llvm supports both win32 native threads and pthread,
but configure tries to find pthread first.
This manually disables pthread to use native api.
This removes libpthreads-2.dll dependency on librustc.
As the title says. The trans changes will lead to an auxiliary alloca being created that allows debug info to track the `self` argument. This alloca is only created in debug builds however. Otherwise very little had to be done after I managed to navigate to some degree the jungle that is self-argument handling `:P`
Closes#10549
When a borrow occurs twice illegally, Rust will label the other borrow
as the "second borrow". This is quite confusing, as the "second borrow"
usually happened before the flagged barrow (e.g. as far as dataflow
is concerned, the first borrow is OK, the second borrow is illegal.)
This patch renames "second borrow" to "previous borrow", to make the
spatial relationship between the two borrows clearer.
Signed-off-by: Edward Z. Yang <ezyang@cs.stanford.edu>
This code in resolve accidentally forced all types with an impl to become
public. This fixes it by default inheriting the privacy of what was previously
there and then becoming `true` if nothing else exits.
Closes#10545
llvm supports both win32 native threads and pthread,
but configure tries to find pthread first.
This manually disables pthread to use native api.
This removes libpthreads-2.dll dependency on librustc.
### Remove {As,Into,To}{Option,Either,Result} traits.
Expanded, that is:
- `AsOption`
- `IntoOption`
- `ToOption`
- `AsEither`
- `IntoEither`
- `ToEither`
- `AsResult`
- `IntoResult`
- `ToResult`
These were defined for each other but never *used* anywhere. They are
all trivial and so removal will have negligible effect upon anyone.
`Either` has fallen out of favour (and its implementation of these
traits of dubious semantics), `Option<T>` → `Result<T, ()>` was never
really useful and `Result<T, E>` → `Option<T>` should now be done with
`Result.ok()` (mirrored with `Result.err()` for even more usefulness).
In summary, there's really no point in any of these remaining.
### Rename To{Str,Bytes}Consume traits to Into*.
That is:
- `ToStrConsume` → `IntoStr`;
- `ToBytesConsume` → `IntoBytes`.
By performing this logic very late in the build process, it ended up leading to
bugs like those found in #10973 where certain stages of the build process
expected a particular output format which didn't end up being the case. In order
to fix this, the build output generation is moved very early in the build
process to the absolute first thing in phase 2.
Closes#10973
This code in resolve accidentally forced all types with an impl to become
public. This fixes it by default inheriting the privacy of what was previously
there and then becoming `true` if nothing else exits.
Closes#10545
By returning the items to process and storing them in a queue, we were losing
the context that was setup for that item during the recursion. This is an easy
fix, rather than hoisting out the state that it needs.
By returning the items to process and storing them in a queue, we were losing
the context that was setup for that item during the recursion. This is an easy
fix, rather than hoisting out the state that it needs.
This change extends the pkgid attribute to allow of explicit crate names, instead of always inferring them based on the path. This means that if your GitHub repo is called `rust-foo`, you can have your pkgid set your library name to `foo`. You'd do this with a pkgid attribute like `github.com/somewhere/rust-foo#foo:1.0`.
This is half of the fix for #10922.
Previously the a pkgid of `foo/rust-bar#1.0` implied a crate name of
`rust-bar` and didn't allow this to be overridden. Now you can override the
inferred crate name with `foo/rust-bar#bar:1.0`.
When a borrow occurs twice illegally, Rust will label the other borrow
as the "second borrow". This is quite confusing, as the "second borrow"
usually happened before the flagged borrow (e.g. as far as dataflow
is concerned, the first borrow is OK, the second borrow is illegal.)
This patch renames "second borrow" to "previous borrow", to make the
spatial relationship between the two borrows clearer.
Signed-off-by: Edward Z. Yang <ezyang@cs.stanford.edu>
The removal of the aliasing &mut[] and &[] from `shift_opt` also comes with its simplification.
The above also allows the use of `copy_nonoverlapping_memory` in `[].copy_memory` (I did an audit of each use of `.copy_memory` and `std::vec::bytes::copy_memory`, and I believe none of them are called with arguments can ever alias). This changes requires that `unsafe` code using `copy_memory` **needs** to respect the aliasing rules of `&mut[]`.
If it's a trait method, this checks the stability attribute of the
method inside the trait definition. Otherwise, it checks the method
implementation itself.
Close#8961.
This pull request completely rewrites std::comm and all associated users. Some major bullet points
* Everything now works natively
* oneshots have been removed
* shared ports have been removed
* try_recv no longer blocks (recv_opt blocks)
* constructors are now Chan::new and SharedChan::new
* failure is propagated on send
* stream channels are 3x faster
I have acquired the following measurements on this patch. I compared against Go, but remember that Go's channels are fundamentally different than ours in that sends are by-default blocking. This means that it's not really a totally fair comparison, but it's good to see ballpark numbers for anyway
```
oneshot stream shared1
std 2.111 3.073 1.730
my 6.639 1.037 1.238
native 5.748 1.017 1.250
go8 1.774 3.575 2.948
go8-inf slow 0.837 1.376
go8-128 4.832 1.430 1.504
go1 1.528 1.439 1.251
go2 1.753 3.845 3.166
```
I had three benchmarks:
* oneshot - N times, create a "oneshot channel", send on it, then receive on it (no task spawning)
* stream - N times, send from one task to another task, wait for both to complete
* shared1 - create N threads, each of which sends M times, and a port receives N*M times.
The rows are as follows:
* `std` - the current libstd implementation (before this pull request)
* `my` - this pull request's implementation (in M:N mode)
* `native` - this pull request's implementation (in 1:1 mode)
* `goN` - go's implementation with GOMAXPROCS=N. The only relevant value is 8 (I had 8 cores on this machine)
* `goN-X` - go's implementation where the channels in question were created with buffers of size `X` to behave more similarly to rust's channels.
@alexcrichton and others: heres a proof of concept patch for configure that (for now is OS X only) checks at the very end of the configure script if ``cc``, ``gcc``, and ``g++`` possibly point to the same compiler or not.
The way its currently done is i call ```cc --version```, ``gcc --version`` and ``g++ --version`` and check if theres any matchings for the word ``clang``, ``gcc`` or ``g++``. So it doesn't rule out miss matched gcc versions or the like, but thats a bit more implausible I think.
* Streams are now ~3x faster than before (fewer allocations and more optimized)
* Based on a single-producer single-consumer lock-free queue that doesn't
always have to allocate on every send.
* Blocking via mutexes/cond vars outside the runtime
* Streams work in/out of the runtime seamlessly
* Select now works in/out of the runtime seamlessly
* Streams will now fail!() on send() if the other end has hung up
* try_send() will not fail
* PortOne/ChanOne removed
* SharedPort removed
* MegaPipe removed
* Generic select removed (only one kind of port now)
* API redesign
* try_recv == never block
* recv_opt == block, don't fail
* iter() == Iterator<T> for Port<T>
* removed peek
* Type::new
* Removed rt::comm