Commit Graph

296 Commits

Author SHA1 Message Date
Guillaume Gomez
c50bfda34f Add GUI regression test for doc struct fields margins 2024-10-27 11:26:45 +01:00
Jubilee
b80593995d
Rollup merge of #132183 - GuillaumeGomez:code-in-docblock, r=notriddle
Fix code HTML items making big blocks if too long

Encountered this bug randomly where `code` item in docblocks would look like this:

![Screenshot from 2024-10-26 15-44-46](https://github.com/user-attachments/assets/a9c1df9d-5007-49eb-a7dd-a2c381b2511e)

With this fix it looks like this:

![image](https://github.com/user-attachments/assets/ea918595-5434-4781-b68c-6abd38689365)

r? ``@notriddle``
2024-10-26 21:58:39 -07:00
Guillaume Gomez
88f4425dd2 Update GUI test 2024-10-26 20:40:59 +02:00
Guillaume Gomez
ae66380da0 Add GUI regression test for code in doc blocks 2024-10-26 15:45:17 +02:00
Michael Howell
a53655a023 rustdoc: adjust spacing and typography in header 2024-10-23 19:15:23 -04:00
Guillaume Gomez
5e6033ea8b Strengthen some GUI tests 2024-10-09 21:23:20 +02:00
Guillaume Gomez
12d5f0aa2c Add GUI regression test for methods left margin on mobile 2024-10-09 21:01:08 +02:00
Guillaume Gomez
16844e2485 Fix methods alignment on mobile 2024-10-09 21:01:08 +02:00
Jubilee
869b8eb7ee
Rollup merge of #131257 - GuillaumeGomez:fix-list-margins, r=notriddle
[rustdoc] Fix list margins

Fixes https://github.com/rust-lang/rust/issues/131106.
Fixes #131223.

Follow-up of  #130933.

This PR changes the display as follow: the margin between list items is reduced by half to ensure that they visually still seem part of the same list, while also being bigger than previously which improves display for list items with more than one paragragh. Paragraphs also get they bottom margin reduced to a little bit less than the list items bottom margin for two reasons:
1. The list items keep having the biggest bottom margin which makes it better for coherency.
2. The paragraphs are still visually separated but they don't "overcome" the list.

| before | after |
|-|-|
| ![Screenshot from 2024-10-04 17-58-51](https://github.com/user-attachments/assets/3fdc1472-781e-435d-a0d7-012f43aa8fb8) | ![image](https://github.com/user-attachments/assets/0366313d-416f-4f04-b905-bb16c54f4528) |

Can be tested [here](https://rustdoc.crud.net/imperio/fix-list-margins/doc/test_docs/long_list/index.html).

r? ``@notriddle``
2024-10-04 14:11:38 -07:00
Guillaume Gomez
1c63ec9fa0 Add GUI regression test for #130622 and for #131223 2024-10-04 18:01:52 +02:00
Guillaume Gomez
32099dbc1e Enable --no-sandbox option by default for rustdoc GUI tests 2024-10-04 12:11:23 +02:00
bors
0d6e130196 Auto merge of #131002 - steffahn:rustdoc-long-names-fix, r=notriddle
In redesigned rustdoc toolbar: Adjust spacings and sizing to improve behavior with over-long names

Fixes #130993.

Some additional adjustments also fix more issues I’ve noticed such as:

* on small screens, opening search made the 3 bottons move down very slightly (because the row with the crate picker got larger, enlarging the whole grid), this is fixed with a `min-height: 60px` on the toolbar
* with long names in the “breadcrumps” area, wrapping was very broken
  * ![Screenshot_20240929_031831](https://github.com/user-attachments/assets/6f46bbb7-004b-4606-bf17-8a6f3289a8f7)
  * fixed:
  * ![Screenshot_20240929_035312](https://github.com/user-attachments/assets/4e2f8dd2-043e-4279-b588-0a72c7533f8e)
* the left grid area has a minimal width (105px); like before, that leaves about enough space for crate names becoming as short as “all cra…”;
    to save even more space, there’s support for a little bit of extra squeezing of the buttons
  * ![Screenshot_20240929_034511](https://github.com/user-attachments/assets/7c6788ee-8ec1-4a38-b341-8d67704f5575)
  * ![Screenshot_20240929_034525](https://github.com/user-attachments/assets/e141756d-37a9-4205-bc4d-235ddd1c0609)
  * ![Screenshot_20240929_034535](https://github.com/user-attachments/assets/526447f3-48b6-47aa-8a60-e5b0d4d055f0)

I’m really not super good with HTML or CSS stuff at all; there seem to be many magical numbers already, I’ve just used `px` values until things look right, I hope that’s okay 🤷‍♂️

r? `@GuillaumeGomez`

cc `@notriddle`
2024-09-29 22:04:32 +00:00
Michael Howell
c27b54ac4a rustdoc-gui: fix test cases 2024-09-29 10:02:06 -07:00
Guillaume Gomez
2f16ff7b37 Make use of wait-for*-false commands 2024-09-28 18:04:00 +02:00
Michael Goulet
0a0ea28f26
Rollup merge of #129545 - notriddle:notriddle/toolbar-v2, r=GuillaumeGomez
rustdoc: redesign toolbar and disclosure widgets

Fixes #77899
Fixes #90310

## Preview

| before | after
| ------ | -----
| ![image](https://github.com/user-attachments/assets/ebeec185-3a72-481d-921e-a9a885f348d9) | ![image](https://github.com/user-attachments/assets/08735a65-99d1-4523-ab77-ddb164c0a5db)
| ![image](https://github.com/user-attachments/assets/ae8e0f24-49cb-445d-b9bd-cec9c57b94e7) | ![image](https://github.com/user-attachments/assets/ba484f94-b031-41fc-b8a8-6cd81be8fb6b)
| ![image](https://github.com/user-attachments/assets/8c2cc041-a138-4950-a12e-3d529c8a5339) | ![image](https://github.com/user-attachments/assets/e7f010bd-19e2-4711-85bf-3fd00c3e5647)
| ![image](https://github.com/user-attachments/assets/e2b63785-971c-489e-b069-eb85f6a30620) | ![image](https://github.com/user-attachments/assets/b65eea16-d6a3-4aa3-8a27-6ded74009010)
| ![image](https://github.com/user-attachments/assets/1c7b0901-a61a-4325-9d01-9d8b14b476aa) | ![image](https://github.com/user-attachments/assets/d4a485db-d9f1-4a62-94bc-a3d125ea6dc1)
| N/A | ![image](https://github.com/user-attachments/assets/7add0a2a-7fd7-483d-87ee-51ee45a2fe5d)
| ![image](https://github.com/user-attachments/assets/334f50bc-9f8d-42d9-a7df-95058f7cdfd5) | ![image](https://github.com/user-attachments/assets/451fcc22-b034-453c-ae4b-b948fd6bd779)
| ![image](https://github.com/user-attachments/assets/132f720c-802a-466d-bd55-c7a4750acdc3) | ![image](https://github.com/user-attachments/assets/177b7921-06c5-467d-87d3-9cdf88c4e50b)

https://notriddle.com/rustdoc-html-demo-12/toolbar-v2/std/index.html

## Description

This adds labels to the icons and moves them away from the search box.

These changes are made together, because they work together, but are based on several complaints:

* The [+/-] thing are a Reddit-ism. They don't look like buttons, but look like syntax <https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/More.20visual.20difference.20for.20the.20.2B.2F-.20.20Icons>, <https://github.com/rust-lang/rust/issues/59851> (some of these are laundry lists with more suggestions, but they all mention [+/-] looking wrong)

* The settings, help, and summary buttons are also too hard to recognize <https://lwn.net/Articles/987070/>, <https://github.com/rust-lang/rust/issues/90310>, <https://github.com/rust-lang/rust/issues/14475#issuecomment-274241997>, <https://internals.rust-lang.org/t/improve-rustdoc-design/12758> ("Not all functionality is self-explanatory, for example the [+] button in the top right corner, the theme picker or the settings button.")

The toggle-all and toggle-individual buttons both need done at once, since we want them to look like they go together. This changes them from both being [+/-] to both being arrows.

CC <https://github.com/rust-lang/rust/pull/113074#issuecomment-1677469680> and ``@jsha`` regarding the use of triangles for disclosure, which is what everyone wanted, but was pending a good toggle-all button. This PR adds a toggle-all button that should work.

Settings and Help are also migrated, so that the whole group can benefit from being described using actual words.

The breadcrumbs also get redesigned, so that they use less space, by shrinking the parent module path parts. This is done at the same time as the toolbar redesign because it's, effectively, moving space from the toolbar to the breadcrumbs.
This is aimed at avoiding any line wrapping at desktop sizes.

## Prior art

This style of toolbar, with explicit labels on the buttons, used to be more popular. It's not very common in web browsers nowadays, and for truly universal icons like ⬅️ I can understand why, but words are great when icons fail.

![image](https://github.com/user-attachments/assets/9a4a0498-232d-4d60-87b9-f601f4515254)
2024-09-23 23:49:11 -04:00
Michael Howell
cc3ffe4c91 Tweak breadcrumbs list 2024-09-23 09:21:39 -07:00
Guillaume Gomez
f451a410e3 Add GUI regression test for non-rust code blocks line numbers 2024-09-22 00:18:44 +02:00
Guillaume Gomez
55058b6c74 Add GUI tests for line numbers padding 2024-09-20 16:02:32 +02:00
Guillaume Gomez
660210c4af Add GUI test to check size of additional scraped examples 2024-09-20 16:02:32 +02:00
Michael Howell
df307d0085 rustdoc: tweak spacing in toolbar 2024-09-10 17:56:17 -07:00
Michael Howell
5b1b2e97e3 rustdoc: make the header show all three buttons
This tweaks it to use less space for the breadcrumbs.
2024-09-10 17:56:06 -07:00
Michael Howell
d05323c7b4 rustdoc: redesign toolbar and disclosure widgets
This adds labels to the icons and moves them away from the search box.

These changes are made together, because they work together, but are based on
several complaints:

* The [+/-] thing are a Reddit-ism. They don't look like buttons, but look
  like syntax
  <https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/More.20visual.20difference.20for.20the.20.2B.2F-.20.20Icons>,
  <https://github.com/rust-lang/rust/issues/59851>
  (some of these are laundry lists with more suggestions, but they all
  mention [+/-] looking wrong)

* The settings, help, and summary buttons are also too hard to recognize
  <https://lwn.net/Articles/987070/>,
  <https://github.com/rust-lang/rust/issues/90310>,
  <https://github.com/rust-lang/rust/issues/14475#issuecomment-274241997>,
  <https://internals.rust-lang.org/t/improve-rustdoc-design/12758>
  ("Not all functionality is self-explanatory, for example the [+] button in
  the top right corner, the theme picker or the settings button.")

The toggle-all and toggle-individual buttons both need done at once, since we
want them to look like they go together. This changes them from both being
[+/-] to both being arrows.

Settings and Help are also migrated, so that the whole group can benefit from
being described using actual words.

Additionally, the Help button is only shown on SERPs, not all the time.
This is done for two major reasons:

* Most of what's in there is search-related. The things that aren't are
  keyboard commands, and the search box tells you about that anyway.
  Pressing <kbd>?</kbd> will temporarily show the button and its popover.
* I'm trading it off by showing the help button, even on mobile.
  It's useful since you can use the search engine suggestions there.
* The three buttons were causing line wrapping on too many desktop layouts.
2024-09-10 17:56:05 -07:00
Matthias Krüger
9be97ae8e2
Rollup merge of #129796 - GuillaumeGomez:unify-code-examples, r=notriddle
Unify scraped examples with other code examples

Fixes #129763.

This first PR both fixes #129763 but also unifies buttons display for code examples:

![image](https://github.com/user-attachments/assets/c8475945-dcc3-4c25-8d7d-1659f85301c8)

You can test it [here](https://rustdoc.crud.net/imperio/unify-code-examples/doc/scrape_examples/fn.test.html) and [here](https://rustdoc.crud.net/imperio/unify-code-examples/doc/scrape_examples/fn.test_many.html).

I'm planning to send a follow-up to make the buttons generated in JS directly (or I can do it in this PR directly if you prefer).

cc ```@willcrichton```
r? ```@notriddle```
2024-09-05 18:58:56 +02:00
Matthias Krüger
e1da72c6e8
Rollup merge of #120736 - notriddle:notriddle/toc, r=t-rustdoc
rustdoc: add header map to the table of contents

## Summary

Add header sections to the sidebar TOC.

### Preview

![image](https://github.com/user-attachments/assets/eae4df02-86aa-4df4-8c61-a95685cd8829)

* http://notriddle.com/rustdoc-html-demo-9/toc/rust/std/index.html
* http://notriddle.com/rustdoc-html-demo-9/toc/rust-derive-builder/derive_builder/index.html

## Motivation

Some pages are very wordy, like these.

| crate | word count |
|--|--|
| [std::option](https://doc.rust-lang.org/stable/std/option/index.html) | 2,138
| [derive_builder](https://docs.rs/derive_builder/0.13.0/derive_builder/index.html) | 2,403
| [tracing](https://docs.rs/tracing/0.1.40/tracing/index.html) | 3,912
| [regex](https://docs.rs/regex/1.10.3/regex/index.html) | 8,412

This kind of very long document is more navigable with a table of contents, like Wikipedia's or the one [GitHub recently added](https://github.blog/changelog/2021-04-13-table-of-contents-support-in-markdown-files/) for READMEs.

In fact, the use case is so compelling, that it's been requested multiple times and implemented in an extension:

* https://github.com/rust-lang/rust/issues/80858
* https://github.com/rust-lang/rust/issues/28056
* https://github.com/rust-lang/rust/issues/14475
* https://rust.extension.sh/#show-table-of-content

(Some of these issues ask for more than this, so don’t close them.)

It's also been implemented by hand in some crates, because the author really thought it was needed. Protip: for a more exhaustive list, run [`site:docs.rs table of contents`](https://duckduckgo.com/?t=ffab&q=site%3Adocs.rs+table+of+contents&ia=web), though some of them are false positives.

* https://docs.rs/figment/0.10.14/figment/index.html#table-of-contents
* https://docs.rs/csv/1.3.0/csv/tutorial/index.html#table-of-contents
* https://docs.rs/axum/0.7.4/axum/response/index.html#table-of-contents
* https://docs.rs/regex-automata/0.4.5/regex_automata/index.html#table-of-contents

Unfortunately for these hand-built ToCs, because they're just part of the docs, there's no consistent way to turn them off if the reader doesn't want them. It's also more complicated to ensure they stay in sync with the docs they're supposed to describe, and they don't stay with you when you scroll like Wikipedia's [does now](https://uxdesign.cc/design-notes-on-the-2023-wikipedia-redesign-d6573b9af28d).

## Guide-level explanation

When writing docs for a top-level item, the first and second level of headers will be shown in an outline in the sidebar. In this context, "top level" means "not associated".

This means, if you're writing very long guides or explanations, and you want it to have a table of contents in the sidebar for its headings, the ideal place to attach it is usually the *module* or *crate*, because this page has fewer other things on it (and is the ideal place to describe "cross-cutting concerns" for its child items).

If you're reading documentation, and want to get rid of the table of contents, open the ![image](https://github.com/rust-lang/rust/assets/1593513/2ad82466-5fe3-4684-b1c2-6be4c99a8666) Settings panel and checkmark "Hide table of contents."

## Reference-level explanation

Top-level items have an outline generated. This works for potentially-malformed header trees by pairing a header with the nearest header with a higher level. For example:

```markdown
## A
# B
# C
## D
## E
```

A, B, and C are all siblings, and D and E are children of C.

Rustdoc only presents two layers of tree, but it tracks up to the full depth of 6 while preparing it.

That means that these two doc comment both generate the same outline:

```rust
/// # First
/// ## Second
struct One;
/// ## First
/// ### Second
struct Two;
```

## Drawbacks

The biggest drawback is adding more stuff to the sidebar.

My crawl through docs.rs shows this to, surprisingly, be less of a problem than I thought. The manually-built tables of contents, and the pages with dozens of headers, usually seem to be modules or crates, not types (where extreme scrolling would become a problem, since they already have methods to deal with).

The best example of a type with many headers is [vec::Vec](https://doc.rust-lang.org/1.75.0/std/vec/struct.Vec.html), which still only has five headers, not dozens like [axum::extract](https://docs.rs/axum/0.7.4/axum/extract/index.html).

## Rationale and alternatives

### Why in the existing sidebar?

The method links and the top-doc header links have more in common with each other than either of them do with the "In [parent module]" links, and should go together.

### Why limited to two levels?

The sidebar is pretty narrow, and I don't want too much space used by indentation. Making the sidebar wider, while it has some upsides, also takes up more space on middling-sized screens or tiled WMs.

### Why not line wrap?

That behaves strangely when resizing.

## Prior art

### Doc generators that have TOC for headers

https://hexdocs.pm/phoenix/Phoenix.Controller.html is very close, in the sense that it also has header sections directly alongside functions and types.

Another example, referenced as part of the [early sidebar discussion](https://github.com/rust-lang/rust/issues/37856) that added methods, Ruby will show a table of contents in the sidebar (for example, on the [ARGF](https://docs.ruby-lang.org/en/master/ARGF.html) class). According to their changelog, [they added it in 2013](06137bde8c/History.rdoc (400--2013-02-24-)).

Haskell seems to mix text and functions even more freely than Elixir. For example, this [Naming conventions](https://hackage.haskell.org/package/base-4.19.0.0/docs/Control-Monad.html#g:3) is plain text, and is immediately followed by functions. And the [Pandoc top level](https://hackage.haskell.org/package/pandoc-3.1.11.1/docs/Text-Pandoc.html) has items split up by function, rather than by kind. Their TOC matches exactly with the contents of the page.

### Doc generators that don't have header TOC, but still have headers

Elm, interestingly enough, seems to have the same setup that Rust used to have: sibling navigation between modules, and no index within a single page. [They keep Haskell's habit of named sections with machine-generated type signatures](https://package.elm-lang.org/packages/elm/browser/latest/Browser-Dom), though.

[PHP](https://www.php.net/manual/en/book.datetime.php), like elm, also has a right-hand sidebar with sibling navigation. However, PHP has a single page for a single method, unlike Rust's page for an entire "class." So even though these pages have headers, it's never more than ten at most. And when they have guides, those guides are also multi-page.

## Unresolved questions

* Writing recommendations for anyone who wants to take advantage of this.
* Right now, it does not line wrap. That might be a bad idea: a lot of these are getting truncated.
* Split sidebars, which I [tried implementing](https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/Table.20of.20contents), are not required. The TOC can be turned off, if it's really a problem. Implemented in https://github.com/rust-lang/rust/pull/120818, but needs more, separate, discussion.

## Future possibilities

I would like to do a better job of distinguishing global navigation from local navigation. Rustdoc has a pretty reasonable information architecture, if only we did a better job of communicating it.

This PR aims, mostly, to help doc authors help their users by writing docs that can be more effectively skimmed. But it doesn't do anything to make it easier to tell the TOC and the Module Nav apart.
2024-09-05 03:47:40 +02:00
Guillaume Gomez
7157f98cb4 Fix square corners on line numbers when code is collapsed 2024-09-03 22:17:04 +02:00
Guillaume Gomez
55bc638a1d Fix wrong padding for expanded scraped example 2024-09-03 01:04:59 +02:00
Guillaume Gomez
e3af6dc239 Simplify CSS but wrapping scraped example into a div and move the title out of the code block 2024-09-02 15:59:00 +02:00
Matthias Krüger
c90991db17
Rollup merge of #127474 - tesuji:foldable-inline-derefs, r=t-rustdoc
doc: Make block of inline Deref methods foldable

After:
![image](https://github.com/rust-lang/rust/assets/15225902/3e8ab320-dbf7-436f-9be0-d0ef82664663)
Before:
![image](https://github.com/rust-lang/rust/assets/15225902/f6f7635d-d4c3-437e-a2d9-147726287b05)

Fix  #127470.

Current status:
- [x] Bug when hovering over title "Methods from ...": The anchor sign $ overlaps with `[-]`: https://github.com/rust-lang/rust/pull/127474#issuecomment-2222930038
    => Fixed by https://github.com/rust-lang/rust/pull/127474#issuecomment-2228886292
2024-09-02 04:19:27 +02:00
Guillaume Gomez
01d8235ae1 Fix scraped examples background gradient 2024-09-02 00:02:03 +02:00
Guillaume Gomez
5a85632623 Correctly handle code examples buttons position 2024-09-01 23:43:27 +02:00
Guillaume Gomez
4825fb198f Add missing CSS variables in GUI test for custom-theme.css 2024-09-01 20:49:41 +02:00
Guillaume Gomez
dd5f7bc628 Add GUI regression test for scraped examples title position on mobile 2024-09-01 20:49:41 +02:00
Guillaume Gomez
84259ff23b Add GUI tests to ensure that rounded corners on code blocks are working as expected 2024-09-01 20:49:41 +02:00
Guillaume Gomez
5b75f8a892 Update rustdoc GUI tests 2024-08-31 00:12:16 +02:00
Michael Howell
bead042d5e rustdoc: add test case for modnav position when TOC is off 2024-08-20 16:54:04 -07:00
Michael Howell
12a3c42ccc rustdoc: consistentify #TOC and #ModNav to lowercase 2024-08-20 16:51:40 -07:00
Michael Howell
a7aea5d96b Add configuration options to hide TOC or module navigation 2024-08-20 16:27:42 -07:00
Michael Howell
1aebff96ad Add Top TOC support to rustdoc
This commit adds the headers for the top level documentation to
rustdoc's existing table of contents, along with associated items.

It only show two levels of headers. Going further would require the
sidebar to be wider, and that seems unnecessary (the crates that
have manually-built TOCs usually don't need deeply nested headers).
2024-08-20 16:27:42 -07:00
Michael Howell
9d7574f9b0 rustdoc: animate the :target highlight
This approach is, roughly, based on how Discourse does it.
It came up while discussing some other possible sidebar changes,
as a design that made rapid scanning easier while avoiding the
inherent trade-offs in summarizing.
2024-08-19 18:14:35 -07:00
Guillaume Gomez
c6e3385d95
Rollup merge of #128394 - GuillaumeGomez:run-button, r=t-rustdoc
Unify run button display with "copy code" button and with mdbook buttons

Follow-up of https://github.com/rust-lang/rust/pull/128339.

It looks like this (coherency++, yeay!):

![Screenshot from 2024-07-30 15-16-31](https://github.com/user-attachments/assets/5e262e5b-f338-4085-94ca-e223033a43db)

Can be tested [here](https://rustdoc.crud.net/imperio/run-button/foo/struct.Bar.html).

r? `@notriddle`
2024-08-12 17:09:15 +02:00
Michael Howell
3a183256ad rustdoc-search: account for numeric disambiguators on impls
Fixes #128676
2024-08-06 07:36:12 -07:00
Guillaume Gomez
59cb15946d Prevent clicking on a link or on a button to toggle the code example buttons visibility 2024-08-05 11:05:40 +02:00
Guillaume Gomez
be71bd9cec Update GUI tests for code example buttons 2024-08-05 11:04:51 +02:00
Matthias Krüger
c2b085b4d4
Rollup merge of #128339 - GuillaumeGomez:click-code-example, r=notriddle
[rustdoc] Make the buttons remain when code example is clicked

Follow-up of https://github.com/rust-lang/rust/pull/125779.

One current issue we have with "run" button and the newly added copy code button is that if you're on mobile devices, you can't use them. I took a look at how `mdbook` is handling it and when you click on a code example, they show the buttons. I think it's a really good idea as if you want to copy the code on your mobile device, you will click on it, showing the buttons.

Feature can be tested [here](https://rustdoc.crud.net/imperio/click-code-example/foo/struct.Bar.html).

r? `@notriddle`
2024-07-30 04:31:55 +02:00
Guillaume Gomez
99906dc89c Add rustdoc GUI test to check click on code examples 2024-07-29 21:14:36 +02:00
Michael Howell
3bf8bcfbe0 rustdoc: properly handle path wrapping 2024-07-29 10:31:02 -07:00
Michael Howell
0d0e18e7f6 rustdoc: use <wbr>-tolerant function to check text contents 2024-07-29 08:46:11 -07:00
Guillaume Gomez
a8cc24a1ab
Rollup merge of #125779 - GuillaumeGomez:copy-code, r=rustdoc-team
[rustdoc] Add copy code feature

This PR adds a "copy code" to code blocks. Since this is a JS only feature, the HTML is generated with JS when the user hovers the code block to prevent generating DOM unless needed.

Two things to note:
 1. I voluntarily kept the current behaviour of the run button (only when hovering a code block with a mouse) so it doesn't do anything on mobile. I plan to send a follow-up where the buttons would "expandable" or something. Still need to think which approach would be the best.
 2. I used a picture and not text like the run button to remain consistent with the "copy path" button. I'd also prefer for the run button to use a picture (like what is used in mdbook) but again, that's something to be discussed later on.

The rendering looks like this:

![Screenshot from 2024-06-03 21-29-48](https://github.com/rust-lang/rust/assets/3050060/a0b18f9c-b3dd-4a65-89a7-5a7a303b5c2b)
![Screenshot from 2024-06-03 21-30-20](https://github.com/rust-lang/rust/assets/3050060/b3b084ff-2716-4160-820b-d4774681a961)

It can be tested [here](https://guillaume-gomez.fr/rustdoc/bar/struct.Bar.html) (without the run button) and [here](https://guillaume-gomez.fr/rustdoc/foo/struct.Bar.html) (with the run button).

Fixes #86851.

r? ``@notriddle``
2024-07-28 20:07:44 +02:00
Guillaume Gomez
015f5d6f76 Add rustdoc GUI test to check title with and without search 2024-07-27 12:12:16 +02:00
Guillaume Gomez
7de26684e8 Add regression test for items list size (#128023) 2024-07-22 11:33:03 +02:00