43 Commits

Author SHA1 Message Date
Nick Cameron
225de0d60f Windows and OS X fallout 2014-11-18 20:43:38 +13:00
Steven Fackler
3dcd215740 Switch to purely namespaced enums
This breaks code that referred to variant names in the same namespace as
their enum. Reexport the variants in the old location or alter code to
refer to the new locations:

```
pub enum Foo {
    A,
    B
}

fn main() {
    let a = A;
}
```
=>
```
pub use self::Foo::{A, B};

pub enum Foo {
    A,
    B
}

fn main() {
    let a = A;
}
```
or
```
pub enum Foo {
    A,
    B
}

fn main() {
    let a = Foo::A;
}
```

[breaking-change]
2014-11-17 07:35:51 -08:00
Nick Cameron
ca08540a00 Fix fallout from coercion removal 2014-11-17 22:41:33 +13:00
Alex Crichton
65805bffe7 Test fixes and rebase conflicts 2014-11-06 14:18:07 -08:00
Alex Crichton
6783afcc17 rollup merge of #18664 : klutzy/getrandom 2014-11-06 13:31:58 -08:00
Aaron Turon
cfafc1b737 Prelude: rename and consolidate extension traits
This commit renames a number of extension traits for slices and string
slices, now that they have been refactored for DST. In many cases,
multiple extension traits could now be consolidated. Further
consolidation will be possible with generalized where clauses.

The renamings are consistent with the [new `-Prelude`
suffix](https://github.com/rust-lang/rfcs/pull/344). There are probably
a few more candidates for being renamed this way, but that is left for
API stabilization of the relevant modules.

Because this renames traits, it is a:

[breaking-change]

However, I do not expect any code that currently uses the standard
library to actually break.

Closes #17917
2014-11-06 08:03:18 -08:00
klutzy
fdf5195f58 std::rand::OsRng: Use getrandom syscall on Linux
`getrandom(2)` system call [1] has been added on Linux 3.17.
This patch makes `OsRng` use `getrandom` if available, and use
traditional `/dev/urandom` fallback if not.

[1]:
https://git.kernel.org/cgit/linux/kernel/git/torvalds/linux.git/commit/?id=c6e9d6f38894798696f23c8084ca7edbf16ee895
2014-11-06 22:01:31 +09:00
Alex Crichton
21ac985af4 collections: Remove all collections traits
As part of the collections reform RFC, this commit removes all collections
traits in favor of inherent methods on collections themselves. All methods
should continue to be available on all collections.

This is a breaking change with all of the collections traits being removed and
no longer being in the prelude. In order to update old code you should move the
trait implementations to inherent implementations directly on the type itself.

Note that some traits had default methods which will also need to be implemented
to maintain backwards compatibility.

[breaking-change]
cc #18424
2014-11-01 11:37:04 -07:00
Alex Crichton
00975e041d rollup merge of #18398 : aturon/lint-conventions-2
Conflicts:
	src/libcollections/slice.rs
	src/libcore/failure.rs
	src/libsyntax/parse/token.rs
	src/test/debuginfo/basic-types-mut-globals.rs
	src/test/debuginfo/simple-struct.rs
	src/test/debuginfo/trait-pointers.rs
2014-10-30 17:37:22 -07:00
Steve Klabnik
7828c3dd28 Rename fail! to panic!
https://github.com/rust-lang/rfcs/pull/221

The current terminology of "task failure" often causes problems when
writing or speaking about code. You often want to talk about the
possibility of an operation that returns a Result "failing", but cannot
because of the ambiguity with task failure. Instead, you have to speak
of "the failing case" or "when the operation does not succeed" or other
circumlocutions.

Likewise, we use a "Failure" header in rustdoc to describe when
operations may fail the task, but it would often be helpful to separate
out a section describing the "Err-producing" case.

We have been steadily moving away from task failure and toward Result as
an error-handling mechanism, so we should optimize our terminology
accordingly: Result-producing functions should be easy to describe.

To update your code, rename any call to `fail!` to `panic!` instead.
Assuming you have not created your own macro named `panic!`, this
will work on UNIX based systems:

    grep -lZR 'fail!' . | xargs -0 -l sed -i -e 's/fail!/panic!/g'

You can of course also do this by hand.

[breaking-change]
2014-10-29 11:43:07 -04:00
Aaron Turon
e0ad0fcb95 Update code with new lint names 2014-10-28 08:54:21 -07:00
Valerii Hiora
893a114db5 Fixed iOS build (statics name lint) 2014-10-06 09:25:01 +03:00
Steven Fackler
d5647a8ea3 Fix libstd 2014-09-30 12:52:00 -07:00
Brian Anderson
a52eaaa996 Disable runtime split stack support on Windows 2014-09-26 10:17:01 -07:00
P1start
de7abd8824 Unify non-snake-case lints and non-uppercase statics lints
This unifies the `non_snake_case_functions` and `uppercase_variables` lints
into one lint, `non_snake_case`. It also now checks for non-snake-case modules.
This also extends the non-camel-case types lint to check type parameters, and
merges the `non_uppercase_pattern_statics` lint into the
`non_uppercase_statics` lint.

Because the `uppercase_variables` lint is now part of the `non_snake_case`
lint, all non-snake-case variables that start with lowercase characters (such
as `fooBar`) will now trigger the `non_snake_case` lint.

New code should be updated to use the new `non_snake_case` lint instead of the
previous `non_snake_case_functions` and `uppercase_variables` lints. All use of
the `non_uppercase_pattern_statics` should be replaced with the
`non_uppercase_statics` lint. Any code that previously contained non-snake-case
module or variable names should be updated to use snake case names or disable
the `non_snake_case` lint. Any code with non-camel-case type parameters should
be changed to use camel case or disable the `non_camel_case_types` lint.

[breaking-change]
2014-08-30 09:10:05 +12:00
Valerii Hiora
ff7b58f98c Adopting FFI changes for iOS 2014-08-25 14:31:53 +03:00
Brian Anderson
4f5b6927e8 std: Rename various slice traits for consistency
ImmutableVector -> ImmutableSlice
ImmutableEqVector -> ImmutableEqSlice
ImmutableOrdVector -> ImmutableOrdSlice
MutableVector -> MutableSlice
MutableVectorAllocating -> MutableSliceAllocating
MutableCloneableVector -> MutableCloneableSlice
MutableOrdVector -> MutableOrdSlice

These are all in the prelude so most code will not break.

[breaking-change]
2014-08-13 11:30:14 -07:00
Vadim Chugunov
081991e7e1 Fix crash in OsRng when compiling with -O. 2014-08-04 17:43:49 -07:00
Alex Crichton
0dfc90ab15 Rename all raw pointers as necessary 2014-06-28 11:53:58 -07:00
Niko Matsakis
9e3d0b002a librustc: Remove the fallback to int from typechecking.
This breaks a fair amount of code. The typical patterns are:

* `for _ in range(0, 10)`: change to `for _ in range(0u, 10)`;

* `println!("{}", 3)`: change to `println!("{}", 3i)`;

* `[1, 2, 3].len()`: change to `[1i, 2, 3].len()`.

RFC #30. Closes #6023.

[breaking-change]
2014-06-24 17:18:48 -07:00
Valerii Hiora
a49b765f9a Basic iOS support 2014-06-12 21:15:14 +03:00
Alex Crichton
da0703973a core: Move the collections traits to libcollections
This commit moves Mutable, Map, MutableMap, Set, and MutableSet from
`core::collections` to the `collections` crate at the top-level. Additionally,
this removes the `deque` module and moves the `Deque` trait to only being
available at the top-level of the collections crate.

All functionality continues to be reexported through `std::collections`.

[breaking-change]
2014-06-09 00:38:46 -07:00
Kevin Butler
030b3a2499 windows: Allow snake_case errors for now. 2014-05-30 17:59:41 +01:00
Piotr Jawniak
aa7b215f04 Rename OSRng to OsRng
According to Rust's style guide acronyms in type names should be
CamelCase.

[breaking-change]
2014-05-30 06:37:31 +02:00
Alex Crichton
925ff65118 std: Recreate a rand module
This commit shuffles around some of the `rand` code, along with some
reorganization. The new state of the world is as follows:

* The librand crate now only depends on libcore. This interface is experimental.
* The standard library has a new module, `std::rand`. This interface will
  eventually become stable.

Unfortunately, this entailed more of a breaking change than just shuffling some
names around. The following breaking changes were made to the rand library:

* Rng::gen_vec() was removed. This has been replaced with Rng::gen_iter() which
  will return an infinite stream of random values. Previous behavior can be
  regained with `rng.gen_iter().take(n).collect()`

* Rng::gen_ascii_str() was removed. This has been replaced with
  Rng::gen_ascii_chars() which will return an infinite stream of random ascii
  characters. Similarly to gen_iter(), previous behavior can be emulated with
  `rng.gen_ascii_chars().take(n).collect()`

* {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all
  relied on being able to use an OSRng for seeding, but this is no longer
  available in librand (where these types are defined). To retain the same
  functionality, these types now implement the `Rand` trait so they can be
  generated with a random seed from another random number generator. This allows
  the stdlib to use an OSRng to create seeded instances of these RNGs.

* Rand implementations for `Box<T>` and `@T` were removed. These seemed to be
  pretty rare in the codebase, and it allows for librand to not depend on
  liballoc.  Additionally, other pointer types like Rc<T> and Arc<T> were not
  supported.  If this is undesirable, librand can depend on liballoc and regain
  these implementations.

* The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`,
  but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice
  structure now has a lifetime associated with it.

* The `sample` method on `Rng` has been moved to a top-level function in the
  `rand` module due to its dependence on `Vec`.

cc #13851

[breaking-change]
2014-05-29 16:18:26 -07:00
Huon Wilson
6fa4bbeed4 std: Move rand to librand.
This functionality is not super-core and so doesn't need to be included
in std. It's possible that std may need rand (it does a little bit now,
for io::test) in which case the functionality required could be moved to
a secret hidden module and reexposed by librand.

Unfortunately, using #[deprecated] here is hard: there's too much to
mock to make it feasible, since we have to ensure that programs still
typecheck to reach the linting phase.
2014-03-12 11:31:05 +11:00
Alex Crichton
ece8a8f520 std: Remove io::io_error
* All I/O now returns IoResult<T> = Result<T, IoError>
* All formatting traits now return fmt::Result = IoResult<()>
* The if_ok!() macro was added to libstd
2014-02-03 09:32:33 -08:00
Scott Lawrence
25e7e7f807 Removing do keyword from libstd and librustc 2014-01-29 09:15:41 -05:00
Alex Crichton
c4d36b85a0 Fix remaining cases of leaking imports 2014-01-07 23:51:38 -08:00
Huon Wilson
9177f7ecb4 std::vec: remove .as_muf_buf, replaced by .as_mut_ptr & .len. 2013-12-19 10:18:02 +11:00
Alex Crichton
529e268ab9 Fallout of rewriting std::comm 2013-12-16 17:47:11 -08:00
Kevin Ballard
408dc5ad1b Revert "libstd: Change Path::new to Path::init."
This reverts commit c54427ddfbbab41a39d14f2b1dc4f080cbc2d41b.

Leave the #[ignores] in that were added to rustpkg tests.

Conflicts:
	src/librustc/driver/driver.rs
	src/librustc/metadata/creader.rs
2013-12-04 22:33:53 -08:00
Patrick Walton
c54427ddfb libstd: Change Path::new to Path::init. 2013-11-29 10:55:13 -08:00
Patrick Walton
151b7ed52d libstd: Fix Win32 and other bustage. 2013-11-26 08:25:27 -08:00
Alex Crichton
acca9e3834 Remove linked failure from the runtime
The reasons for doing this are:

* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
  fully understand the implementation
* There are existing race conditions in the core context switching function of
  the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
  model

Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.

Closes #8674
Closes #8318
Closes #8863
2013-11-24 21:21:12 -08:00
Alex Crichton
49ee49296b Move std::rt::io to std::io 2013-11-11 20:44:07 -08:00
Alex Crichton
7755ffd013 Remove #[fixed_stack_segment] and #[rust_stack]
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).

There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.

C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.

Closes #8822
Closes #10155
2013-11-11 10:40:34 -08:00
Alex Crichton
f19d083362 Fill out the remaining functionality in io::file
This adds bindings to the remaining functions provided by libuv, all of which
are useful operations on files which need to get exposed somehow.

Some highlights:

* Dropped `FileReader` and `FileWriter` and `FileStream` for one `File` type
* Moved all file-related methods to be static methods under `File`
* All directory related methods are still top-level functions
* Created `io::FilePermission` types (backed by u32) that are what you'd expect
* Created `io::FileType` and refactored `FileStat` to use FileType and
  FilePermission
* Removed the expanding matrix of `FileMode` operations. The mode of reading a
  file will not have the O_CREAT flag, but a write mode will always have the
  O_CREAT flag.

Closes #10130
Closes #10131
Closes #10121
2013-11-03 15:15:42 -08:00
Alex Crichton
9c1851019f Remove all blocking std::os blocking functions
This commit moves all thread-blocking I/O functions from the std::os module.
Their replacements can be found in either std::rt::io::file or in a hidden
"old_os" module inside of native::file. I didn't want to outright delete these
functions because they have a lot of special casing learned over time for each
OS/platform, and I imagine that these will someday get integrated into a
blocking implementation of IoFactory. For now, they're moved to a private module
to prevent bitrot and still have tests to ensure that they work.

I've also expanded the extensions to a few more methods defined on Path, most of
which were previously defined in std::os but now have non-thread-blocking
implementations as part of using the current IoFactory.

The api of io::file is in flux, but I plan on changing it in the next commit as
well.

Closes #10057
2013-11-03 15:15:42 -08:00
Huon Wilson
e0eb128086 std::rand: documentation & references.
Most importantly, links to the papers/references for the core
algorithms (the RNG ones & the distribution ones).
2013-10-23 10:40:06 +11:00
Huon Wilson
618c6afe32 std::rand::os: use the externfn! macro for the Windows RNG. 2013-10-09 22:22:44 +11:00
Huon Wilson
29e3b33a09 std::rand: make the windows OSRng more correct, remove some C++.
This lets the C++ code in the rt handle the (slightly) tricky parts of
random number generation: e.g. error detection/handling, and using the
values of the `#define`d options to the various functions.
2013-10-09 22:22:42 +11:00
Huon Wilson
39a69d323d std::rand: Add OSRng, ReaderRng wrappers around the OS RNG & generic Readers respectively.
The former reads from e.g. /dev/urandom, the latter just wraps any
std::rt::io::Reader into an interface that implements Rng.

This also adds Rng.fill_bytes for efficient implementations of the above
(reading 8 bytes at a time is inefficient when you can read 1000), and
removes the dependence on src/rt (i.e. rand_gen_seed) although this last
one requires implementing hand-seeding of the XorShiftRng used in the
scheduler on Linux/unixes, since OSRng relies on a scheduler existing to
be able to read from /dev/urandom.
2013-10-09 22:22:42 +11:00