This is for discoverability. If someone wants to know what `?Sized` means, then
Sized will be the only keyword they can use to search; so even though this is
technically a language matter, it makes sense to document it where it will be
looked for.
This commit splits out the standard library from the current 'rustc' package
into a new 'rust-std' package. This is the basis for the work on easily
packaging compilers that can cross-compile to new targets.
Remove leading newlines; replace lines containing only whitespace with empty lines; replace multiple trailing newlines with a single newline; remove trailing whitespace in lines.
This PR was created semiautomatically.
To augment the didactic effect, made placed the thread::sleep_ms call in the last example, so that there will be time for the other locks to happen; without this, I was unable to observe the deadlock in over 1,000 runs when there was no left-handed philosopher.
I wasn't sure whether `Ordering::Relaxed` meant `Monotonic` or `Unordered`, so I checked the compiler sources and found 206af38e74/src/librustc_trans/trans/intrinsic.rs (L846) which appears conclusive. Adding this answer to the documentation.
Due to the way iterators work, the std::iter module is chock full of
structs that you, humble Rust programmer, will never actually use.
However, they have URLs, and therefore get linked to, because they are
real structs that do exist.
So, rather than just have a tiny sentence about each one of them,
this patch adds links back to the functions and methods on Iterator
which actually create the structs, where helpful documentation already
exists.
`OsString` has these sorts of conversions, while `CString` has been missing them. I'm iffy on `into_string` simply because the return type would be better off as `FromUtf8Error<CString>`, which of course isn't generic 😢
Also should a different/new feature gate be used?
Remove leading newlines; replace lines containing only whitespace with empty lines; replace multiple trailing newlines with a single newline; remove trailing whitespace in lines
To augment the didactic effect, made placed the thread::sleep_ms call in the last example, so that there will be time for the other locks to happen; without this, I was unable to observe the deadlock in over 1,000 runs when there was no left-handed philosopher.
Fixes#29128
Most of the weird lifetime things and `inner` stuff seems like leftover cruft from `thread::scoped`. Should `JoinInner` just be removed/merged with `JoinHandle`?
Also is it okay to remove the `FnBox`? I'm not really sure why there were two allocations there...
This is for discoverability. If someone wants to know what ?Sized means, then
Sized will be the only keyword they can use to search; so even though this is
technically a language matter, it makes sense to document it where it will be
looked for.
This PR turns statically known erroneous code (e.g. numeric overflow) into a warning and continues normal code-generation to emit the same code that would have been generated without `check_const` detecting that the result can be computed at compile-time.
<del>It's not done yet, as I don't know how to properly emit a lint from trans. I can't seem to extract the real lint level of the item the erroneous expression is in.</del> It's an unconditional warning now.
r? @pnkfelix
cc @nikomatsakis
* [RFC 1229 text](https://github.com/rust-lang/rfcs/blob/master/text/1229-compile-time-asserts.md)
* RFC PR: rust-lang/rfcs#1229
* tracking issue: https://github.com/rust-lang/rust/issues/28238
The escaped form isn't pretty, but this should be a very rare error.
Having a general binary-escaping string creation function might be a
good idea, though.
Closes#29122
The escaped form isn't pretty, but this should be a very rare error.
Having a general binary-escaping string creation function might be a
good idea, though.
Closes#29122
When going through the docs, it is not clear that binary files cannot be tested. Additionally, it is hard to find the proper structure of a Rust crate and it took me several hours of looking through the docs to find the crates and modules section. I think we can link to it from here and it will be beneficial to those who are coming to the language.