Commit Graph

1858 Commits

Author SHA1 Message Date
Brian Anderson
bc78d86985 rt: Define exp10 on Android
LLVM appears to generate calls to exp10 on ARM and bionic does not
define it.
2014-01-03 21:29:40 -08:00
Alex Crichton
726091fea5 Convert some C functions to rust functions
Right now on linux, an empty executable with LTO still depends on librt becaues
of the clock_gettime function in rust_builtin.o, but this commit moves this
dependency into a rust function which is subject to elimination via LTO.

At the same time, this also drops libstd's dependency on librt on unices that
are not OSX because the library is only used by extra::time (and now the
dependency is listed in that module instead).
2013-12-30 14:35:55 -08:00
Alex Crichton
ab431a20c0 Register new snapshots 2013-12-26 11:30:23 -08:00
Brian Anderson
f82246f56d Remove rust_globals.h 2013-12-24 20:09:49 -08:00
Vadim Chugunov
e3b37154b0 Stop using C++ exceptions for stack unwinding. 2013-12-24 12:13:42 -08:00
Alex Crichton
9d59e358d9 uv: Suppress a warning by using an absolute path
Turns out libuv's build system doesn't like us telling them that the build
directory is a relative location, as it always spits out a warning about a
circular dependency being dropped. By using an absolute path, turns out the
warnings isn't spit out, who knew?

Closes #11067
2013-12-22 22:30:51 -08:00
Alex Crichton
70273bb1d6 Register new snapshots
This transitions the snapshot dependency process to understand that our
snapshots are now a single static binary rather than an array of files.
2013-12-07 23:02:39 -08:00
Alex Crichton
17a951c7bf Remove unused upcalls
The main one removed is rust_upcall_reset_stack_limit (continuation of #10156),
and this also removes the upcall_trace function. The was hidden behind a
`-Z trace` flag, but if you attempt to use this now you'll get a linker error
because there is no implementation of the 'upcall_trace' function. Due to this
no longer working, I decided to remove it entirely from the compiler (I'm also a
little unsure on what it did in the first place).
2013-12-05 16:29:16 -08:00
Alex Crichton
9fbba7b2ee Statically link librustrt to libstd
This commit alters the build process of the compiler to build a static
librustrt.a instead of a dynamic version. This means that we can stop
distributing librustrt as well as default linking against it in the compiler.

This also means that if you attempt to build rust code without libstd, it will
no longer work if there are any landing pads in play. The reason for this is
that LLVM and rustc will emit calls to the various upcalls in librustrt used to
manage exception handling. In theory we could split librustrt into librustrt and
librustupcall. We would then distribute librustupcall and link to it for all
programs using landing pads, but I would rather see just one librustrt artifact
and simplify the build process.

The major benefit of doing this is that building a static rust library for use
in embedded situations all of a sudden just became a whole lot more feasible.

Closes #3361
2013-11-29 18:36:14 -08:00
Luqman Aden
84403eb897 Remove sjlj stuff from rust_upcall and don't pass -Werror to libuv. 2013-11-22 22:04:36 -08:00
Luqman Aden
6820ed4dcf Fix up mingw64 target. 2013-11-22 20:39:58 -05:00
Alex Crichton
68d5510292 Implement more native file I/O
This implements a fair amount of the unimpl() functionality in io::native
relating to filesystem operations. I've also modified all io::fs tests to run in
both a native and uv environment (so everything is actually tested).

There are a two bits of remaining functionality which I was unable to get
working:

* change_file_times on windows
* lstat on windows

I think that change_file_times may just need a better interface, but lstat has a
large implementation in libuv which I didn't want to tackle trying to copy.
2013-11-19 09:59:21 -08:00
Alex Crichton
508b7b996e Move runtime files to C instead of C++
Explicitly have the only C++ portion of the runtime be one file with exception
handling. All other runtime files must now live in C and be fully defined in C.
2013-11-18 21:45:58 -08:00
Alex Crichton
e8bf078802 Remove the C++ lock_and_signal type
A the same time this purges all runtime support needed for statically
initialized mutexes, moving all users over to the new Mutex type instead.
2013-11-18 20:06:40 -08:00
Alex Crichton
24eb1b445d Implement a native mutex type
This mutex is built on top of pthreads for unix and the related windows apis on
windows. This is a straight port of the lock_and_signal type from C++ to rust.
Almost all operations on the type are unsafe, and it's definitely not
recommended for general use.

Closes #9105
2013-11-18 20:06:39 -08:00
Brian Anderson
f4c222f7a3 rt: Namespace all C functions under rust_ 2013-11-18 16:17:43 -08:00
Jason Toffaletti
91de538c98 add rust_trylock_little_lock
Try to acquire lock and succeed only if lock is not already held.
Uses TryEnterCriticalSection or pthread_mutex_trylock.
2013-11-13 14:44:50 -08:00
Brian Anderson
6b6f89b0ec rt: Delete more C++ 2013-11-12 06:05:03 -08:00
bors
23746ae990 auto merge of #10403 : poiru/rust/issue-2675, r=alexcrichton
Closes #2675.
2013-11-11 12:06:25 -08:00
Birunthan Mohanathas
36afd60609 Add asserts to check for faililng QueryPerformance* calls in precise_time_ns
Closes #2675.
2013-11-11 21:21:51 +02:00
Birunthan Mohanathas
61f76a5130 Change use of unsigned integers to signed integers for clarity in
precise_time_ns

The QueryPerformance* functions take a LARGE_INTEGER, which is a signed
64-bit integer rather than an unsigned 64-bit integer. `ts.tv_sec`, too,
is a signed integer so `ns_per_s` has been changed to a int64_t.
2013-11-11 21:21:24 +02:00
Alex Crichton
86a321b65d Another round of test fixes from previous commits 2013-11-10 01:37:12 -08:00
Alex Crichton
3a3eefc5c3 Update to the latest libuv
At this time, also point the libuv submodule to the official repo instead of my
own off to the side.

cc #10246
Closes #10329
2013-11-10 01:37:11 -08:00
Alex Crichton
0df8b0057c Work around bugs in 32-bit enum FFI
cc #10308
2013-11-10 01:37:11 -08:00
Alex Crichton
24b4223418 Migrate uv timer bindings away from ~fn() 2013-11-10 01:37:10 -08:00
Alex Crichton
30c885ea52 uv: Remove lots of uv/C++ wrappers 2013-11-10 01:37:10 -08:00
bors
4ce7d573e8 auto merge of #10348 : ksh8281/rust/fix_android_timegm, r=yichoi
fix timegm bug on android
TZ restore not correctly before.
and it cause test case fail (time::tests::run_tests::test_convertions)

with @sammykim
2013-11-08 04:36:12 -08:00
sh8281.kim
09257df055 fix android timegm 2013-11-08 15:44:36 +09:00
bors
075347b445 auto merge of #10281 : klutzy/rust/rt-timezone, r=alexcrichton
Previously #9418 fixed utf-8 assertion issue by wcsftime,
but the function didn't work as expected: it follows the locale
set by setlocale(), not the system code page.
This patch fixes it by manual multibyte-to-unicode conversion.
2013-11-07 21:41:07 -08:00
sh8281.kim
96ec3c11de update for ndk r9b 2013-11-07 18:47:56 +09:00
bors
22eb11c09b auto merge of #10227 : kud1ing/rust/ios, r=alexcrichton 2013-11-06 14:01:14 -08:00
kud1ing
2a333ed088 Fixes for compilation to iOS:
- remove /usr/include from the include path since the iOS SDK provides the correct version
- `_NSGetEnviron()` is private and not available on iOS
- `.align` without an argument is not allowed with the Apple tools. 2^2 should be the default alignment
- ignore error messages for XCode < 5
- pass include path to libuv
2013-11-06 22:11:09 +01:00
Dirkjan Bussink
47e0bd403a Move implementation for threads to Rust
This binds to the appropriate pthreads_* and Windows specific functions
and calls them from Rust. This allows for removal of the C++ support
code for threads.

Fixes #10162
2013-11-05 17:49:46 +01:00
klutzy
e63ffc1d16 rt: Convert timezone to utf-8 on Windows
Previously #9418 fixed utf-8 assertion issue by wcsftime,
but the function didn't work as expected: it follows the locale
set by setlocale(), not the system code page.
This patch fixes it by manual multibyte-to-unicode conversion.
2013-11-05 13:54:09 +09:00
Alex Crichton
f19d083362 Fill out the remaining functionality in io::file
This adds bindings to the remaining functions provided by libuv, all of which
are useful operations on files which need to get exposed somehow.

Some highlights:

* Dropped `FileReader` and `FileWriter` and `FileStream` for one `File` type
* Moved all file-related methods to be static methods under `File`
* All directory related methods are still top-level functions
* Created `io::FilePermission` types (backed by u32) that are what you'd expect
* Created `io::FileType` and refactored `FileStat` to use FileType and
  FilePermission
* Removed the expanding matrix of `FileMode` operations. The mode of reading a
  file will not have the O_CREAT flag, but a write mode will always have the
  O_CREAT flag.

Closes #10130
Closes #10131
Closes #10121
2013-11-03 15:15:42 -08:00
Alex Crichton
9c1851019f Remove all blocking std::os blocking functions
This commit moves all thread-blocking I/O functions from the std::os module.
Their replacements can be found in either std::rt::io::file or in a hidden
"old_os" module inside of native::file. I didn't want to outright delete these
functions because they have a lot of special casing learned over time for each
OS/platform, and I imagine that these will someday get integrated into a
blocking implementation of IoFactory. For now, they're moved to a private module
to prevent bitrot and still have tests to ensure that they work.

I've also expanded the extensions to a few more methods defined on Path, most of
which were previously defined in std::os but now have non-thread-blocking
implementations as part of using the current IoFactory.

The api of io::file is in flux, but I plan on changing it in the next commit as
well.

Closes #10057
2013-11-03 15:15:42 -08:00
Alex Crichton
7bf58c2baa Modify IoFactory's fs_mkdir, and add fs_rename
The invocation for making a directory should be able to specify a mode to make
the directory with (instead of defaulting to one particular mode). Additionally,
libuv and various OSes implement efficient versions of renaming files, so this
operation is exposed as an IoFactory call.
2013-11-03 15:15:41 -08:00
Alex Crichton
0ce1b2f04d Statically link libuv to librustuv
Similarly to the previous commit, libuv is only used by this library, so there's
no need for it to be linked into librustrt and available to all crates by
default.
2013-11-02 21:28:17 -07:00
Alex Crichton
7f31b079e5 Statically link sundown to librustdoc
Closes #10103
2013-11-01 21:28:48 -07:00
bors
e42e378f32 auto merge of #10163 : brson/rust/rtcxx, r=alexcrichton 2013-10-29 21:26:20 -07:00
Brian Anderson
fce9d7fc37 rt: Remove array_list.h 2013-10-29 17:06:55 -07:00
Brian Anderson
4a318d6e0f rt: Remove rust_thread::detach 2013-10-29 17:02:37 -07:00
Brian Anderson
24a69ddbbc rt: Remove four unused upcalls 2013-10-29 16:49:38 -07:00
Alex Crichton
357ef1f69c Rewrite boxed_region/memory_region in Rust
This drops more of the old C++ runtime to rather be written in rust. A few
features were lost along the way, but hopefully not too many. The main loss is
that there are no longer backtraces associated with allocations (rust doesn't
have a way of acquiring those just yet). Other than that though, I believe that
the rest of the debugging utilities made their way over into rust.

Closes #8704
2013-10-26 01:10:39 -07:00
bors
baeed886aa auto merge of #10060 : alexcrichton/rust/cached-stdout, r=brson
Almost all languages provide some form of buffering of the stdout stream, and
this commit adds this feature for rust. A handle to stdout is lazily initialized
in the Task structure as a buffered owned Writer trait object. The buffer
behavior depends on where stdout is directed to. Like C, this line-buffers the
stream when the output goes to a terminal (flushes on newlines), and also like C
this uses a fixed-size buffer when output is not directed at a terminal.

We may decide the fixed-size buffering is overkill, but it certainly does reduce
write syscall counts when piping output elsewhere. This is a *huge* benefit to
any code using logging macros or the printing macros. Formatting emits calls to
`write` very frequently, and to have each of them backed by a write syscall was
very expensive.

In a local benchmark of printing 10000 lines of "what" to stdout, I got the
following timings:

  when |  terminal   |  redirected
----------|---------------|--------
before |  0.575s     |   0.525s
after  |  0.197s     |   0.013s
  C    |  0.019s     |   0.004s

I can also confirm that we're buffering the output appropriately in both
situtations. We're still far slower than C, but I believe much of that has to do
with the "homing" that all tasks due, we're still performing an order of
magnitude more write syscalls than C does.
2013-10-25 10:36:09 -07:00
Alex Crichton
e8f72c38f4 Cache and buffer stdout per-task for printing
Almost all languages provide some form of buffering of the stdout stream, and
this commit adds this feature for rust. A handle to stdout is lazily initialized
in the Task structure as a buffered owned Writer trait object. The buffer
behavior depends on where stdout is directed to. Like C, this line-buffers the
stream when the output goes to a terminal (flushes on newlines), and also like C
this uses a fixed-size buffer when output is not directed at a terminal.

We may decide the fixed-size buffering is overkill, but it certainly does reduce
write syscall counts when piping output elsewhere. This is a *huge* benefit to
any code using logging macros or the printing macros. Formatting emits calls to
`write` very frequently, and to have each of them backed by a write syscall was
very expensive.

In a local benchmark of printing 10000 lines of "what" to stdout, I got the
following timings:

  when |  terminal   |  redirected
----------------------------------
before |  0.575s     |   0.525s
after  |  0.197s     |   0.013s
  C    |  0.019s     |   0.004s

I can also confirm that we're buffering the output appropriately in both
situtations. We're still far slower than C, but I believe much of that has to do
with the "homing" that all tasks due, we're still performing an order of
magnitude more write syscalls than C does.
2013-10-25 10:31:57 -07:00
Alex Crichton
64a5c3bc1e Implement a basic event loop built on LittleLock
It's not guaranteed that there will always be an event loop to run, and this
implementation will serve as an incredibly basic one which does not provide any
I/O, but allows the scheduler to still run.

cc #9128
2013-10-24 23:49:11 -07:00
Alex Crichton
188e471339 Another round of test fixes and merge conflicts 2013-10-24 14:22:35 -07:00
Do Nhat Minh
b5a02e0784 wrapping libuv signal for use in Rust
descriptive names
easier-to-use api
reorganize and document
2013-10-24 14:22:35 -07:00
Alex Crichton
620ab3853a Test fixes and merge conflicts 2013-10-24 14:21:58 -07:00