There's no longer two distinct gcx and tcx lifetimes which made this
necessary (or, at least, the code compiles -- it's possible we got
better at normalizing, but that seems unlikely).
submodules: update clippy from 68ff8b19 to edd90473
Changes:
````
Remove clippy::author attribute from trailing_zeroes test
Move author issue test to author subdir
Fix author lint
Rustup to rust-lang/rust#64813
Refactor `booleans`
Detect assignment ops in integer_arithmetic
````
Fixes#64843
r? @oli-obk @Manishearth
Changes:
````
Remove clippy::author attribute from trailing_zeroes test
Move author issue test to author subdir
Fix author lint
Rustup to rust-lang/rust#64813
Refactor `booleans`
Detect assignment ops in integer_arithmetic
````
When there's a type mismatch we make an effort to check if it was
caused by a function's return type. This logic now makes sure to
only point at the return type if the error happens in a tail
expression.
Where possible, the error message includes the name of the crate
that brought in the crate with duplicate lang items (which
helps with debugging). This information is passed on from cstore
using the `extern_crate` query.
Rename `*.node` to `*.kind`, and `hair::Pattern*` to `hair::Pat*`
In both `ast::Expr` and `hir::Expr`:
- Rename `Expr.node` to `Expr.kind`.
- Rename `Pat.node` to `Pat.kind`.
- Rename `ImplItem.node` to `ImplItem.kind`.
- Rename `Lit.node` to `Lit.kind`.
- Rename `TraitItem.node` to `TraitItem.kind`.
- Rename `Ty.node` to `Ty.kind`.
- Rename `Stmt.node` to `Stmt.kind`.
- Rename `Item.node` to `Item.kind`.
- Rename `ForeignItem.node` to `ForeignItem.kind`.
- Rename `MetaItem.node` to `MetaItem.kind`.
Also:
- Rename `hair::FieldPattern` to `hair::FieldPat`.
- Rename `hair::PatternKind` to `hair::PatKind`.
- Rename `hair::PatternRange` to `hair::PatRange`.
- Rename `PatternContext` to `PatCtxt`.
- Rename `PatternTypeProjection` to `PatTyProj`.
- Rename `hair::Pattern` to `hair::Pat`.
These two sets of changes are grouped together to aid with merging. The only changes are renamings.
r? @petrochenkov
When the panic handler is run, the existing Handler may be in a weird
state if it was responsible for triggering the panic. By using a freshly
created Handler, we avoid trying to re-entrantly lock a HandlerInner,
which was causing a double panic on ICEs.