Provide the option to use libc++ even on all platforms
This is the default on platforms which use libc++ as the default C++
library but this option allows using libc++ on others as well.
The run-pass test suite currently takes 30 minutes on Windows, and
that appears to be roughly split between two 15 minute runs of the test
suite: one without NLL and one with NLL. In discussion on Discord the
platform coverage of the NLL compare mode may not necessarily be worth
it, so this commit removes the NLL compare mode from tests by default,
and then reenables it on only one builder.
This commit adds opt-in support to the compiler to link to `jemalloc` in
the compiler. When activated the compiler will depend on `jemalloc-sys`,
instruct jemalloc to unprefix its symbols, and then link to it. The
feature is activated by default on Linux/OSX compilers for x86_64/i686
platforms, and it's not enabled anywhere else for now. We may be able to
opt-in other platforms in the future! Also note that the opt-in only
happens on CI, it's otherwise unconditionally turned off by default.
Closes#36963
This commit removes all jemalloc related submodules, configuration, etc,
from the bootstrap, from the standard library, and from the compiler.
This will be followed up with a change to use jemalloc specifically as
part of rustc on blessed platforms.
In addition to to updating Cargo's submodule and Cargo's dependencies,
this also updates Cargo's build to build OpenSSL statically into Cargo
as well as libcurl unconditionally. This removes OpenSSL build logic
from the bootstrap code, and otherwise requests that even on OSX we
build curl statically.
This patch adds a few improvements to how the build system finds
LLVM's FileCheck program.
* On Fedora, the system LLVM installs FileCheck in the "llvm"
subdirectory of the LLVM libdir. This patch teaches the build
system to look there.
* This adds a configure option to specify which llvm-config executable
to use. This is handy on systems that can parallel install multiple
versions of LLVM; for example I can now:
./configure --llvm-config=/bin/llvm-config-5.0-64
... to build against LLVM 5, rather than whatever the default
llvm-config might be.
* Finally, this adds a configure- and config.toml- option to set the
path to FileCheck. This is handy when building against an LLVM
where FileCheck was not installed. This happens on compatibility
installs of LLVM on Fedora.
Add rustc SHA to released DWARF debuginfo
This commit updates the debuginfo that is encoded in all of our released
artifacts by default. Currently it has paths like `/checkout/src/...` but these
are a little inconsistent and have changed over time. This commit instead
attempts to actually define the file paths in our debuginfo to be consistent
between releases.
All debuginfo paths are now intended to be `/rustc/$sha` where `$sha` is the git
sha of the released compiler. Sub-paths are all paths into the git repo at that
`$sha`.
This commit updates the debuginfo that is encoded in all of our released
artifacts by default. Currently it has paths like `/checkout/src/...` but these
are a little inconsistent and have changed over time. This commit instead
attempts to actually define the file paths in our debuginfo to be consistent
between releases.
All debuginfo paths are now intended to be `/rustc/$sha` where `$sha` is the git
sha of the released compiler. Sub-paths are all paths into the git repo at that
`$sha`.
This optionally adds lldb (and clang, which it needs) to the build.
Because rust uses LLVM 7, and because clang 7 is not yet released, a
recent git master version of clang is used.
The lldb that is used includes the Rust plugin.
lldb is only built when asked for, or when doing a nightly build on
macOS. Only macOS is done for now due to difficulties with the Python
dependency.
Disable LLVM verification by default
Currently -Z no-verify only controls IR verification prior to LLVM codegen, while verification is performed unconditionally both before and after linking with (Thin)LTO.
Also wondering what the sentiment is on disabling verification by default (and e.g. only enabling it on ALT builds with assertions). This does not seem terribly useful outside of rustc development and it does seem to show up in profiles (at something like 3%).
**EDIT:** A table showing the various configurations and what is enabled when.
| Configuration | Dynamic verification performed | LLVM static assertions compiled in |
| --- | --- | --- |
| alt builds | | yes |
| nightly builds | | no |
| stable builds | | no |
| CI builds | | |
| dev builds in a checkout | | |
ship LLVM tools with the toolchain
this PR adds llvm-{nm,objcopy,objdump,size} to the rustc sysroot (right next to LLD)
this slightly increases the size of the rustc component. I measured these numbers on x86_64 Linux:
- rustc-1.27.0-dev-x86_64-unknown-linux-gnu.tar.gz 180M -> 193M (+7%)
- rustc-1.27.0-dev-x86_64-unknown-linux-gnu.tar.xz 129M -> 137M (+6%)
r? @alexcrichton
cc #49584
Currently on CI we predominately compile LLVM with the default system compiler
which means gcc on Linux, some version of Clang on OSX, MSVC on Windows, and
gcc on MinGW. This commit switches Linux, OSX, and Windows to all use Clang
6.0.0 to build LLVM (aka the C/C++ compiler as part of the bootstrap). This
looks to generate faster code according to #49879 which translates to a faster
rustc (as LLVM internally is faster)
The major changes here were to the containers that build Linux releases,
basically adding a new step that uses the previous gcc 4.8 compiler to compile
the next Clang 6.0.0 compiler. Otherwise the OSX and Windows scripts have been
updated to download precompiled versions of Clang 6 and configure the build to
use them.
Note that `cc` was updated here to fix using `clang-cl` with `cc-rs` on MSVC, as
well as an update to `sccache` on Windows which was needed to correctly work
with `clang-cl`. Finally the MinGW compiler is entirely left out here
intentionally as it's currently thought that Clang can't generate C++ code for
MinGW and we need to use gcc, but this should be verified eventually.
Debugging information for the extended tools is currently disabled for
concerns about the size. This patch adds `--enable-debuginfo-tools` to
let one opt into having that debuginfo.
This is useful for debugging the tools in distro packages. We always
strip debuginfo into separate packages anyway, so the extra size is not
a concern in regular use.
ci: Print out how long each step takes on CI
This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
This commit updates CI configuration to inform rustbuild that it should print
out how long each step takes on CI. This'll hopefully allow us to track the
duration of steps over time and follow regressions a bit more closesly (as well
as have closer analysis of differences between two builds).
cc #48829
config.toml.example: thinlto bootstrap was removed
It was removed in ff227c4a2d so remove the option that no longer works (we did not notice because it was commented out by default).
This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
Customizable extended tools
This PR adds `build.tools` option to manage installation of extended rust tools.
By default it doesn't change installation. All tools are built and `rls` and `rustfmt` allowed to fail installation.
If some set of tools chosen only those tools are built and installed without any fails allowed.
It solves some slotting issues with extended build enabled: https://bugs.gentoo.org/show_bug.cgi?id=645498
Dist builds should always be as fast as we can make them, and since
those run on CI we don't care quite as much for the build being somewhat
slower. As such, we don't automatically enable ThinLTO on builds for the
dist builders.