Change to resolve and update compiler and libs for uses.
[breaking-change]
Enum variants are now in both the value and type namespaces. This means that
if you have a variant with the same name as a type in scope in a module, you
will get a name clash and thus an error. The solution is to either rename the
type or the variant.
This allows code to access the fields of tuples and tuple structs:
let x = (1i, 2i);
assert_eq!(x.1, 2);
struct Point(int, int);
let origin = Point(0, 0);
assert_eq!(origin.0, 0);
assert_eq!(origin.1, 0);
Rotate between compilation units while translating. The "worker threads"
commit added support for multiple compilation units, but only translated into
one, leaving the rest empty. With this commit, `trans` rotates between various
compilation units while translating, using a simple stragtegy: upon entering a
module, switch to translating into whichever compilation unit currently
contains the fewest LLVM instructions.
Most of the actual changes here involve getting symbol linkage right, so that
items translated into different compilation units will link together properly
at the end.
[breaking-change]
1. The internal layout for traits has changed from (vtable, data) to (data, vtable). If you were relying on this in unsafe transmutes, you might get some very weird and apparently unrelated errors. You should not be doing this! Prefer not to do this at all, but if you must, you should use raw::TraitObject rather than hardcoding rustc's internal representation into your code.
2. The minimal type of reference-to-vec-literals (e.g., `&[1, 2, 3]`) is now a fixed size vec (e.g., `&[int, ..3]`) where it used to be an unsized vec (e.g., `&[int]`). If you want the unszied type, you must explicitly give the type (e.g., `let x: &[_] = &[1, 2, 3]`). Note in particular where multiple blocks must have the same type (e.g., if and else clauses, vec elements), the compiler will not coerce to the unsized type without a hint. E.g., `[&[1], &[1, 2]]` used to be a valid expression of type '[&[int]]'. It no longer type checks since the first element now has type `&[int, ..1]` and the second has type &[int, ..2]` which are incompatible.
3. The type of blocks (including functions) must be coercible to the expected type (used to be a subtype). Mostly this makes things more flexible and not less (in particular, in the case of coercing function bodies to the return type). However, in some rare cases, this is less flexible. TBH, I'm not exactly sure of the exact effects. I think the change causes us to resolve inferred type variables slightly earlier which might make us slightly more restrictive. Possibly it only affects blocks with unreachable code. E.g., `if ... { fail!(); "Hello" }` used to type check, it no longer does. The fix is to add a semicolon after the string.
The `type_overflow` lint, doesn't catch the overflow for `i64` because
the overflow happens earlier in the parse phase when the `u64` as biggest
possible int gets casted to `i64` , without checking the for overflows.
We can't lint in the parse phase, so a refactoring of the `LitInt` type
was necessary.
The types `LitInt`, `LitUint` and `LitIntUnsuffixed` where merged to one
type `LitInt` which stores it's value as `u64`. An additional parameter was
added which indicate the signedness of the type and the sign of the value.
This removes a bunch of token types. Tokens now store the original, unaltered
numeric literal (that is still checked for correctness), which is parsed into
an actual number later, as needed, when creating the AST.
This can change how syntax extensions work, but otherwise poses no visible
changes.
[breaking-change]
We currently compiled bools to i8 values, because there was a bug in
LLVM that sometimes caused miscompilations when using i1 in, for
example, structs.
Using i8 means a lot of unnecessary zero-extend and truncate operations
though, since we have to convert the value from and to i1 when using for
example icmp or br instructions. Besides the unnecessary overhead caused
by this, it also sometimes made LLVM miss some optimizations.
Fixes#8106.
See #14646 (tracking issue) and rust-lang/rfcs#69.
This does not close the tracking issue, as the `bytes!()` macro still needs to be removed. It will be later, after a snapshot is made with the changes in this PR, so that the new syntax can be used when bootstrapping the compiler.
Use ty_rptr/ty_uniq(ty_trait) rather than TraitStore to represent trait types.
Also addresses (but doesn't close) #12470.
Part of the work towards DST (#12938).
[breaking-change] lifetime parameters in `&mut trait` are now invariant. They used to be contravariant.
Previously, constants used unsigned extension, while non-constants used
signed extension. This unifies both paths to use signed extension.
If this breaks your code, take a deep breath, go for a walk, and
consider why you're relying on the sign extension semantics of
enum-to-float casts.
Closes#8230.
[breaking-change]
Similar to my recent changes to ~[T]/&[T], these changes remove the vstore abstraction and represent str types as ~(str) and &(str). The Option<uint> in ty_str is the length of the string, None if the string is dynamically sized.
Refactores all uses of ty_vec and associated things to remove the vstore abstraction (still used for strings, for now). Pointers to vectors are stored as ty_rptr or ty_uniq wrapped around a ty_vec. There are no user-facing changes. Existing behaviour is preserved by special-casing many instances of pointers containing vectors. Hopefully with DST most of these hacks will go away. For now it is useful to leave them hanging around rather than abstracting them into a method or something.
Closes#13554.
Cleans up some remnants of the old mutability system and only allows vector/trait mutability in `VstoreSlice` (`&mut [T]`) and `RegionTraitStore` (`&mut Trait`).
This needs to be removed as part of removing `~[T]`. Partial type hints
are now allowed, and will remove the need to add a version of this
method for `Vec<T>`. For now, this involves a few workarounds for
partial type hints not completely working.