Allows an enum with a discriminant to use any of the primitive integer
types to store it. By default the smallest usable type is chosen, but
this can be overridden with an attribute: `#[repr(int)]` etc., or
`#[repr(C)]` to match the target's C ABI for the equivalent C enum.
This commit breaks a few things, due to transmutes that now no longer
match in size, or u8 enums being passed to C that expects int, or
reflection; later commits on this branch fix them.
This is, I think, the minimal change required. I would have included a test but as far as I can tell there is currently no way to precisely test that the span for an error underlines the correct word. I did verify it manually.
LLVM is unable to determine this for most cases.
http://llvm-reviews.chandlerc.com/D2034 needs to land upstream before
this is going to have an effect. It's harmless to start generating the
expect hint now.
LLVM is unable to determine this for most cases.
http://llvm-reviews.chandlerc.com/D2034 needs to land upstream before
this is going to have an effect. It's harmless to start generating the
expect hint now.
When re-exporting a trait/structure/enum, then we need to propagate the
reachability of the type through the methods that are defined on it.
Closes#9906Closes#9968
This commit re-introduces the functionality of __morestack in a way that it was
not originally anticipated. Rust does not currently have segmented stacks,
rather just large stack segments. We do not detect when these stack segments are
overrun currently, but this commit leverages __morestack in order to check this.
This commit purges a lot of the old __morestack and stack limit C++
functionality, migrating the necessary chunks to rust. The stack limit is now
entirely maintained in rust, and the "main logic bits" of __morestack are now
also implemented in rust as well.
I put my best effort into validating that this currently builds and runs successfully on osx and linux 32/64 bit, but I was unable to get this working on windows. We never did have unwinding through __morestack frames, and although I tried poking at it for a bit, I was unable to understand why we don't get unwinding right now.
A focus of this commit is to implement as much of the logic in rust as possible. This involved some liberal usage of `no_split_stack` in various locations, along with some use of the `asm!` macro (scary). I modified a bit of C++ to stop calling `record_sp_limit` because this is no longer defined in C++, rather in rust.
Another consequence of this commit is that `thread_local_storage::{get, set}` must both be flagged with `#[rust_stack]`. I've briefly looked at the implementations on osx/linux/windows to ensure that they're pretty small stacks, and I'm pretty sure that they're definitely less than 20K stacks, so we probably don't have a lot to worry about.
Other things worthy of note:
* The default stack size is now 4MB instead of 2MB. This is so that when we request 2MB to call a C function you don't immediately overflow because you have consumed any stack at all.
* `asm!` is actually pretty cool, maybe we could actually define context switching with it?
* I wanted to add links to the internet about all this jazz of storing information in TLS, but I was only able to find a link for the windows implementation. Otherwise my suggestion is just "disassemble on that arch and see what happens"
* I put my best effort forward on arm/mips to tweak __morestack correctly, we have no ability to test this so an extra set of eyes would be useful on these spots.
* This is all really tricky stuff, so I tried to put as many comments as I thought were necessary, but if anything is still unclear (or I completely forgot to take something into account), I'm willing to write more!
This commit resumes management of the stack boundaries and limits when switching
between tasks. This additionally leverages the __morestack function to run code
on "stack overflow". The current behavior is to abort the process, but this is
probably not the best behavior in the long term (for deails, see the comment I
wrote up in the stack exhaustion routine).
This stops labeling everything as "is private" when in fact the destination may
be public. Instead, the clause "is inaccessible" is used and the private part of
the flag is called out with a "is private" message.
Closes#9793
Previously an ExprLit was created *per byte* causing a huge increase in memory
bloat. This adds a new `lit_binary` to contain a literal of binary data, which
is currently only used by the include_bin! syntax extension. This massively
speeds up compilation times of the shootout-k-nucleotide-pipes test
before:
time: 469s
memory: 6GB
assertion failure in LLVM (section too large)
after:
time: 2.50s
memory: 124MB
Closes#2598
Previously an ExprLit was created *per byte* causing a huge increase in memory
bloat. This adds a new `lit_binary` to contain a literal of binary data, which
is currently only used by the include_bin! syntax extension. This massively
speeds up compilation times of the shootout-k-nucleotide-pipes test
before:
time: 469s
memory: 6GB
assertion failure in LLVM (section too large)
after:
time: 2.50s
memory: 124MB
Closes#2598
The code generation previously assumed a reference could not alter the
value in a way the destructor would notice. This is an incorrect
assumption for `&mut`, and is also incorrect for an `&` pointer to a
non-`Freeze` type.
Closes#7972
The code generation previously assumed a reference could not alter the
value in a way the destructor would notice. This is an incorrect
assumption for `&mut`, and is also incorrect for an `&` pointer to a
non-`Freeze` type.
Closes#7972
The goal here is to avoid requiring a division or multiplication to compare against the length. The bounds check previously used an incorrect micro-optimization to replace the division by a multiplication, but now neither is necessary *for slices*. Unique/managed vectors will have to do a division to get the length until they are reworked/replaced.
Remove the old path.
Rename path2 to path.
Update all clients for the new path.
Also make some miscellaneous changes to the Path APIs to help the
adoption process.