Ideally I'd like to soon enable sccache for rustbuild itself and some of the
stage0 tools, but for that to work we'll need some better Rust support than the
pretty old version we were previously using!
This commit moves away from caching on Travis to our own caching on S3 for
caching docker layers between builds. Unfortunately the Travis caches have over
time had a few critical pain points:
* Caches are only updated for successful builds, meaning that if a build times
out or fails in a different location the sucessfully-created docker images
isn't always cached. While this makes sense as a general rule of caches it
hurts our use cases.
* Caches are per-branch and builder which means that we don't have a separate
cache on each release channel. All our merges go through the `auto` branch
which means that they're all sharing the same cache, even those for merging to
master/beta. This means that PRs which switch between master/beta will keep
rebuilting and having cache misses.
* Caches have historically been invaliated somewhat regularly a little more
aggressively than we'd want (I think).
* We don't always need to update the contents of the cache if the Docker image
didn't change at all, and saving off the docker layers can sometimes be quite
expensive.
For all these reasons this commit drops the usage of Travis's built-in caching
support. Instead our own caching is used by storing blobs to S3. Normally this
would be a very risky endeavour but we're basically priming a cache for a cache
(docker) so if we get this wrong the failure mode is longer builds, not stale
caches. We'll notice that pretty quickly and hopefully fix it!
The logic here is inserted directly into the `src/ci/docker/run.sh` script to
download an image based on a shasum of the `Dockerfile` and other assorted files.
This blob, if found, is loaded into docker and we record what layers were
inserted. After docker finishes the build (hopefully quickly with lots of cache
hits) we then see the sha of the final image. If it's one of the layers we
loaded then there's no need to update the cache. Otherwise we upload our layers
to the global cache, possibly overwriting what we previously just downloaded.
This is hopefully a step towards mitigating #49278 although it doesn't
completely fix it as it means we'll still probably have to retry builds that
bust the cache.
Some minor CI changes
1. On macOS, ensure crash log printing won't error, and only real crash logs are printed. This may avoid the `find` process exiting abnormally and truncated the Travis log (I guess).
2. Print `/proc/cpuinfo` and `/proc/meminfo`. To determine if there's any variation in the reported clock rate between jobs.
travis: Upgrade OSX builders
This upgrades the OSX builders to the `xcode9.3-moar` image which has 3 cores as
opposed to the 2 that our builders currently have. Should help make those OSX
builds a bit speedier!
This commit upgrades the dist builders for OSX to Travis's new `xcode9.3-moar`
image which has 3 cores available to it instead of 2. This should help us
provide speedier builds on OSX and hit timeouts less in theory!
Note that historically the dist builders for OSX have been a different version
than the ones that are running tests. I had forgotten why this was the case and
digging around brought up 307615567 where apparently Xcode 8 wasn't able to
compile LLVM with `MACOSX_DEPLOYMENT_TARGET=10.7` which we desired. On a whim I
gave this PR a spin and it [looks like][green] this has since been fixed (maybe
in LLVM?). In any case those green builds should hopefully mean that we can
safely upgrade and get faster infrastructure to boot.
This commit also includes an upgrade of OpenSSL. This is not done for security
reasons but rather build system reasons. Originally builds with the new image
[did not succeed][red] due to weird build failures in OpenSSL, but upgrading
seems to have made the spurious errors go away to here's to also hoping that's
fixed!
[green]: https://travis-ci.org/rust-lang/rust/builds/351353412
[red]: https://travis-ci.org/rust-lang/rust/builds/350969248
This upgrades the OSX builders to the `xcode9.3-moar` image which has 3 cores as
opposed to the 2 that our builders currently have. Should help make those OSX
builds a bit speedier!
This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
This commit introduces a separately compiled backend for Emscripten, avoiding
compiling the `JSBackend` target in the main LLVM codegen backend. This builds
on the foundation provided by #47671 to create a new codegen backend dedicated
solely to Emscripten, removing the `JSBackend` of the main codegen backend in
the process.
A new field was added to each target for this commit which specifies the backend
to use for translation, the default being `llvm` which is the main backend that
we use. The Emscripten targets specify an `emscripten` backend instead of the
main `llvm` one.
There's a whole bunch of consequences of this change, but I'll try to enumerate
them here:
* A *second* LLVM submodule was added in this commit. The main LLVM submodule
will soon start to drift from the Emscripten submodule, but currently they're
both at the same revision.
* Logic was added to rustbuild to *not* build the Emscripten backend by default.
This is gated behind a `--enable-emscripten` flag to the configure script. By
default users should neither check out the emscripten submodule nor compile
it.
* The `init_repo.sh` script was updated to fetch the Emscripten submodule from
GitHub the same way we do the main LLVM submodule (a tarball fetch).
* The Emscripten backend, turned off by default, is still turned on for a number
of targets on CI. We'll only be shipping an Emscripten backend with Tier 1
platforms, though. All cross-compiled platforms will not be receiving an
Emscripten backend yet.
This commit means that when you download the `rustc` package in Rustup for Tier
1 platforms you'll be receiving two trans backends, one for Emscripten and one
that's the general LLVM backend. If you never compile for Emscripten you'll
never use the Emscripten backend, so we may update this one day to only download
the Emscripten backend when you add the Emscripten target. For now though it's
just an extra 10MB gzip'd.
Closes#46819
If a PR intends to update a tool but its test has failed, abort the merge
regardless of current channel. This should help the tool maintainers if the
update turns out to be failing due to changes in latest master.
[auto-toolstate] Upload the toolstate result to an external git repository, and removes BuildExpectation
This PR consists of 3 commits.
1. (Steps 4–6) The `toolstate.json` output previously collected is now pushed to the https://github.com/rust-lang-nursery/rust-toolstate repository.
2. (Step 7) Revert commit ab018c7, thus removing all traces of `BuildExpectation` and `toolstate.toml`.
3. (Step 8) Adjust CONTRIBUTION.md for the new procedure.
These are the last steps of #45861. After this PR, the toolstate will be automatically computed and published to https://rust-lang-nursery.github.io/rust-toolstate/. There is no need to manage toolstate.toml again.
Closes#45861.
Validate miri against the HIR const evaluator
r? @eddyb
cc @alexcrichton @arielb1 @RalfJung
The interesting parts are the last few functions in `librustc_const_eval/eval.rs`
* We warn if miri produces an error while HIR const eval does not.
* We warn if miri produces a value that does not match the value produced by HIR const eval
* if miri succeeds and HIR const eval fails, nothing is emitted, but we still return the HIR error
* if both error, nothing is emitted and the HIR const eval error is returned
So there are no actual changes, except that miri is forced to produce the same values as the old const eval.
* This does **not** touch the const evaluator in trans at all. That will come in a future PR.
* This does **not** cause any code to compile that didn't compile before. That will also come in the future
It would be great if someone could start a crater run if travis passes
Revert #46360, re-enable macOS dist images.
This PR reverts #46360, which disabled all macOS dist images to workaround travis-ci/travis-ci#8821.
This PR should be merged as soon as the Travis bug has been fixed.
Closes#46357.
cc @rust-lang/infra
Deploy builds both with asserts enabled and asserts disabled to CI.
This also removes uploads to the 'try' bucket, and instead dumps
everything into the two rustc-builds and rustc-builds-alt buckets. This
makes lives easier, as there is only one location for a given "type" of
build, and since we have the git commit hash in the filenames, this is
fine; we won't run into uploads of the same commit.
cc @aidanhs -- this will break crater's logic for downloading `try#xxx` commits since the try bucket won't be uploaded into
r? @alexcrichton
This also removes uploads to the 'try' bucket, and instead dumps
everything into the two rustc-builds and rustc-builds-alt buckets. This
makes lives easier, as there is only one location for a given "type" of
build, and since we have the git commit hash in the filenames, this is
fine; we won't run into uploads of the same commit.
This commit allocates a builder to running wasm32 tests on Travis. Not all test
suites pass right now so this is starting out with just the run-pass and the
libcore test suites. This'll hopefully give us a pretty broad set of coverage
for integration in rustc itself as well as a somewhat broad coverage of the llvm
backend itself through integration/unit tests.
Looks like Travis [has announced][blog] that our current `xcode8.2` image is
being deprecated and the recommended Xcode 7 image is `xcode7.3`. This updates
us to these ahead of time to make sure we can shake out any bugs, if any.
[blog]: https://blog.travis-ci.com/2017-10-16-a-new-default-os-x-image-is-coming