Removes all target-specific knowledge from rustc. Some targets have changed
during this, but none of these should be very visible outside of
cross-compilation. The changes make our targets more consistent.
iX86-unknown-linux-gnu is now only available as i686-unknown-linux-gnu. We
used to accept any value of X greater than 1. i686 was released in 1995, and
should encompass the bare minimum of what Rust supports on x86 CPUs.
The only two windows targets are now i686-pc-windows-gnu and
x86_64-pc-windows-gnu.
The iOS target has been renamed from arm-apple-ios to arm-apple-darwin.
A complete list of the targets we accept now:
arm-apple-darwin
arm-linux-androideabi
arm-unknown-linux-gnueabi
arm-unknown-linux-gnueabihf
i686-apple-darwin
i686-pc-windows-gnu
i686-unknown-freebsd
i686-unknown-linux-gnu
mips-unknown-linux-gnu
mipsel-unknown-linux-gnu
x86_64-apple-darwin
x86_64-unknown-freebsd
x86_64-unknown-linux-gnu
x86_64-pc-windows-gnu
Closes#16093
[breaking-change]
declared with the same name in the same scope.
This breaks several common patterns. First are unused imports:
use foo::bar;
use baz::bar;
Change this code to the following:
use baz::bar;
Second, this patch breaks globs that import names that are shadowed by
subsequent imports. For example:
use foo::*; // including `bar`
use baz::bar;
Change this code to remove the glob:
use foo::{boo, quux};
use baz::bar;
Or qualify all uses of `bar`:
use foo::{boo, quux};
use baz;
... baz::bar ...
Finally, this patch breaks code that, at top level, explicitly imports
`std` and doesn't disable the prelude.
extern crate std;
Because the prelude imports `std` implicitly, there is no need to
explicitly import it; just remove such directives.
The old behavior can be opted into via the `import_shadowing` feature
gate. Use of this feature gate is discouraged.
This implements RFC #116.
Closes#16464.
[breaking-change]
For historical reasons, "Win32" has been used in Rust codebase to mean "Windows OS in general".
This is confusing, especially now, that Rust supports Win64 builds.
[breaking-change]
LLVM doesn't really like types with a bit-width that isn't a multiple of
8 and disable various optimizations if it encounters such types used
with loads/stores. OTOH, booleans must be represented as i1 when used as
SSA values. To get the best results, we must use i1 for SSA values, and
i8 when storing the value to memory.
By using range asserts on loads, LLVM can eliminate the required
zero-extend and truncate operations.
Fixes#15203
We currently compiled bools to i8 values, because there was a bug in
LLVM that sometimes caused miscompilations when using i1 in, for
example, structs.
Using i8 means a lot of unnecessary zero-extend and truncate operations
though, since we have to convert the value from and to i1 when using for
example icmp or br instructions. Besides the unnecessary overhead caused
by this, it also sometimes made LLVM miss some optimizations.
Fixes#8106.
This adds an other ABI option which allows a custom selection over the target
architecture and OS. The only current candidate for this change is that kernel32
on win32 uses stdcall, but on win64 it uses the cdecl calling convention.
Otherwise everywhere else this is defined as using the Cdecl calling convention.
cc #10049Closes#8774
I borrow some ideas from clang's ABIInfo.h and TargetInfo.cpp.
LLVMType is replaced with ArgType, which is similar to clang's ABIArgInfo,
and I also merge attrs of FnType into it.
Now ABI implementation doesn't need to insert hidden return pointer
to arg_tys of FnType. Instead it is handled in foreign.rs.
This change also fixes LLVM assertion failure when compiling MIPS target.
By using "void" instead of "{}" as the LLVM type for nil, we can avoid
the alloca/store/load sequence for the return value, resulting in less
and simpler IR code.
This reduces compile times by about 10%.
Remove all the explicit @mut-fields from CrateContext, though many
fields are still @-ptrs.
This required changing every single function call that explicitly
took a @CrateContext, so I took advantage and changed as many as I
could get away with to &-ptrs or &mut ptrs.
This Adds a bunch of tests for passing and returning structs
of various sizes to C. It fixes the struct return rules on unix,
and on windows for structs of size > 8 bytes. Struct passing
on unix for structs under a certain size appears to still be broken.