Avoid sorting by DefId for `necessary_variants()`
Follow-up to https://github.com/rust-lang/rust/pull/83074. Originally I tried removing `impl Ord for DefId` but that hit *lots* of errors 😅 so I thought I would start with easy things.
I am not sure whether this could actually cause invalid query results, but this is used from `MarkSymbolVisitor::visit_arm` so it's at least feasible.
r? `@Aaron1011`
- Add back `HirIdVec`, with a comment that it will soon be used.
- Add back `*_region` functions, with a comment they may soon be used.
- Remove `-Z borrowck_stats` completely. It didn't do anything.
- Remove `make_nop` completely.
- Add back `current_loc`, which is used by an out-of-tree tool.
- Fix style nits
- Remove `AtomicCell` with `cfg(parallel_compiler)` for consistency.
Found with https://github.com/est31/warnalyzer.
Dubious changes:
- Is anyone else using rustc_apfloat? I feel weird completely deleting
x87 support.
- Maybe some of the dead code in rustc_data_structures, in case someone
wants to use it in the future?
- Don't change rustc_serialize
I plan to scrap most of the json module in the near future (see
https://github.com/rust-lang/compiler-team/issues/418) and fixing the
tests needed more work than I expected.
TODO: check if any of the comments on the deleted code should be kept.
ast/hir: Rename field-related structures
I always forget what `ast::Field` and `ast::StructField` mean despite working with AST for long time, so this PR changes the naming to less confusing and more consistent.
- `StructField` -> `FieldDef` ("field definition")
- `Field` -> `ExprField` ("expression field", not "field expression")
- `FieldPat` -> `PatField` ("pattern field", not "field pattern")
Various visiting and other methods working with the fields are renamed correspondingly too.
The second commit reduces the size of `ExprKind` by boxing fields of `ExprKind::Struct` in preparation for https://github.com/rust-lang/rust/pull/80080.
More precise spans for HIR paths
`Ty::assoc_item` is lowered to `<Ty>::assoc_item` in HIR, but `Ty` got span from the whole path.
This PR fixes that, and adjusts some diagnostic code that relied on `Ty` having the whole path span.
This is a pre-requisite for https://github.com/rust-lang/rust/pull/82868 (we cannot report suggestions like `Tr::assoc` -> `<dyn Tr>::assoc` with the current imprecise spans).
r? ````@estebank````
StructField -> FieldDef ("field definition")
Field -> ExprField ("expression field", not "field expression")
FieldPat -> PatField ("pattern field", not "field pattern")
Also rename visiting and other methods working on them.
Add a `min_type_alias_impl_trait` feature gate
This new feature gate only permits type alias impl trait to be constrained by function and trait method return types. All other possible constraining sites like const/static types, closure return types and binding types are now forbidden and gated under the `type_alias_impl_trait` and `impl_trait_in_bindings` feature gates (which are both marked as incomplete, as they have various ways to ICE the compiler or cause query cycles where they shouldn't).
r? `@nikomatsakis`
This is best reviewed commit-by-commit
Change x64 size checks to not apply to x32.
Rust contains various size checks conditional on target_arch = "x86_64", but these checks were never intended to apply to x86_64-unknown-linux-gnux32. Add target_pointer_width = "64" to the conditions.
Let a portion of DefPathHash uniquely identify the DefPath's crate.
This allows to directly map from a `DefPathHash` to the crate it originates from, without constructing side tables to do that mapping -- something that is useful for incremental compilation where we deal with `DefPathHash` instead of `DefId` a lot.
It also allows to reliably and cheaply check for `DefPathHash` collisions which allows the compiler to gracefully abort compilation instead of running into a subsequent ICE at some random place in the code.
The following new piece of documentation describes the most interesting aspects of the changes:
```rust
/// A `DefPathHash` is a fixed-size representation of a `DefPath` that is
/// stable across crate and compilation session boundaries. It consists of two
/// separate 64-bit hashes. The first uniquely identifies the crate this
/// `DefPathHash` originates from (see [StableCrateId]), and the second
/// uniquely identifies the corresponding `DefPath` within that crate. Together
/// they form a unique identifier within an entire crate graph.
///
/// There is a very small chance of hash collisions, which would mean that two
/// different `DefPath`s map to the same `DefPathHash`. Proceeding compilation
/// with such a hash collision would very probably lead to an ICE and, in the
/// worst case, to a silent mis-compilation. The compiler therefore actively
/// and exhaustively checks for such hash collisions and aborts compilation if
/// it finds one.
///
/// `DefPathHash` uses 64-bit hashes for both the crate-id part and the
/// crate-internal part, even though it is likely that there are many more
/// `LocalDefId`s in a single crate than there are individual crates in a crate
/// graph. Since we use the same number of bits in both cases, the collision
/// probability for the crate-local part will be quite a bit higher (though
/// still very small).
///
/// This imbalance is not by accident: A hash collision in the
/// crate-local part of a `DefPathHash` will be detected and reported while
/// compiling the crate in question. Such a collision does not depend on
/// outside factors and can be easily fixed by the crate maintainer (e.g. by
/// renaming the item in question or by bumping the crate version in a harmless
/// way).
///
/// A collision between crate-id hashes on the other hand is harder to fix
/// because it depends on the set of crates in the entire crate graph of a
/// compilation session. Again, using the same crate with a different version
/// number would fix the issue with a high probability -- but that might be
/// easier said then done if the crates in questions are dependencies of
/// third-party crates.
///
/// That being said, given a high quality hash function, the collision
/// probabilities in question are very small. For example, for a big crate like
/// `rustc_middle` (with ~50000 `LocalDefId`s as of the time of writing) there
/// is a probability of roughly 1 in 14,750,000,000 of a crate-internal
/// collision occurring. For a big crate graph with 1000 crates in it, there is
/// a probability of 1 in 36,890,000,000,000 of a `StableCrateId` collision.
```
Given the probabilities involved I hope that no one will ever actually see the error messages. Nonetheless, I'd be glad about some feedback on how to improve them. Should we create a GH issue describing the problem and possible solutions to point to? Or a page in the rustc book?
r? `@pnkfelix` (feel free to re-assign)
Rust contains various size checks conditional on target_arch = "x86_64",
but these checks were never intended to apply to
x86_64-unknown-linux-gnux32. Add target_pointer_width = "64" to the
conditions.