Instead of scrutinizing modification times in rustpkg tests,
change output files to be read-only and detect attempts to write
to them (hack suggested by Jack). This avoids time granularity problems.
As part of this change, I discovered that some dependencies weren't
getting written correctly (involving built executables and library
files), so this patch fixes that too.
This partly addresses #9441, but one test (test_rebuild_when_needed)
is still ignored on Linux.
Delete the following API functions:
- set_dirname()
- with_dirname()
- set_filestem()
- with_filestem()
- add_extension()
- file_path()
Also change pop() to return a boolean instead of an owned copy of the
old filename.
Standardize the is_sep() functions to be the same in both posix and
windows, and re-export from path. Update extra::glob to use this.
Remove the usage of either, as it's going away.
Move the WindowsPath-specific methods out of WindowsPath and make them
top-level functions of path::windows instead. This way you cannot
accidentally write code that will fail to compile on non-windows
architectures without typing ::windows anywhere.
Remove GenericPath::from_c_str() and just impl BytesContainer for
CString instead.
Remove .join_path() and .push_path() and just implement BytesContainer
for Path instead.
Remove FilenameDisplay and add a boolean flag to Display instead.
Remove .each_parent(). It only had one caller, so just inline its
definition there.
Rewrite these methods as methods on Display and FilenameDisplay. This
turns
do path.with_display_str |s| { ... }
into
do path.display().with_str |s| { ... }
Add a new trait BytesContainer that is implemented for both byte vectors
and strings.
Convert Path::from_vec and ::from_str to one function, Path::new().
Remove all the _str-suffixed mutation methods (push, join, with_*,
set_*) and modify the non-suffixed versions to use BytesContainer.
Remove the old path.
Rename path2 to path.
Update all clients for the new path.
Also make some miscellaneous changes to the Path APIs to help the
adoption process.
When I started writing the rustpkg tests, task failure didn't set the
exit code properly. But bblum's work from July fixed that. Hooray! I
just didn't know about it till now.
So, now rustpkg uses exit codes in a more conventional way, and some of
the tests are simpler.
The bigger issue will be to make task failure propagate the error message.
Right now, rustpkg does most of the work in separate tasks, which means if
a task fails, rustpkg can't distinguish between different types of failure
(see #3408)
rustpkg now makes source files that it checks out automatically read-only, and stores
them under build/.
Also, refactored the `PkgSrc` type to keep track of separate source and destination
workspaces, as well as to have a `build_workspace` method that returns the workspace
to put temporary files in (usually the source, sometimes the destination -- see
comments for more details).
Closes#6480
For the benefit of the pretty printer we want to keep track of how
string literals in the ast were originally represented in the source
code.
This commit changes parser functions so they don't extract strings from
the token stream without at least also returning what style of string
literal it was. This is stored in the resulting ast node for string
literals, obviously, for the package id in `extern mod = r"package id"`
view items, for the inline asm in `asm!()` invocations.
For `asm!()`'s other arguments or for `extern "Rust" fn()` items, I just
the style of string, because it seemed disproportionally cumbersome to
thread that information through the string processing that happens with
those string literals, given the limited advantage raw string literals
would provide in these positions.
The other syntax extensions don't seem to store passed string literals
in the ast, so they also discard the style of strings they parse.
This implements the necessary logic for gating particular features off by default in the compiler. There are a number of issues which have been wanting this form of mechanism, and this initially gates features which we have open issues for.
Additionally, this should unblock #9255
A few features are now hidden behind various #[feature(...)] directives. These
include struct-like enum variants, glob imports, and macro_rules! invocations.
Closes#9304Closes#9305Closes#9306Closes#9331
This patch exposes actual ownership of an `ast::Crate` structure so it's not implicitly copied and reference counted via `@`.
The main purpose for this patch was to get rid of the massive spike in memory during the start of the compiler (this can be seen on isrustfastyet). The reason that this spike exists is that during `phase_2` we're creating many copies of the crate by folding. Because these are reference counted, all instances of the old crates aren't dropped until the end of the function, which is why so much memory is accumulated.
This patch exposes true ownership of the crate, meaning that it will be destroyed ASAP when requested. There are no code changes except for dealing with actual ownership of the crate. The large spike is then avoided: http://i.imgur.com/IO3NENy.png
This shouldn't help our overall memory usage (that still is the highest at the end), but if we ever manage to bring that down it should help us not have a 1GB spike at the beginning of compilation.
(This was to un-stuck bors (hopefully).)
Previously, if tests failed, you'd only get stderr which isn't very
useful, especially if the failure didn't happen directly in a test
function (e.g None.unwrap()).
Previously, any package would match any other package ID when searching
using the rust_path_hack, so long as the directory had one or more crate
files in it. Now, rustpkg checks that the parent directory matches the
package ID.
Closes#9273
This can cause unexpected errors in the runtime when done while
scheduler threads are still initializing. Required some restructuring
of the main_args functions in our libraries.
Treating a package as the thing that can have other packages depend on it,
and depends on other packages, was wrong if a package has more than one
crate. Now, rustpkg knows about dependencies between crates in the same
package. This solves the problem reported in #7879 where rustpkg wrongly
discovered a circular dependency between thhe package and itself, and
recursed infinitely.
Closes#7879
@catamorphism says he has a fix coming soon, so I didn't allocate an issue for
it. If it festers for more than a few days I'll open something up though.