Where ItemDecorator creates new items given a single item, ItemModifier
alters the tagged item in place. The expansion rules for this are a bit
weird, but I think are the most reasonable option available.
When an item is expanded, all ItemModifier attributes are stripped from
it and the item is folded through all ItemModifiers. At that point, the
process repeats until there are no ItemModifiers in the new item.
If #[feature(default_type_parameters)] is enabled for a crate, then
deriving(Hash) will expand with Hash<W: Writer> instead of Hash<SipState> so
more hash algorithms can be used.
A couple of syntax extensions manually expanded expressions, but it
wasn't done universally, most noticably inside of asm!().
There's also a bit of random cleanup.
These two containers are indeed collections, so their place is in
libcollections, not in libstd. There will always be a hash map as part of the
standard distribution of Rust, but by moving it out of the standard library it
makes libstd that much more portable to more platforms and environments.
This conveniently also removes the stuttering of 'std::hashmap::HashMap',
although 'collections::HashMap' is only one character shorter.
Closes#11692. Instead of returning the original expression, a dummy expression
(with identical span) is returned. This prevents infinite loops of failed
expansions as well as odd double error messages in certain situations.
The old method of building up a list of items and threading it through
all of the decorators was unwieldy and not really scalable as
non-deriving ItemDecorators become possible. The API is now that the
decorator gets an immutable reference to the item it's attached to, and
a callback that it can pass new items to. If we want to add syntax
extensions that can modify the item they're attached to, we can add that
later, but I think it'll have to be separate from ItemDecorator to avoid
strange ordering issues.
@huonw
The old method of building up a list of items and threading it through
all of the decorators was unwieldy and not really scalable as
non-deriving ItemDecorators become possible. The API is now that the
decorator gets an immutable reference to the item it's attached to, and
a callback that it can pass new items to. If we want to add syntax
extensions that can modify the item they're attached to, we can add that
later, but I think it'll have to be separate from ItemDecorator to avoid
strange ordering issues.
The first setp for #9880 is to add a new `crate` keyword. This PR does exactly that. I took a chance to refactor `parse_item_foreign_mod` and I broke it down into 2 separate methods to isolate each feature.
The next step will be to push a new stage0 snapshot and then get rid of all `extern mod` around the code.
Externally loaded libraries are able to do things that cause references
to them to survive past the expansion phase (e.g. creating @-box cycles,
launching a task or storing something in task local data). As such, the
library has to stay loaded for the lifetime of the process.
This patch replaces all `crate` usage with `krate` before introducing the
new keyword. This ensures that after introducing the keyword, there
won't be any compilation errors.
krate might not be the most expressive substitution for crate but it's a
very close abbreviation for it. `module` was already used in several
places already.
fourcc!() allows you to embed FourCC (or OSType) values that are
evaluated as u32 literals. It takes a 4-byte ASCII string and produces
the u32 resulting in interpreting those 4 bytes as a u32, using either
the platform-native endianness, or explicitly as big or little endian.
Now that procedural macros can be implemented outside of the compiler,
it's more important to have a reasonable API to work with. Here are the
basic changes:
* Rename SyntaxExpanderTTTrait to MacroExpander, SyntaxExpanderTT to
BasicMacroExpander, etc. I think "procedural macro" is the right
term for these now, right? The other option would be SynExtExpander
or something like that.
* Stop passing the SyntaxContext to extensions. This was only ever used
by macro_rules, which doesn't even use it anymore. I can't think of
a context in which an external extension would need it, and removal
allows the API to be significantly simpler - no more
SyntaxExpanderTTItemExpanderWithoutContext wrappers to worry about.
The old method of serializing the AST gives totally bogus spans if the
expansion of an imported macro causes compilation errors. The best
solution seems to be to serialize the actual textual macro definition
and load it the same way the std-macros are. I'm not totally confident
that getting the source from the CodeMap will always do the right thing,
but it seems to work in simple cases.
Renamed the invert() function in iter.rs to flip().
Also renamed the Invert<T> type to Flip<T>.
Some related code comments changed. Documentation that I could find has
been updated, and all the instances I could locate where the
function/type were called have been updated as well.
The old method of serializing the AST gives totally bogus spans if the
expansion of an imported macro causes compilation errors. The best
solution seems to be to serialize the actual textual macro definition
and load it the same way the std-macros are. I'm not totally confident
that getting the source from the CodeMap will always do the right thing,
but it seems to work in simple cases.
This means that compilation continues for longer, and so we can see more
errors per compile. This is mildly more user-friendly because it stops
users having to run rustc n times to see n macro errors: just run it
once to see all of them.
I'd really like to be able to do something like
```rust
struct MapChain<'next, K, V> {
info: BlockInfo,
map: HashMap<K, V>,
next: Option<&'next mut MapChain<'next, K, V>
}
```
but I can't get the lifetimes to work out.
I'd really like to be able to do something like
struct MapChain<'next, K, V> {
info: BlockInfo,
map: HashMap<K, V>,
next: Option<&'next mut MapChain<'next, K, V>
}
but I can't get the lifetimes to work out.