For `str.as_mut_buf`, un-closure-ification is achieved by outright removal (see commit message). The others are replaced by `.as_ptr`, `.as_mut_ptr` and `.len`
As the title says. The trans changes will lead to an auxiliary alloca being created that allows debug info to track the `self` argument. This alloca is only created in debug builds however. Otherwise very little had to be done after I managed to navigate to some degree the jungle that is self-argument handling `:P`
Closes#10549
This code in resolve accidentally forced all types with an impl to become
public. This fixes it by default inheriting the privacy of what was previously
there and then becoming `true` if nothing else exits.
Closes#10545
By performing this logic very late in the build process, it ended up leading to
bugs like those found in #10973 where certain stages of the build process
expected a particular output format which didn't end up being the case. In order
to fix this, the build output generation is moved very early in the build
process to the absolute first thing in phase 2.
Closes#10973
This code in resolve accidentally forced all types with an impl to become
public. This fixes it by default inheriting the privacy of what was previously
there and then becoming `true` if nothing else exits.
Closes#10545
If it's a trait method, this checks the stability attribute of the
method inside the trait definition. Otherwise, it checks the method
implementation itself.
Close#8961.
This pull request completely rewrites std::comm and all associated users. Some major bullet points
* Everything now works natively
* oneshots have been removed
* shared ports have been removed
* try_recv no longer blocks (recv_opt blocks)
* constructors are now Chan::new and SharedChan::new
* failure is propagated on send
* stream channels are 3x faster
I have acquired the following measurements on this patch. I compared against Go, but remember that Go's channels are fundamentally different than ours in that sends are by-default blocking. This means that it's not really a totally fair comparison, but it's good to see ballpark numbers for anyway
```
oneshot stream shared1
std 2.111 3.073 1.730
my 6.639 1.037 1.238
native 5.748 1.017 1.250
go8 1.774 3.575 2.948
go8-inf slow 0.837 1.376
go8-128 4.832 1.430 1.504
go1 1.528 1.439 1.251
go2 1.753 3.845 3.166
```
I had three benchmarks:
* oneshot - N times, create a "oneshot channel", send on it, then receive on it (no task spawning)
* stream - N times, send from one task to another task, wait for both to complete
* shared1 - create N threads, each of which sends M times, and a port receives N*M times.
The rows are as follows:
* `std` - the current libstd implementation (before this pull request)
* `my` - this pull request's implementation (in M:N mode)
* `native` - this pull request's implementation (in 1:1 mode)
* `goN` - go's implementation with GOMAXPROCS=N. The only relevant value is 8 (I had 8 cores on this machine)
* `goN-X` - go's implementation where the channels in question were created with buffers of size `X` to behave more similarly to rust's channels.
If it's a trait method, this checks the stability attribute of the
method inside the trait definition. Otherwise, it checks the method
implementation itself.
This PR improves the stepping experience in GDB. It contains some fine tuning of line information and makes *rustc* produce nearly the same IR/DWARF as Clang. The focus of the changes is function prologue handling which has caused some problems in the past (https://github.com/mozilla/rust/issues/9641).
It seems that GDB does not properly handle function prologues when the function uses segmented stacks, i.e. it does not recognize that the `__morestack` check is part of the prologue. When setting a breakpoint like `break foo` it will set the break point before the arguments of `foo()` have been loaded and still contain bogus values. For function with the #[no_split_stack] attribute this problem has never occurred for me so I'm pretty sure that segmented stacks are the cause of the problem. @jdm mentioned that segmented stack won't be completely abandoned after all. I'd be grateful if you could tell me about what the future might bring in this regard (@brson, @cmr).
Anyway, this PR should alleviate this problem at least in the case when setting breakpoints using line numbers and also make it less confusing when setting them via function names because then GDB will break *before* the first statement where one could conceivably argue that arguments need not be initialized yet.
Also, a koala: 🐨
Cheers,
Michael
By performing this logic very late in the build process, it ended up leading to
bugs like those found in #10973 where certain stages of the build process
expected a particular output format which didn't end up being the case. In order
to fix this, the build output generation is moved very early in the build
process to the absolute first thing in phase 2.
Closes#10973
The problem was that std::run::Process::new() was unwrap()ing the result
of std::io::process::Process::new(), which returns None in the case
where the io_error condition is raised to signal failure to start the
process.
Have std::run::Process::new() similarly return an Option\<run::Process\>
to reflect the fact that a subprocess might have failed to start. Update
utility functions run::process_status() and run::process_output() to
return Option\<ProcessExit\> and Option\<ProcessOutput\>, respectively.
Various parts of librustc and librustpkg needed to be updated to reflect
these API changes.
closes#10754
The problem was that std::run::Process::new() was unwrap()ing the result
of std::io::process::Process::new(), which returns None in the case
where the io_error condition is raised to signal failure to start the
process.
Have std::run::Process::new() similarly return an Option<run::Process>
to reflect the fact that a subprocess might have failed to start. Update
utility functions run::process_status() and run::process_output() to
return Option<ProcessExit> and Option<ProcessOutput>, respectively.
Various parts of librustc and librustpkg needed to be updated to reflect
these API changes.
closes#10754
improvements:
- no managed box
- no virtual calls
- no useless copy
- optimizations (bisect is slower, limit tests, BufferedWriter...)
- pass shootout test
- 10 times faster