign
functions as well.
This also allows to remove the special handling of the SRet attribute,
which is ABI-dependent and will be set via the `attr` field of the
return type's `ArgType`.
This primary fix brought on by this upgrade is the proper matching of the ```
and ~~~ doc blocks. This also moves hoedown to a git submodule rather than a
bundled repository.
Additionally, hoedown is stricter about code blocks, so this ended up fixing a
lot of invalid code blocks (ending with " ```" instead of "```", or ending with
"~~~~" instead of "~~~").
Closes#12776
This update brings a few months of changes, but primarily a fix for the
following situation.
When creating a handle to stdin, libuv used to set the stdin handle to
nonblocking mode. This would end up affect this stdin handle across all
processes that shared it, which mean that stdin become nonblocking for everyone
using the same stdin. On linux, this also affected *stdout* because stdin/stdout
roughly point at the same thing.
This problem became apparent when running the test suite manually on a local
computer. The stdtest suite (running with libgreen) would set stdout to
nonblocking mode (as described above), and then the next test suite would always
fail for a printing failure (because stdout was returning EAGAIN).
This has been fixed upstream, joyent/libuv@342e8c, and this update pulls in this
fix. This also brings us in line with a recently upstreamed libuv patch.
Closes#13336Closes#13355
The libuv fs wrappers are very thin wrappers around the syscalls they correspond
to, and a notable worrisome case is the write syscall. This syscall is not
guaranteed to write the entire buffer provided, so we may have to continue
calling uv_fs_write if a short write occurs.
Closes#13130
This functionality is not super-core and so doesn't need to be included
in std. It's possible that std may need rand (it does a little bit now,
for io::test) in which case the functionality required could be moved to
a secret hidden module and reexposed by librand.
Unfortunately, using #[deprecated] here is hard: there's too much to
mock to make it feasible, since we have to ensure that programs still
typecheck to reach the linting phase.
Two unfortunate allocations were wrapping a proc() in a proc() with
GreenTask::build_start_wrapper, and then boxing this proc in a ~proc() inside of
Context::new(). Both of these allocations were a direct result from two
conditions:
1. The Context::new() function has a nice api of taking a procedure argument to
start up a new context with. This inherently required an allocation by
build_start_wrapper because extra code needed to be run around the edges of a
user-provided proc() for a new task.
2. The initial bootstrap code only understood how to pass one argument to the
next function. By modifying the assembly and entry points to understand more
than one argument, more information is passed through in registers instead of
allocating a pointer-sized context.
This is sadly where I end up throwing mips under a bus because I have no idea
what's going on in the mips context switching code and don't know how to modify
it.
Closes#7767
cc #11389
This allows for easier static initialization of a pthread mutex, although the
windows mutexes still sadly suffer.
Note that this commit removes the clone() method from a mutex because it no
longer makes sense for pthreads mutexes. This also removes the Once type for
now, but it'll get added back shortly.
Right now on linux, an empty executable with LTO still depends on librt becaues
of the clock_gettime function in rust_builtin.o, but this commit moves this
dependency into a rust function which is subject to elimination via LTO.
At the same time, this also drops libstd's dependency on librt on unices that
are not OSX because the library is only used by extra::time (and now the
dependency is listed in that module instead).
Turns out libuv's build system doesn't like us telling them that the build
directory is a relative location, as it always spits out a warning about a
circular dependency being dropped. By using an absolute path, turns out the
warnings isn't spit out, who knew?
Closes#11067
The main one removed is rust_upcall_reset_stack_limit (continuation of #10156),
and this also removes the upcall_trace function. The was hidden behind a
`-Z trace` flag, but if you attempt to use this now you'll get a linker error
because there is no implementation of the 'upcall_trace' function. Due to this
no longer working, I decided to remove it entirely from the compiler (I'm also a
little unsure on what it did in the first place).
This commit alters the build process of the compiler to build a static
librustrt.a instead of a dynamic version. This means that we can stop
distributing librustrt as well as default linking against it in the compiler.
This also means that if you attempt to build rust code without libstd, it will
no longer work if there are any landing pads in play. The reason for this is
that LLVM and rustc will emit calls to the various upcalls in librustrt used to
manage exception handling. In theory we could split librustrt into librustrt and
librustupcall. We would then distribute librustupcall and link to it for all
programs using landing pads, but I would rather see just one librustrt artifact
and simplify the build process.
The major benefit of doing this is that building a static rust library for use
in embedded situations all of a sudden just became a whole lot more feasible.
Closes#3361
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).
There are a two bits of remaining functionality which I was unable to get
working:
* change_file_times on windows
* lstat on windows
I think that change_file_times may just need a better interface, but lstat has a
large implementation in libuv which I didn't want to tackle trying to copy.
Explicitly have the only C++ portion of the runtime be one file with exception
handling. All other runtime files must now live in C and be fully defined in C.
This mutex is built on top of pthreads for unix and the related windows apis on
windows. This is a straight port of the lock_and_signal type from C++ to rust.
Almost all operations on the type are unsafe, and it's definitely not
recommended for general use.
Closes#9105