This uses quite a bit of unsafe code for speed and failure safety, and allocates `2*n` temporary storage.
[Performance](https://gist.github.com/huonw/5547f2478380288a28c2):
| n | new | priority_queue | quick3 |
|-------:|---------:|---------------:|---------:|
| 5 | 200 | 155 | 106 |
| 100 | 6490 | 8750 | 5810 |
| 10000 | 1300000 | 1790000 | 1060000 |
| 100000 | 16700000 | 23600000 | 12700000 |
| sorted | 520000 | 1380000 | 53900000 |
| trend | 1310000 | 1690000 | 1100000 |
(The times are in nanoseconds, having subtracted the set-up time (i.e. the `just_generate` bench target).)
I imagine that there is still significant room for improvement, particularly because both priority_queue and quick3 are doing a static call via `Ord` or `TotalOrd` for the comparisons, while this is using a (boxed) closure.
Also, this code does not `clone`, unlike `quick_sort3`; and is stable, unlike both of the others.
We were previously reading metadata via `ar p`, but as learned from rustdoc
awhile back, spawning a process to do something is pretty slow. Turns out LLVM
has an Archive class to read archives, but it cannot write archives.
This commits adds bindings to the read-only version of the LLVM archive class
(with a new type that only has a read() method), and then it uses this class
when reading the metadata out of rlibs. When you put this in tandem of not
compressing the metadata, reading the metadata is 4x faster than it used to be
The timings I got for reading metadata from the respective libraries was:
libstd-04ff901e-0.9-pre.dylib => 100ms
libstd-04ff901e-0.9-pre.rlib => 23ms
librustuv-7945354c-0.9-pre.dylib => 4ms
librustuv-7945354c-0.9-pre.rlib => 1ms
librustc-5b94a16f-0.9-pre.dylib => 87ms
librustc-5b94a16f-0.9-pre.rlib => 35ms
libextra-a6ebb16f-0.9-pre.dylib => 63ms
libextra-a6ebb16f-0.9-pre.rlib => 15ms
libsyntax-2e4c0458-0.9-pre.dylib => 86ms
libsyntax-2e4c0458-0.9-pre.rlib => 22ms
In order to always take advantage of these faster metadata read-times, I sort
the files in filesearch based on whether they have an rlib extension or not
(prefer all rlib files first).
Overall, this halved the compile time for a `fn main() {}` crate from 0.185s to
0.095s on my system (when preferring dynamic linking). Reading metadata is still
the slowest pass of the compiler at 0.035s, but it's getting pretty close to
linking at 0.021s! The next best optimization is to just not copy the metadata
from LLVM because that's the most expensive part of reading metadata right now.
We were previously reading metadata via `ar p`, but as learned from rustdoc
awhile back, spawning a process to do something is pretty slow. Turns out LLVM
has an Archive class to read archives, but it cannot write archives.
This commits adds bindings to the read-only version of the LLVM archive class
(with a new type that only has a read() method), and then it uses this class
when reading the metadata out of rlibs. When you put this in tandem of not
compressing the metadata, reading the metadata is 4x faster than it used to be
The timings I got for reading metadata from the respective libraries was:
libstd-04ff901e-0.9-pre.dylib => 100ms
libstd-04ff901e-0.9-pre.rlib => 23ms
librustuv-7945354c-0.9-pre.dylib => 4ms
librustuv-7945354c-0.9-pre.rlib => 1ms
librustc-5b94a16f-0.9-pre.dylib => 87ms
librustc-5b94a16f-0.9-pre.rlib => 35ms
libextra-a6ebb16f-0.9-pre.dylib => 63ms
libextra-a6ebb16f-0.9-pre.rlib => 15ms
libsyntax-2e4c0458-0.9-pre.dylib => 86ms
libsyntax-2e4c0458-0.9-pre.rlib => 22ms
In order to always take advantage of these faster metadata read-times, I sort
the files in filesearch based on whether they have an rlib extension or not
(prefer all rlib files first).
Overall, this halved the compile time for a `fn main() {}` crate from 0.185s to
0.095s on my system (when preferring dynamic linking). Reading metadata is still
the slowest pass of the compiler at 0.035s, but it's getting pretty close to
linking at 0.021s! The next best optimization is to just not copy the metadata
from LLVM because that's the most expensive part of reading metadata right now.
Now that the metadata is an owned value with a lifetime of a borrowed byte
slice, it's possible to have future optimizations where the metadata doesn't
need to be copied around (very expensive operation).
Now that the metadata is an owned value with a lifetime of a borrowed byte
slice, it's possible to have future optimizations where the metadata doesn't
need to be copied around (very expensive operation).
If it's a trait method, this checks the stability attribute of the
method inside the trait definition. Otherwise, it checks the method
implementation itself.
Close#8961.
If it's a trait method, this checks the stability attribute of the
method inside the trait definition. Otherwise, it checks the method
implementation itself.
This replaces the link meta attributes with a pkgid attribute and uses a hash
of this as the crate hash. This makes the crate hash computable by things
other than the Rust compiler. It also switches the hash function ot SHA1 since
that is much more likely to be available in shell, Python, etc than SipHash.
Fixes#10188, #8523.
Right now whenever an rlib file is linked against, all of the metadata from the
rlib is pulled in to the final staticlib or binary. The reason for this is that
the metadata is currently stored in a section of the object file. Note that this
is intentional for dynamic libraries in order to distribute metadata bundled
with static libraries.
This commit alters the situation for rlib libraries to instead store the
metadata in a separate file in the archive. In doing so, when the archive is
passed to the linker, none of the metadata will get pulled into the result
executable. Furthermore, the metadata file is skipped when assembling rlibs into
an archive.
The snag in this implementation comes with multiple output formats. When
generating a dylib, the metadata needs to be in the object file, but when
generating an rlib this needs to be separate. In order to accomplish this, the
metadata variable is inserted into an entirely separate LLVM Module which is
then codegen'd into a different location (foo.metadata.o). This is then linked
into dynamic libraries and silently ignored for rlib files.
While changing how metadata is inserted into archives, I have also stopped
compressing metadata when inserted into rlib files. We have wanted to stop
compressing metadata, but the sections it creates in object file sections are
apparently too large. Thankfully if it's just an arbitrary file it doesn't
matter how large it is.
I have seen massive reductions in executable sizes, as well as staticlib output
sizes (to confirm that this is all working).
This reverts commit c54427ddfb.
Leave the #[ignores] in that were added to rustpkg tests.
Conflicts:
src/librustc/driver/driver.rs
src/librustc/metadata/creader.rs
This function had type &[u8] -> ~str, i.e. it allocates a string
internally, even though the non-allocating version that take &[u8] ->
&str and ~[u8] -> ~str are all that is necessary in most circumstances.
**Note**: I only tested on top of my #10670 PR, size reductions come from both change sets.
With this, [more enums are shrinked](https://gist.github.com/eddyb/08fef0dfc6ff54e890bc), the most significant one being `ast_node`, from 104 bytes (master) to 96 (#10670) and now to 32 bytes.
My own testcase requires **200MB** less when compiling (not including the other **200MB** gained in #10670), and rustc-stage2 is down by about **130MB**.
I believe there is more to gain by fiddling with the enums' layouts.
This adds support to link to OSX frameworks via the new link attribute when
using `kind = "framework"`. It is a compiler error to request linkage to a
framework when the target is not macos because other platforms don't support
frameworks.
Closes#2023
This commit implements the support necessary for generating both intermediate
and result static rust libraries. This is an implementation of my thoughts in
https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html.
When compiling a library, we still retain the "lib" option, although now there
are "rlib", "staticlib", and "dylib" as options for crate_type (and these are
stackable). The idea of "lib" is to generate the "compiler default" instead of
having too choose (although all are interchangeable). For now I have left the
"complier default" to be a dynamic library for size reasons.
Of the rust libraries, lib{std,extra,rustuv} will bootstrap with an
rlib/dylib pair, but lib{rustc,syntax,rustdoc,rustpkg} will only be built as a
dynamic object. I chose this for size reasons, but also because you're probably
not going to be embedding the rustc compiler anywhere any time soon.
Other than the options outlined above, there are a few defaults/preferences that
are now opinionated in the compiler:
* If both a .dylib and .rlib are found for a rust library, the compiler will
prefer the .rlib variant. This is overridable via the -Z prefer-dynamic option
* If generating a "lib", the compiler will generate a dynamic library. This is
overridable by explicitly saying what flavor you'd like (rlib, staticlib,
dylib).
* If no options are passed to the command line, and no crate_type is found in
the destination crate, then an executable is generated
With this change, you can successfully build a rust program with 0 dynamic
dependencies on rust libraries. There is still a dynamic dependency on
librustrt, but I plan on removing that in a subsequent commit.
This change includes no tests just yet. Our current testing
infrastructure/harnesses aren't very amenable to doing flavorful things with
linking, so I'm planning on adding a new mode of testing which I believe belongs
as a separate commit.
Closes#552
### Rationale
There is no reason to support more than 2³² nodes or names at this moment, as compiling something that big (even without considering the quadratic space usage of some analysis passes) would take at least **64GB**.
Meanwhile, some can't (or barely can) compile rustc because it requires almost **1.5GB**.
### Potential problems
Can someone confirm this doesn't affect metadata (de)serialization? I can't tell myself, I know nothing about it.
### Results
Some structures have a size reduction of 25% to 50%: [before](https://gist.github.com/luqmana/3a82a51fa9c86d9191fa) - [after](https://gist.github.com/eddyb/5a75f8973d3d8018afd3).
Sadly, there isn't a massive change in the memory used for compiling stage2 librustc (it doesn't go over **1.4GB** as [before](http://huonw.github.io/isrustfastyet/mem/), but I can barely see the difference).
However, my own testcase (previously peaking at **1.6GB** in typeck) shows a reduction of **200**-**400MB**.
Fully support multiple lifetime parameters on types and elsewhere, removing special treatment for `'self`. I am submitting this a touch early in that I plan to push a new commit with more tests specifically targeting types with multiple lifetime parameters -- but the current code bootstraps and passes `make check`.
Fixes#4846
This renames the `file` module to `fs` because that more accurately describes
its current purpose (manipulating the filesystem, not just files).
Additionally, this adds an UnstableFileStat structure as a nested structure of
FileStat to signify that the fields should not be depended on. The structure is
currently flagged with #[unstable], but it's unlikely that it has much meaning.
Closes#10241
This commit moves all thread-blocking I/O functions from the std::os module.
Their replacements can be found in either std::rt::io::file or in a hidden
"old_os" module inside of native::file. I didn't want to outright delete these
functions because they have a lot of special casing learned over time for each
OS/platform, and I imagine that these will someday get integrated into a
blocking implementation of IoFactory. For now, they're moved to a private module
to prevent bitrot and still have tests to ensure that they work.
I've also expanded the extensions to a few more methods defined on Path, most of
which were previously defined in std::os but now have non-thread-blocking
implementations as part of using the current IoFactory.
The api of io::file is in flux, but I plan on changing it in the next commit as
well.
Closes#10057
This is a fairly brittle modle that doesn't scale well across many crates. It's
unlikely that all of the downstream crates will have all of the original native
dependencies of all the upstream crates. In the case that FFI functions are
reachable, then it should be the responsibility of the downstream crate to link
against the correct library, or the upstream crate should prevent the functions
from being reachable.
These methods are all excellent candidates for default methods, so there's no need to require extra imports of various traits. Additionally, this was able to remove all the weird underscores after the method names. Yay!
Delete the following API functions:
- set_dirname()
- with_dirname()
- set_filestem()
- with_filestem()
- add_extension()
- file_path()
Also change pop() to return a boolean instead of an owned copy of the
old filename.
Standardize the is_sep() functions to be the same in both posix and
windows, and re-export from path. Update extra::glob to use this.
Remove the usage of either, as it's going away.
Move the WindowsPath-specific methods out of WindowsPath and make them
top-level functions of path::windows instead. This way you cannot
accidentally write code that will fail to compile on non-windows
architectures without typing ::windows anywhere.
Remove GenericPath::from_c_str() and just impl BytesContainer for
CString instead.
Remove .join_path() and .push_path() and just implement BytesContainer
for Path instead.
Remove FilenameDisplay and add a boolean flag to Display instead.
Remove .each_parent(). It only had one caller, so just inline its
definition there.
Add a new trait BytesContainer that is implemented for both byte vectors
and strings.
Convert Path::from_vec and ::from_str to one function, Path::new().
Remove all the _str-suffixed mutation methods (push, join, with_*,
set_*) and modify the non-suffixed versions to use BytesContainer.
Remove the old path.
Rename path2 to path.
Update all clients for the new path.
Also make some miscellaneous changes to the Path APIs to help the
adoption process.
There's currently a fair amount of code which is being ignored on unnamed blocks
(which are the default now), and I opted to leave it commented out for now. I
intend on very soon revisiting on how we perform linking with extern crates in
an effort to support static linking.