In the ideal world, uv I/O could be canceled safely at any time. In reality,
however, we are unable to do this. Right now linked failure is fairly flaky as
implemented in the runtime, making it very difficult to test whether the linked
failure mechanisms inside of the uv bindings are ready for this kind of
interaction.
Right now, all constructors will execute in a task::unkillable block, and all
homing I/O operations will prevent linked failure in the duration of the homing
operation. What this means is that tasks which perform I/O are still susceptible
to linked failure, but the I/O operations themselves will never get interrupted.
Instead, the linked failure will be received at the edge of the I/O operation.
There are a few reasons that this is a desirable move to take:
1. Proof of concept that a third party event loop is possible
2. Clear separation of responsibility between rt::io and the uv-backend
3. Enforce in the future that the event loop is "pluggable" and replacable
Here's a quick summary of the points of this pull request which make this
possible:
* Two new lang items were introduced: event_loop, and event_loop_factory.
The idea of a "factory" is to define a function which can be called with no
arguments and will return the new event loop as a trait object. This factory
is emitted to the crate map when building an executable. The factory doesn't
have to exist, and when it doesn't then an empty slot is in the crate map and
a basic event loop with no I/O support is provided to the runtime.
* When building an executable, then the rustuv crate will be linked by default
(providing a default implementation of the event loop) via a similar method to
injecting a dependency on libstd. This is currently the only location where
the rustuv crate is ever linked.
* There is a new #[no_uv] attribute (implied by #[no_std]) which denies
implicitly linking to rustuv by default
Closes#5019