This change makes the compiler no longer infer whether types (structures
and enumerations) implement the `Copy` trait (and thus are implicitly
copyable). Rather, you must implement `Copy` yourself via `impl Copy for
MyType {}`.
A new warning has been added, `missing_copy_implementations`, to warn
you if a non-generic public type has been added that could have
implemented `Copy` but didn't.
For convenience, you may *temporarily* opt out of this behavior by using
`#![feature(opt_out_copy)]`. Note though that this feature gate will never be
accepted and will be removed by the time that 1.0 is released, so you should
transition your code away from using it.
This breaks code like:
#[deriving(Show)]
struct Point2D {
x: int,
y: int,
}
fn main() {
let mypoint = Point2D {
x: 1,
y: 1,
};
let otherpoint = mypoint;
println!("{}{}", mypoint, otherpoint);
}
Change this code to:
#[deriving(Show)]
struct Point2D {
x: int,
y: int,
}
impl Copy for Point2D {}
fn main() {
let mypoint = Point2D {
x: 1,
y: 1,
};
let otherpoint = mypoint;
println!("{}{}", mypoint, otherpoint);
}
This is the backwards-incompatible part of #13231.
Part of RFC #3.
[breaking-change]
This includes updating the language items and marking what needs to
change after a snapshot.
If you do not use the standard library, the language items you need to
implement have changed. For example:
```rust
#[lang = "fail_fmt"] fn fail_fmt() -> ! { loop {} }
```
is now
```rust
#[lang = "panic_fmt"] fn panic_fmt() -> ! { loop {} }
```
Related, lesser-implemented language items `fail` and
`fail_bounds_check` have become `panic` and `panic_bounds_check`, as
well. These are implemented by `libcore`, so it is unlikely (though
possible!) that these two renamings will affect you.
[breaking-change]
Fix test suite
Closes#16097 (fix variable name in tutorial)
Closes#16100 (More defailbloating)
Closes#16104 (Fix deprecation commment on `core::cmp::lexical_ordering`)
Closes#16105 (fix formatting in pointer guide table)
Closes#16107 (remove serialize::ebml, add librbml)
Closes#16108 (Fix heading levels in pointer guide)
Closes#16109 (rustrt: Don't conditionally init the at_exit QUEUE)
Closes#16111 (hexfloat: Deprecate to move out of the repo)
Closes#16113 (Add examples for GenericPath methods.)
Closes#16115 (Byte literals!)
Closes#16116 (Add a non-regression test for issue #8372)
Closes#16120 (Deprecate semver)
Closes#16124 (Deprecate uuid)
Closes#16126 (Deprecate fourcc)
Closes#16127 (Remove incorrect example)
Closes#16129 (Add note about production deployments.)
Closes#16131 (librustc: Don't ICE when trying to subst regions in destructor call.)
Closes#16133 (librustc: Don't ICE with struct exprs where the name is not a valid struct.)
Closes#16136 (Implement slice::Vector for Option<T> and CVec<T>)
Closes#16137 (alloc, arena, test, url, uuid: Elide lifetimes.)
If you define lang items in your crate, add `#[feature(lang_items)]`.
If you define intrinsics (`extern "rust-intrinsic"`), add
`#[feature(intrinsics)]`.
Closes#12858.
[breaking-change]
This commit is part of the ongoing libstd facade efforts (cc #13851). The
compiler now recognizes some language items as "extern { fn foo(...); }" and
will automatically perform the following actions:
1. The foreign function has a pre-defined name.
2. The crate and downstream crates can only be built as rlibs until a crate
defines the lang item itself.
3. The actual lang item has a pre-defined name.
This is essentially nicer compiler support for the hokey
core-depends-on-std-failure scheme today, but it is implemented the same way.
The details are a little more hidden under the covers.
In addition to failure, this commit promotes the eh_personality and
rust_stack_exhausted functions to official lang items. The compiler can generate
calls to these functions, causing linkage errors if they are left undefined. The
checking for these items is not as precise as it could be. Crates compiling with
`-Z no-landing-pads` will not need the eh_personality lang item, and crates
compiling with no split stacks won't need the stack exhausted lang item. For
ease, however, these items are checked for presence in all final outputs of the
compiler.
It is quite easy to define dummy versions of the functions necessary:
#[lang = "stack_exhausted"]
extern fn stack_exhausted() { /* ... */ }
#[lang = "eh_personality"]
extern fn eh_personality() { /* ... */ }
cc #11922, rust_stack_exhausted is now a lang item
cc #13851, libcollections is blocked on eh_personality becoming weak