improve the suggestion of `generic_bound_failure`
- Fixes#115375
- suggest the bound in the correct scope: trait or impl header vs assoc item. See `tests/ui/suggestions/lifetimes/type-param-bound-scope.rs`
- don't suggest a lifetime name that conflicts with the other late-bound regions of the function:
```rust
type Inv<'a> = *mut &'a ();
fn check_bound<'a, T: 'a>(_: T, _: Inv<'a>) {}
fn test<'a, T>(_: &'a str, t: T, lt: Inv<'_>) { // suggests a new name `'a`
check_bound(t, lt); //~ ERROR
}
```
[rustdoc] Show enum discrimant if it is a C-like variant
Fixes https://github.com/rust-lang/rust/issues/101337.
We currently display values for associated constant items in traits:
![image](https://github.com/rust-lang/rust/assets/3050060/03e566ec-c670-47b4-8ca2-b982baa7a0f4)
And we also display constant values like [here](file:///home/imperio/rust/rust/build/x86_64-unknown-linux-gnu/doc/std/f32/consts/constant.E.html).
I think that for coherency, we should display values of C-like enum variants.
With this change, it looks like this:
![image](https://github.com/rust-lang/rust/assets/3050060/b53fbbe0-bdb1-4289-8537-f2dd4988e9ac)
As for the display of the constant value itself, I used what we already have to keep coherency.
We display the C-like variants value in the following scenario:
1. It is a C-like variant with a value set => all the time
2. It is a C-like variant without a value set: All other variants are C-like variants and at least one them has its value set.
Here is the result in code:
```rust
// Ax and Bx value will be displayed.
enum A {
Ax = 12,
Bx,
}
// Ax and Bx value will not be displayed
enum B {
Ax,
Bx,
}
// Bx value will not be displayed
enum C {
Ax(u32),
Bx,
}
// Bx value will not be displayed, Cx value will be displayed.
#[repr(u32)]
enum D {
Ax(u32),
Bx,
Cx = 12,
}
```
r? `@notriddle`
This commit makes three changes for consistency and readability:
- It shows the sibling navigation on module pages. It's weird
that it didn't work before, and is inconsistent with everything
else (even Crates have sibling navigation with other Crates).
- It hides the "In [parent]" header if it's the same as the
current crate, and if there's no other header between them.
We need to keep it on modules and types, since they have
their own header and data between them, and we don't want
to show siblings under a header implying that they're children.
- It adds a margin to deal with the headers butting directly into
the branding lockup.
This should result in a layout for the actual standard library,
when built on CI, that looks like this:
_____
/ \ std
| R | 1.74.0-nightly
\_____/
(203c57dbe 2023-09-17)
Having the whole version as one string caused it to flex wrap,
because the sidebar isn't wide enough to fit the whole thing.
This commit changes the layout to something a bit less "look at my logo!!!111"
gigantic, and makes it clearer where clicking the logo will actually take you.
It also means the crate name is persistently at the top of the sidebar, even
when in a sub-item page, and clicking that name takes you back to the root.
| | Short crate name | Long crate name |
|---------|------------------|-----------------|
| Root | ![short-root] | ![long-root]
| Subpage | ![short-subpage] | ![long-subpage]
[short-root]: https://github.com/rust-lang/rust/assets/1593513/fe2ce102-d4b8-44e6-9f7b-68636a907f56
[short-subpage]: https://github.com/rust-lang/rust/assets/1593513/29501663-56c0-4151-b7de-d2637e167125
[long-root]: https://github.com/rust-lang/rust/assets/1593513/f6a385c0-b4c5-4a9c-954b-21b38de4192f
[long-subpage]: https://github.com/rust-lang/rust/assets/1593513/97ec47b4-61bf-4ebe-b461-0d2187b8c6cahttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/image/index.htmlhttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/index.htmlhttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/adler/struct.Adler32.htmlhttps://notriddle.com/rustdoc-html-demo-4/logo-lockup/crossbeam_channel/struct.Sender.html
This improves visual information density (the construct with the logo and
crate name is *shorter* than the logo on its own, because it's not
square) and navigation clarity (we can now see what clicking the Rust logo
does, specifically).
Compare this with the layout at [Phoenix's Hexdocs] (which is what this
proposal is closely based on), the old proposal on [Internals Discourse]
(which always says "Rust standard library" in the sidebar, but doesn't do the
side-by-side layout).
[Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html
[Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018
In newer versions of rustdoc, the crate name and version are always shown in
the sidebar, even in subpages. Clicking the crate name does the same thing
clicking the logo always did: return you to the crate root.
While this actually takes up less screen real estate than the old layout on
desktop, it takes up more HTML. It's also a bit more visually complex.
I could do what the Internals POC did and keep the vertically stacked layout
all the time, instead of doing a horizontal stack where possible. It would
take up more screen real estate, though.
This design is lifted almost verbatim from Hexdocs. It seems to work for them.
[`opentelemetry_process_propagator`], for example, has a long application name.
[`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html
Has anyone written the rationale on why the Rust logo shows up on projects that
aren't the standard library? If we turned it off on non-standard crates by
default, it would line wrap crate names a lot less often.
Or maybe we should encourage crate authors to include their own logo more
often? It certainly helps give people a better sense of "place."
I'm not sure of anything that directly follows up this one. Plenty of other
changes could be made to improve the layout, like
* coming up with a less cluttered way to do disclosure (there's a lot of `[-]`
on the page)
* doing a better job of separating lateral navigation (vec::Vec links to
vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new)
* giving readers more control of how much rustdoc hows them, and giving doc
authors more control of how much it generates
* better search that reduces the need to browse
But those are mostly orthogonal, not future possibilities unlocked by this change.
When the variant and the (wrongly placed) args are at separate
source locations such as being in different macos or one in a macro and
the other somwhere outside of it, the arg spans we computed spanned
the entire distance between such locations and were hence invalid.
.
Also be more pedantic about spelling:
- LE? Is it "less than or equal to"? Say "little endian".
- We're Rust, not C, preserve the initial capital in "N64".
- "MUSL" doesn't stand for anything; Rich Felker spells it "musl".
In the process, be more pedantic about spelling:
- LE? Do you mean "limited edition"? It's "little endian".
- The name of the ABI is "N64" as in "Nintendo 64".