Add simpler entry points to const eval for common usages.
I found the `tcx.const_eval` API to be complex/awkward to work with, because of the inherent complexity from all of the different situations it is called from. Though it mainly used in one of the following ways:
- Evaluates the value of a constant without any substitutions, e.g. evaluating a static, discriminant, etc.
- Evaluates the value of a resolved instance of a constant. this happens when evaluating unevaluated constants or normalising trait constants.
- Evaluates a promoted constant.
This PR adds three new functions `const_eval_mono`, `const_eval_resolve`, and `const_eval_promoted` to `TyCtxt`, which each cater to one of the three ways `tcx.const_eval`
is normally used.
This commit builds on #65501 continue to simplify the build system and
compiler now that we no longer have multiple LLVM backends to ship by
default. Here this switches the compiler back to what it once was long
long ago, which is linking LLVM directly to the compiler rather than
dynamically loading it at runtime. The `codegen-backends` directory of
the sysroot no longer exists and all relevant support in the build
system is removed. Note that `rustc` still supports a dynamically loaded
codegen backend as it did previously, it just no longer supports
dynamically loaded codegen backends in its own sysroot.
Additionally as part of this the `librustc_codegen_llvm` crate now once
again explicitly depends on all of its crates instead of implicitly
loading them through the sysroot. This involved filling out its
`Cargo.toml` and deleting all the now-unnecessary `extern crate`
annotations in the header of the crate. (this in turn required adding a
number of imports for names of macros too).
The end results of this change are:
* Rustbuild's build process for the compiler as all the "oh don't forget
the codegen backend" checks can be easily removed.
* Building `rustc_codegen_llvm` is much simpler since it's simply
another compiler crate.
* Managing the dependencies of `rustc_codegen_llvm` is much simpler since
it's "just another `Cargo.toml` to edit"
* The build process should be a smidge faster because there's more
parallelism in the main rustc build step rather than splitting
`librustc_codegen_llvm` out to its own step.
* The compiler is expected to be slightly faster by default because the
codegen backend does not need to be dynamically loaded.
* Disabling LLVM as part of rustbuild is still supported, supporting
multiple codegen backends is still supported, and dynamic loading of a
codegen backend is still supported.
The deprecated `LLVM{Get,Set}ValueName` only work with NUL-terminated
strings, but the `2` variants use explicit lengths, which fits better
with Rust strings and slices. We now use these in new helper functions
`llvm::{get,set}_value_name` that convert to/from `&[u8]`.
Combining CGUs can result in code that references a static variable through both
an Item and a ForeignItem with the same name. We don't care that the global was
already created by a ForeignItem reference when we see the Item reference, as
long as the LLVM types of the ForeignItem and Item match.
Fixes#66464
Minimize uses of `LocalInternedString`
`LocalInternedString` is described as "An alternative to `Symbol` and `InternedString`, useful when the chars within the symbol need to be accessed. It is best used for temporary values."
This PR makes the code match that comment, by removing all non-local uses of `LocalInternedString`. This allows the removal of a number of operations on `LocalInternedString` and a couple of uses of `unsafe`.
`ByRef` const values have no identity beyond their value, we should not treat them as having identity. The `AllocId` often differed between equal constants, because of the way that the miri-engine evaluates constants.