In line with the dissolution of libextra - #8784 - moves arena to its own library libarena.
Changes based on PR #11787. Updates .gitignore to ignore doc/arena.
It was decided a long, long time ago that libextra should not exist, but rather its modules should be split out into smaller independent libraries maintained outside of the compiler itself. The theory was to use `rustpkg` to manage dependencies in order to move everything out of the compiler, but maintain an ease of usability.
Sadly, the work on `rustpkg` isn't making progress as quickly as expected, but the need for dissolving libextra is becoming more and more pressing. Because of this, we've thought that a good interim solution would be to simply package more libraries with the rust distribution itself. Instead of dissolving libextra into libraries outside of the mozilla/rust repo, we can dissolve libraries into the mozilla/rust repo for now.
Work on this has been excruciatingly painful in the past because the makefiles are completely opaque to all but a few. Adding a new library involved adding about 100 lines spread out across 8 files (incredibly error prone). The first commit of this pull request targets this pain point. It does not rewrite the build system, but rather refactors large portions of it. Afterwards, adding a new library is as simple as modifying 2 lines (easy, right?). The build system automatically keeps track of dependencies between crates (rust *and* native), promotes binaries between stages, tracks dependencies of installed tools, etc, etc.
With this newfound buildsystem power, I chose the `extra::flate` module as the first candidate for removal from libextra. While a small module, this module is relative complex in that is has a C dependency and the compiler requires it (messing with the dependency graph a bit). Albeit I modified more than 2 lines of makefiles to accomodate libflate (the native dependency required 2 extra lines of modifications), but the removal process was easy to do and straightforward.
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Testing-wise, I've cross-compiled, run tests, built some docs, installed, uninstalled, etc. I'm still working out a few kinks, and I'm sure that there's gonna be built system issues after this, but it should be working well for basic use!
cc #8784
This is hopefully the beginning of the long-awaited dissolution of libextra.
Using the newly created build infrastructure for building libraries, I decided
to move the first module out of libextra.
While not being a particularly meaty module in and of itself, the flate module
is required by rustc and additionally has a native C dependency. I was able to
very easily split out the C dependency from rustrt, update librustc, and
magically everything gets installed to the right locations and built
automatically.
This is meant to be a proof-of-concept commit to how easy it is to remove
modules from libextra now. I didn't put any effort into modernizing the
interface of libflate or updating it other than to remove the one glob import it
had.
This commit re-works how the monitor() function works and how it both receives
and transmits errors. There are a few cases in which the compiler can abort:
1. A normal compiler error. In this case, the compiler raises a FatalError as
the failure value of the task. If this happens, then the monitor task does
nothing. It ignores all stderr output of the child task and it also
suppresses the failure message of the main task itself. This means that on a
normal compiler error just the error message itself is printed.
2. A normal internal compiler error. These are invoked from sess.span_bug() and
friends. In these cases, they follow the same path (raising a FatalError),
but they will also print an ICE message which has a URL to go report a bug.
3. An actual compiler bug. This happens whenever anything calls fail!() instead
of going through the session itself. In this case, we print out stuff about
RUST_LOG=2 and we by default capture all stderr and print via warn!() so it's
only printed out with the RUST_LOG var set.
The `print!` and `println!` macros are now the preferred method of printing, and so there is no reason to export the `stdio` functions in the prelude. The functions have also been replaced by their macro counterparts in the tutorial and other documentation so that newcomers don't get confused about what they should be using.
This uses quite a bit of unsafe code for speed and failure safety, and allocates `2*n` temporary storage.
[Performance](https://gist.github.com/huonw/5547f2478380288a28c2):
| n | new | priority_queue | quick3 |
|-------:|---------:|---------------:|---------:|
| 5 | 200 | 155 | 106 |
| 100 | 6490 | 8750 | 5810 |
| 10000 | 1300000 | 1790000 | 1060000 |
| 100000 | 16700000 | 23600000 | 12700000 |
| sorted | 520000 | 1380000 | 53900000 |
| trend | 1310000 | 1690000 | 1100000 |
(The times are in nanoseconds, having subtracted the set-up time (i.e. the `just_generate` bench target).)
I imagine that there is still significant room for improvement, particularly because both priority_queue and quick3 are doing a static call via `Ord` or `TotalOrd` for the comparisons, while this is using a (boxed) closure.
Also, this code does not `clone`, unlike `quick_sort3`; and is stable, unlike both of the others.
Right now the --crate-id and related flags are all process *after* the entire
crate is parsed. This is less than desirable when used with makefiles because it
means that just to learn the output name of the crate you have to parse the
entire crate (unnecessary).
This commit changes the behavior to lift the handling of these flags much sooner
in the compilation process. This allows us to not have to parse the entire crate
and only have to worry about parsing the crate attributes themselves. The
related methods have all been updated to take an array of attributes rather than
a crate.
Additionally, this ceases duplication of the "what output are we producing"
logic in order to correctly handle things in the case of --test.
Finally, this adds tests for all of this functionality to ensure that it does
not regress.
Understand 'pkgid' in stage0. As a bonus, the snapshot now contains now metadata
(now that those changes have landed), and the snapshot download is half as large
as it used to be!
This replaces the link meta attributes with a pkgid attribute and uses a hash
of this as the crate hash. This makes the crate hash computable by things
other than the Rust compiler. It also switches the hash function ot SHA1 since
that is much more likely to be available in shell, Python, etc than SipHash.
Fixes#10188, #8523.
This commit implements LTO for rust leveraging LLVM's passes. What this means
is:
* When compiling an rlib, in addition to insdering foo.o into the archive, also
insert foo.bc (the LLVM bytecode) of the optimized module.
* When the compiler detects the -Z lto option, it will attempt to perform LTO on
a staticlib or binary output. The compiler will emit an error if a dylib or
rlib output is being generated.
* The actual act of performing LTO is as follows:
1. Force all upstream libraries to have an rlib version available.
2. Load the bytecode of each upstream library from the rlib.
3. Link all this bytecode into the current LLVM module (just using llvm
apis)
4. Run an internalization pass which internalizes all symbols except those
found reachable for the local crate of compilation.
5. Run the LLVM LTO pass manager over this entire module
6a. If assembling an archive, then add all upstream rlibs into the output
archive. This ignores all of the object/bitcode/metadata files rust
generated and placed inside the rlibs.
6b. If linking a binary, create copies of all upstream rlibs, remove the
rust-generated object-file, and then link everything as usual.
As I have explained in #10741, this process is excruciatingly slow, so this is
*not* turned on by default, and it is also why I have decided to hide it behind
a -Z flag for now. The good news is that the binary sizes are about as small as
they can be as a result of LTO, so it's definitely working.
Closes#10741Closes#10740
In order to keep up to date with changes to the libraries that `llvm-config`
spits out, the dependencies to the LLVM are a dynamically generated rust file.
This file is now automatically updated whenever LLVM is updated to get kept
up-to-date.
At the same time, this cleans out some old cruft which isn't necessary in the
makefiles in terms of dependencies.
Closes#10745Closes#10744
LLVM's JIT has been updated numerous times, and we haven't been tracking it at
all. The existing LLVM glue code no longer compiles, and the JIT isn't used for
anything currently.
This also rebases out the FixedStackSegment support which we have added to LLVM.
None of this is still in use by the compiler, and there's no need to keep this
functionality around inside of LLVM.
This is needed to unblock #10708 (where we're tripping an LLVM assertion).
This reverts commit c54427ddfb.
Leave the #[ignores] in that were added to rustpkg tests.
Conflicts:
src/librustc/driver/driver.rs
src/librustc/metadata/creader.rs
This function had type &[u8] -> ~str, i.e. it allocates a string
internally, even though the non-allocating version that take &[u8] ->
&str and ~[u8] -> ~str are all that is necessary in most circumstances.
This commit implements the support necessary for generating both intermediate
and result static rust libraries. This is an implementation of my thoughts in
https://mail.mozilla.org/pipermail/rust-dev/2013-November/006686.html.
When compiling a library, we still retain the "lib" option, although now there
are "rlib", "staticlib", and "dylib" as options for crate_type (and these are
stackable). The idea of "lib" is to generate the "compiler default" instead of
having too choose (although all are interchangeable). For now I have left the
"complier default" to be a dynamic library for size reasons.
Of the rust libraries, lib{std,extra,rustuv} will bootstrap with an
rlib/dylib pair, but lib{rustc,syntax,rustdoc,rustpkg} will only be built as a
dynamic object. I chose this for size reasons, but also because you're probably
not going to be embedding the rustc compiler anywhere any time soon.
Other than the options outlined above, there are a few defaults/preferences that
are now opinionated in the compiler:
* If both a .dylib and .rlib are found for a rust library, the compiler will
prefer the .rlib variant. This is overridable via the -Z prefer-dynamic option
* If generating a "lib", the compiler will generate a dynamic library. This is
overridable by explicitly saying what flavor you'd like (rlib, staticlib,
dylib).
* If no options are passed to the command line, and no crate_type is found in
the destination crate, then an executable is generated
With this change, you can successfully build a rust program with 0 dynamic
dependencies on rust libraries. There is still a dynamic dependency on
librustrt, but I plan on removing that in a subsequent commit.
This change includes no tests just yet. Our current testing
infrastructure/harnesses aren't very amenable to doing flavorful things with
linking, so I'm planning on adding a new mode of testing which I believe belongs
as a separate commit.
Closes#552
The reasons for doing this are:
* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
fully understand the implementation
* There are existing race conditions in the core context switching function of
the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
model
Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.
Closes#8674Closes#8318Closes#8863