Travis only gives us 30GB disk space and we don't currently have an option to
increase that. Each musl target generates "hello world" binaries of about 3.5MB
in size, and we're testing two targets in the same image. We have around 3k
run-pass tests and 2 musl targets which works out to around 20GB. That's
dangerously close to the limit and is causing PRs to bounce.
This PR splits up the builder in two, one for x86_64 musl and the other for
i686. Hopefully that'll keep us under the disk limit.
Closes#40359
PRs can't land againt beta right now because the android bot is filling up on
disk space. I don't really know what's going on but the android bot is the
longest one to run anyway so it'll benefit from being split up regardless.
Now that mozilla/sccache#43 is fixed the caching works for MinGW on Windows. We
still can't use it for MSVC just yet, but I'll try to revive that branch at some
point.
This commit attempts to move more network operations to being retryable through
various operations. For example git submodule updates, downloading snapshots,
etc, are now all in retryable steps.
Hopefully this commit can cut down on the number of network failures we've been
seeing!
Currently CI builds can fail spuriously during the LLVM build (#39003). I
believe this is due to sccache, and I believe that in turn was due to the fact
that the sccache server used to just be a raw mio server. Historically raw mio
servers are quite complicated to get right, but this is why we built Tokio! The
sccache server has been migrated to Tokio which I suspect would fix any latent
issues.
I have no confirmation of this (never been able to reproduce the deadlock
locally), but my hunch is that updating sccache to the master branch will fix
the timeouts during the LLVM build.
The binaries previously came from Gecko's infrastructure, but I've built new
ones by hand for Win/Mac/Linux and uploaded them to our CI bucket.
travis: Add builders without assertions
This commit adds three new builders, one OSX, one Linux, and one MSVC, which
will produce "nightlies" with LLVM assertions disabled. Currently all nightly
releases have LLVM assertions enabled to catch bugs before they reach the
beta/stable channels. The beta/stable channels, however, do not have LLVM
assertions enabled.
Unfortunately though projects like Servo are stuck on nightlies for the near
future at least and are also suffering very long compile times. The purpose of
this commit is to provide artifacts to these projects which are not distributed
through normal channels (e.g. rustup) but are provided for developers to use
locally if need be.
Logistically these builds will all be uploaded to `rustc-builds-alt` instead of
the `rustc-builds` folder of the `rust-lang-ci` bucket. These builds will stay
there forever (until cleaned out if necessary) and there are no plans to
integrate this with rustup and/or the official release process.
This commit adds three new builders, one OSX, one Linux, and one MSVC, which
will produce "nightlies" with LLVM assertions disabled. Currently all nightly
releases have LLVM assertions enabled to catch bugs before they reach the
beta/stable channels. The beta/stable channels, however, do not have LLVM
assertions enabled.
Unfortunately though projects like Servo are stuck on nightlies for the near
future at least and are also suffering very long compile times. The purpose of
this commit is to provide artifacts to these projects which are not distributed
through normal channels (e.g. rustup) but are provided for developers to use
locally if need be.
Logistically these builds will all be uploaded to `rustc-builds-alt` instead of
the `rustc-builds` folder of the `rust-lang-ci` bucket. These builds will stay
there forever (until cleaned out if necessary) and there are no plans to
integrate this with rustup and/or the official release process.
Delete the makefile build system
This PR deletes the makefile build system in favor of the rustbuild build system. The beta has now been branched so 1.16 will continue to be buildable from the makefiles, but going forward 1.17 will only be buildable with rustbuild.
Rustbuild has been the default build system [since 1.15.0](https://github.com/rust-lang/rust/pull/37817) and the makefiles were [proposed for deletion](https://internals.rust-lang.org/t/proposal-for-promoting-rustbuild-to-official-status/4368) at this time back in November of last year.
And now with the deletion of these makefiles we can start getting those sweet sweet improvements of using crates.io crates in the compiler!
Add support for test suites emulated in QEMU
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
travis: Gate on some minimal support for incremental compilation.
This commit adds a travis job that
1. builds a stage2 compiler in incremental mode (but with empty incremental compilation cache), and
2. builds and runs the run-pass test suite also in incremental mode.
Building incrementally with an empty cache makes sure that the compiler doesn't crash in dependency tracking during bootstrapping. Executing the incrementally built test suite gives some measure of confidence that we generate valid code.
Note, however, that the above does not give strong guarantees about the validity of incremental compilation, it just provides a basis for being able to rely on from-scratch incr. comp. builds as reference values in further tests (which then do actual incremental compilation).
r? @alexcrichton
This commit adds support to the build system to execute test suites that cannot
run natively but can instead run inside of a QEMU emulator. A proof-of-concept
builder was added for the `arm-unknown-linux-gnueabihf` target to show off how
this might work.
In general the architecture is to have a server running inside of the emulator
which a local client connects to. The protocol between the server/client
supports compiling tests on the host and running them on the target inside the
emulator.
Closes#33114
travis: Upload all artifacts in build/dist
Previously we only uploaded tarballs, but this modifies Travis/AppVeyor to
upload everything. We shouldn't have anything else in there to worry about and
otherwise we need to be sure to pick up pkg/msi/exe installers.
I've seen these take up quite a bit of log space and I have the sneaking
suspicion that they're just making our test suite take longer (sometimes timing
out on 32-bit OSX now). In any case the backtraces haven't proven too useful,
unfortunately.
Previously we only uploaded tarballs, but this modifies Travis/AppVeyor to
upload everything. We shouldn't have anything else in there to worry about and
otherwise we need to be sure to pick up pkg/msi/exe installers.
This commit adds a new flag to the configure script,
`--enable-extended`, which is intended for specifying a desire to
compile the full suite of Rust tools such as Cargo, the RLS, etc. This
is also an indication that the build system should create combined
installers such as the pkg/exe/msi artifacts.
Currently the `--enable-extended` flag just indicates that combined
installers should be built, and Cargo is itself not compiled just yet
but rather only downloaded from its location. The intention here is to
quickly get to feature parity with the current release process and then
we can start improving it afterwards.
All new files in this PR inside `src/etc/installer` are copied from the
rust-packaging repository.
travis: Stop uploading sha256 files
We'll generate these later in the build process and otherwise they could just
cause spurious failures with files overwriting one another.
cc #38531
travis: Expand the `cross` linux image
This expands the `cross` travis matrix entry with a few more targets that our
nightlies are building:
* x86_64-rumprun-netbsd
* arm-unknown-linux-musleabi
* arm-unknown-linux-musleabihf
* armv7-unknown-linux-musleabihf
* mips-unknown-linux-musl
* mipsel-unknown-linux-musl
This commit doesn't compile custom toolchains like our current cross-image does,
but instead compiles musl manually and then compiles libunwind manually (like
x86_64) for use for the ARM targets and just uses openwrt toolchains for the
mips targets.
cc #38531
This commit updates the compilers for many of the artifacts that we're producing
on Travis. These compilers are all compiled by crosstool-ng as they're currently
done for the images in which we're building all our cross compiled compilers.
The purpose of this commit is that when we ship binaries the artifacts won't
require a newer glibc, but rather be as compatible as possible with Linux
distributions by working with a very old version of glibc.
This commit always allocates a new matrix entry for the i686/x86_64 builder.
This builder is dedicated to just producing artifacts and eventually we'll
expand it to building other tools like Cargo and the RLS. The other builders
testing i686 and x86_64 won't use these historical toolchains.
This commit adds a travis job that builds a stage2 compiler in
incremental mode (but with empty incremental compilation cache).
Building incrementally with an empty cache makes sure that the
compiler doesn't crash in dependency tracking during bootstrapping.
This expands the `cross` travis matrix entry with a few more targets that our
nightlies are building:
* x86_64-rumprun-netbsd
* arm-unknown-linux-musleabi
* arm-unknown-linux-musleabihf
* armv7-unknown-linux-musleabihf
* mips-unknown-linux-musl
* mipsel-unknown-linux-musl
This commit doesn't compile custom toolchains like our current cross-image does,
but instead compiles musl manually and then compiles libunwind manually (like
x86_64) for use for the ARM targets and just uses openwrt toolchains for the
mips targets.
This commit expands the existing x86_64-musl entry in the Travis matrix to also
build/test i586-unknown-linux-gnu and i686-unknown-linux-musl.
cc #38531Closes#39053
travis: Expand dist builder coverage
This commit adds six new travis matrix entires for doing cross-compiled
distribution builds of the compiler. The support added in #38731 allows us to
quickly compile a complete suite of distribution artifacts for cross-compiled
platforms, and currently each matrix entry (when fully cached) clocks in around
an hour to finish. Note that a full test run typically takes about two hours
right now.
With further optimizations coming down the pike in #39026 this commit also
starts doubling up cross-compiled distribution builders on each matrix entry. We
initially planned to do one build per entry, but it's looking like we may be
able to get by with more than one in each entry. Depending on how long these
builds take we may even be able to up it to three, but we'll start with two
first.
This commit then completes the suite of cross-compiled compilers that we're
going to compile, adding it for a whole litany of platforms detailed in the
changes to the docker files here. The existing `cross` image is also trimmed
down quite a bit to avoid duplicate work, and we'll eventually provision it for
far more cross compilation as well.
Note that the gcc toolchains installed to compile most of these compilers are
inappropriate for actualy distribution. The glibc they pull in is much newer
than we'd like, so before we turn nightlies off we'll need to tweak these docker
files to custom build toolchains like the current `linux-cross` docker image
does.
This commit adds six new travis matrix entires for doing cross-compiled
distribution builds of the compiler. The support added in #38731 allows us to
quickly compile a complete suite of distribution artifacts for cross-compiled
platforms, and currently each matrix entry (when fully cached) clocks in around
an hour to finish. Note that a full test run typically takes about two hours
right now.
With further optimizations coming down the pike in #39026 this commit also
starts doubling up cross-compiled distribution builders on each matrix entry. We
initially planned to do one build per entry, but it's looking like we may be
able to get by with more than one in each entry. Depending on how long these
builds take we may even be able to up it to three, but we'll start with two
first.
This commit then completes the suite of cross-compiled compilers that we're
going to compile, adding it for a whole litany of platforms detailed in the
changes to the docker files here. The existing `cross` image is also trimmed
down quite a bit to avoid duplicate work, and we'll eventually provision it for
far more cross compilation as well.
Note that the gcc toolchains installed to compile most of these compilers are
inappropriate for actualy distribution. The glibc they pull in is much newer
than we'd like, so before we turn nightlies off we'll need to tweak these docker
files to custom build toolchains like the current `linux-cross` docker image
does.
If submodule init fails, try from scratch
See #39051
I wonder if the cause could be some strange not-quite-checked-out state in a submodule. Try and fix this by force deinitialising everything before initialising (this will not throw away downloaded objects, git will skip them on the next attempt at cloning).
r? @alexcrichton
travis: Attempt to debug OSX linker segfaults
This commit attempts to debug the segfaults that we've been seeing on OSX on
Travis. I have no idea what's going on here mostly, but let's try to look at
core dumps and get backtraces to see what's going on. This commit itself is
mostly a complete shot in the dark, I'm not sure if this even works...
cc #38878
This commit starts adding the infrastructure for uploading release artifacts
from AppVeyor/Travis on each commit. The idea is that eventually we'll upload a
full release to AppVeyor/Travis in accordance with plans [outlined earlier].
Right now this configures Travis/Appveyor to upload all tarballs in the `dist`
directory, and various images are updated to actually produce tarballs in these
directories. These are nowhere near ready to be actual release artifacts, but
this should allow us to play around with it and test it out. Once this commit
lands we should start seeing artifacts uploaded on each commit.
[outlined earlier]: https://internals.rust-lang.org/t/rust-ci-release-infrastructure-changes/4489
This commit attempts to debug the segfaults that we've been seeing on OSX on
Travis. I have no idea what's going on here mostly, but let's try to look at
core dumps and get backtraces to see what's going on. This commit itself is
mostly a complete shot in the dark, I'm not sure if this even works...
cc #38878
This commit optimizes the compile time for creating tarballs of cross-host
compilers and as a proof of concept adds two to the standard Travis matrix. Much
of this commit is further refactoring and refining of the `step.rs` definitions
along with the interpretation of `--target` and `--host` flags. This has gotten
confusing enough that I've also added a small test suite to
`src/bootstrap/step.rs` to ensure what we're doing works and doesn't regress.
After this commit when you execute:
./x.py dist --host $MY_HOST --target $MY_HOST
the build system will compile two compilers. The first is for the build platform
and the second is for the host platform. This second compiler is then packaged
up and placed into `build/dist` and is ready to go. With a fully cached LLVM and
docker image I was able to create a cross-host compiler in around 20 minutes
locally.
Eventually we plan to add a whole litany of cross-host entries to the Travis
matrix, but for now we're just adding a few before we eat up all the extra
capacity.
cc #38531
This commit adds a new entry to the Travis matrix which performs a "distcheck",
which basically means that we create a tarball, extract that tarball, and then
build/test inside there. This ensures that the tarballs we produce are actually
able to be built/tested!
Along the way this also updates the rustbuild distcheck definition to propagate
the configure args from the top-level invocation.
Closes#38691
rustbuild: Compile rustc twice, not thrice
This commit switches the rustbuild build system to compiling the
compiler twice for a normal bootstrap rather than the historical three
times.
Rust is a bootstrapped language which means that a previous version of
the compiler is used to build the next version of the compiler. Over
time, however, we change many parts of compiler artifacts such as the
metadata format, symbol names, etc. These changes make artifacts from
one compiler incompatible from another compiler. Consequently if a
compiler wants to be able to use some artifacts then it itself must have
compiled the artifacts.
Historically the rustc build system has achieved this by compiling the
compiler three times:
* An older compiler (stage0) is downloaded to kick off the chain.
* This compiler now compiles a new compiler (stage1)
* The stage1 compiler then compiles another compiler (stage2)
* Finally, the stage2 compiler needs libraries to link against, so it
compiles all the libraries again.
This entire process amounts in compiling the compiler three times.
Additionally, this process always guarantees that the Rust source tree
can compile itself because the stage2 compiler (created by a freshly
created compiler) would successfully compile itself again. This
property, ensuring Rust can compile itself, is quite important!
In general, though, this third compilation is not required for general
purpose development on the compiler. The third compiler (stage2) can
reuse the libraries that were created during the second compile. In
other words, the second compilation can produce both a compiler and the
libraries that compiler will use. These artifacts *must* be compatible
due to the way plugins work today anyway, and they were created by the
same source code so they *should* be compatible as well.
So given all that, this commit switches the default build process to
only compile the compiler two times, avoiding this third compilation
by copying artifacts from the previous one. Along the way a new entry in
the Travis matrix was also added to ensure that our full bootstrap can
succeed. This entry does not run tests, though, as it should not be
necessary.
To restore the old behavior of a full bootstrap (three compiles) you can
either pass:
./configure --enable-full-bootstrap
or if you're using config.toml:
[build]
full-bootstrap = true
Overall this will hopefully be an easy 33% win in build times of the
compiler. If we do 33% less work we should be 33% faster! This in turn
should affect cycle times and such on Travis and AppVeyor positively as
well as making it easier to work on the compiler itself.
travis: Don't use -9 on gzip
I timed this locally and plain old `gzip` took 2m06s while `gzip -9` took a
whopping 6m23s to save a mere 4MB out of 1.2GB. Let's shave a few minutes off
the Android builder by turning down the compression level.
This commit relegates all pretty tests to not get run by default and rather get
run as part of an "aux" test suite. This "aux" suite is renamed from the old
"cargotest" suite to just collect tests that don't need to run everywhere but
should at least pass on Unix/Windows.
This commit switches the rustbuild build system to compiling the
compiler twice for a normal bootstrap rather than the historical three
times.
Rust is a bootstrapped language which means that a previous version of
the compiler is used to build the next version of the compiler. Over
time, however, we change many parts of compiler artifacts such as the
metadata format, symbol names, etc. These changes make artifacts from
one compiler incompatible from another compiler. Consequently if a
compiler wants to be able to use some artifacts then it itself must have
compiled the artifacts.
Historically the rustc build system has achieved this by compiling the
compiler three times:
* An older compiler (stage0) is downloaded to kick off the chain.
* This compiler now compiles a new compiler (stage1)
* The stage1 compiler then compiles another compiler (stage2)
* Finally, the stage2 compiler needs libraries to link against, so it
compiles all the libraries again.
This entire process amounts in compiling the compiler three times.
Additionally, this process always guarantees that the Rust source tree
can compile itself because the stage2 compiler (created by a freshly
created compiler) would successfully compile itself again. This
property, ensuring Rust can compile itself, is quite important!
In general, though, this third compilation is not required for general
purpose development on the compiler. The third compiler (stage2) can
reuse the libraries that were created during the second compile. In
other words, the second compilation can produce both a compiler and the
libraries that compiler will use. These artifacts *must* be compatible
due to the way plugins work today anyway, and they were created by the
same source code so they *should* be compatible as well.
So given all that, this commit switches the default build process to
only compile the compiler three times, avoiding this third compilation
by copying artifacts from the previous one. Along the way a new entry in
the Travis matrix was also added to ensure that our full bootstrap can
succeed. This entry does not run tests, though, as it should not be
necessary.
To restore the old behavior of a full bootstrap (three compiles) you can
either pass:
./configure --enable-full-bootstrap
or if you're using config.toml:
[build]
full-bootstrap = true
Overall this will hopefully be an easy 33% win in build times of the
compiler. If we do 33% less work we should be 33% faster! This in turn
should affect cycle times and such on Travis and AppVeyor positively as
well as making it easier to work on the compiler itself.