All of the current std::sync primitives have poisoning enable which means that
when a task fails inside of a write-access lock then all future attempts to
acquire the lock will fail. This strategy ensures that stale data whose
invariants are possibly not upheld are never viewed by other tasks to help
propagate unexpected panics (bugs in a program) among tasks.
Currently there is no way to test whether a mutex or rwlock is poisoned. One
method would be to duplicate all the methods with a sister foo_catch function,
for example. This pattern is, however, against our [error guidelines][errors].
As a result, this commit exposes the fact that a task has failed internally
through the return value of a `Result`.
[errors]: https://github.com/rust-lang/rfcs/blob/master/text/0236-error-conventions.md#do-not-provide-both-result-and-fail-variants
All methods now return a `LockResult<T>` or a `TryLockResult<T>` which
communicates whether the lock was poisoned or not. In a `LockResult`, both the
`Ok` and `Err` variants contains the `MutexGuard<T>` that is being returned in
order to allow access to the data if poisoning is not desired. This also means
that the lock is *always* held upon returning from `.lock()`.
A new type, `PoisonError`, was added with one method `into_guard` which can
consume the assertion that a lock is poisoned to gain access to the underlying
data.
This is a breaking change because the signatures of these methods have changed,
often incompatible ways. One major difference is that the `wait` methods on a
condition variable now consume the guard and return it in as a `LockResult` to
indicate whether the lock was poisoned while waiting. Most code can be updated
by calling `.unwrap()` on the return value of `.lock()`.
[breaking-change]
This flag is somewhat tied to the `unwind` module rather than the `thread_info`
module, so this commit moves it into that module as well as allowing the same OS
thread to call `unwind::try` multiple times. Previously once a thread panicked
its panic flag was never reset, even after exiting the panic handler.
This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes#18000
[breaking-change]