Previously Send was defined as `trait Send: 'static {}`. As detailed in
https://github.com/rust-lang/rfcs/pull/458, the `'static` bound is not
actually necessary for safety, we can use lifetimes to enforce that more
flexibly.
`unsafe` code that was previously relying on `Send` to insert a
`'static` bound now may allow incorrect patterns, and so should be
audited (a quick way to ensure safety immediately and postpone the audit
is to add an explicit `'static` bound to any uses of the `Send` type).
cc #22251.
immediately surrounding a node that is a terminating_scope
(e.g. statements, looping forms) during which the destructors run (the
destructors for temporaries from the execution of that node, that is).
Introduced DestructionScopeData newtype wrapper around ast::NodeId, to
preserve invariant that FreeRegion and ScopeChain::BlockScope carry
destruction scopes (rather than arbitrary CodeExtents).
Insert DestructionScope and block Remainder into enclosing CodeExtents
hierarchy.
Add more doc for DestructionScope, complete with ASCII art.
Switch to constructing DestructionScope rather than Misc in a number
of places, mostly related to `ty::ReFree` creation, and use
destruction-scopes of node-ids at various calls to
liberate_late_bound_regions.
middle::resolve_lifetime: Map BlockScope to DestructionScope in `fn resolve_free_lifetime`.
Add the InnermostDeclaringBlock and InnermostEnclosingExpr enums that
are my attempt to clarify the region::Context structure, and that
later commmts build upon.
Improve the debug output for `CodeExtent` attached to `ty::Region::ReScope`.
Loosened an assertion in `rustc_trans::trans::cleanup` to account for
`DestructionScope`. (Perhaps this should just be switched entirely
over to `DestructionScope`, rather than allowing for either `Misc` or
`DestructionScope`.)
----
Even though the DestructionScope is new, this particular commit should
not actually change the semantics of any current code.
This was particularly helpful in the time just after OIBIT's
implementation to make sure things that were supposed to be Copy
continued to be, but it's now creates a lot of noise for types that
intentionally don't want to be Copy.
r? @alexcrichton
This was particularly helpful in the time just after OIBIT's
implementation to make sure things that were supposed to be Copy
continued to be, but it's now creates a lot of noise for types that
intentionally don't want to be Copy.
the compiler that assumed two input types to assume two ouputs; we also have to teach `project.rs`
to project `Output` from the unboxed closure and fn traits.
This new variant introduces finer-grain code extents, i.e. we now
track that a binding lives only for a suffix of a block, and
(importantly) will be dropped when it goes out of scope *before* the
bindings that occurred earlier in the block.
Both of these notions are neatly captured by marking the block (and
each suffix) as an enclosing scope of the next suffix beneath it.
This is work that is part of the foundation for issue #8861.
(It actually has been seen in earlier posted pull requests; I have
just factored it out into its own PR to ease my own rebasing.)
----
These finer grained scopes do mean that some code is newly rejected by
`rustc`; for example:
```rust
let mut map : HashMap<u8, &u8> = HashMap::new();
let tmp = Box::new(2);
map.insert(43, &*tmp);
```
This will now fail to compile with a message that `*tmp` does not live
long enough, because the scope of `tmp` is now strictly smaller than
that of `map`, and the use of `&u8` in map's type requires that the
borrowed references are all to data that live at least as long as the
map.
The usual fix for a case like this is to move the binding for `tmp`
up above that of `map`; note that you can still leave the initialization
in the original spot, like so:
```rust
let tmp;
let mut map : HashMap<u8, &u8> = HashMap::new();
tmp = box 2;
map.insert(43, &*tmp);
```
Similarly, one can encounter an analogous situation with `Vec`: one
would need to rewrite:
```rust
let mut vec = Vec::new();
let tmp = 'c';
vec.push(&tmp);
```
as:
```
let tmp;
let mut vec = Vec::new();
tmp = 'c';
vec.push(&tmp);
```
----
In some corner cases, it does not suffice to reorder the bindings; in
particular, when the types for both bindings need to reflect exactly
the *same* code extent, and a parent/child relationship between them
does not work.
In pnkfelix's experience this has arisen most often when mixing uses
of cyclic data structures while also allowing a lifetime parameter
`'a` to flow into a type parameter context where the type is
*invariant* with respect to the type parameter. An important instance
of this is `arena::TypedArena<T>`, which is invariant with respect
to `T`.
(The reason that variance is relevant is this: *if* `TypedArena` were
covariant with respect to its type parameter, then we could assign it
the longer lifetime when it is initialized, and then convert it to a
subtype (via covariance) with a shorter lifetime when necessary. But
`TypedArena` is invariant with respect to its type parameter, and thus
if `S` is a subtype of `T` (in particular, if `S` has a lifetime
parameter that is shorter than that of `T`), then a `TypedArena<S>` is
unrelated to `TypedArena<T>`.)
Concretely, consider code like this:
```rust
struct Node<'a> { sibling: Option<&'a Node<'a>> }
struct Context<'a> {
// because of this field, `Context<'a>` is invariant with respect to `'a`.
arena: &'a TypedArena<Node<'a>>,
...
}
fn new_ctxt<'a>(arena: &'a TypedArena<Node<'a>>) -> Context<'a> { ... }
fn use_ctxt<'a>(fcx: &'a Context<'a>) { ... }
let arena = TypedArena::new();
let ctxt = new_ctxt(&arena);
use_ctxt(&ctxt);
```
In these situations, if you try to introduce two bindings via two
distinct `let` statements, each is (with this commit) assigned a
distinct extent, and the region inference system cannot find a single
region to assign to the lifetime `'a` that works for both of the
bindings. So you get an error that `ctxt` does not live long enough;
but moving its binding up above that of `arena` just shifts the error
so now the compiler complains that `arena` does not live long enough.
SO: What to do? The easiest fix in this case is to ensure that the two
bindings *do* get assigned the same static extent, by stuffing both
bindings into the same let statement, like so:
```rust
let (arena, ctxt): (TypedArena, Context);
arena = TypedArena::new();
ctxt = new_ctxt(&arena);
use_ctxt(&ctxt);
```
Due to the new code rejections outlined above, this is a ...
[breaking-change]
This commit is an implementation of [RFC 565][rfc] which is a stabilization of
the `std::fmt` module and the implementations of various formatting traits.
Specifically, the following changes were performed:
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0565-show-string-guidelines.md
* The `Show` trait is now deprecated, it was renamed to `Debug`
* The `String` trait is now deprecated, it was renamed to `Display`
* Many `Debug` and `Display` implementations were audited in accordance with the
RFC and audited implementations now have the `#[stable]` attribute
* Integers and floats no longer print a suffix
* Smart pointers no longer print details that they are a smart pointer
* Paths with `Debug` are now quoted and escape characters
* The `unwrap` methods on `Result` now require `Display` instead of `Debug`
* The `Error` trait no longer has a `detail` method and now requires that
`Display` must be implemented. With the loss of `String`, this has moved into
libcore.
* `impl<E: Error> FromError<E> for Box<Error>` now exists
* `derive(Show)` has been renamed to `derive(Debug)`. This is not currently
warned about due to warnings being emitted on stage1+
While backwards compatibility is attempted to be maintained with a blanket
implementation of `Display` for the old `String` trait (and the same for
`Show`/`Debug`) this is still a breaking change due to primitives no longer
implementing `String` as well as modifications such as `unwrap` and the `Error`
trait. Most code is fairly straightforward to update with a rename or tweaks of
method calls.
[breaking-change]
Closes#21436
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]