Add #[rustc_box] and use it inside alloc
This commit adds an alternative content boxing syntax, and uses it inside alloc.
```Rust
#![feature(box_syntax)]
fn foo() {
let foo = box bar;
}
```
is equivalent to
```Rust
#![feature(rustc_attrs)]
fn foo() {
let foo = #[rustc_box] Box::new(bar);
}
```
The usage inside the very performance relevant code in
liballoc is the only remaining relevant usage of box syntax
in the compiler (outside of tests, which are comparatively easy to port).
box syntax was originally designed to be used by all Rust
developers. This introduces a replacement syntax more tailored
to only being used inside the Rust compiler, and with it,
lays the groundwork for eventually removing box syntax.
[Earlier work](https://github.com/rust-lang/rust/pull/87781#issuecomment-894714878) by `@nbdd0121` to lower `Box::new` to `box` during THIR -> MIR building ran into borrow checker problems, requiring the lowering to be adjusted in a way that led to [performance regressions](https://github.com/rust-lang/rust/pull/87781#issuecomment-894872367). The proposed change in this PR lowers `#[rustc_box] Box::new` -> `box` in the AST -> HIR lowering step, which is way earlier in the compiler, and thus should cause less issues both performance wise as well as regarding type inference/borrow checking/etc. Hopefully, future work can move the lowering further back in the compiler, as long as there are no performance regressions.
alloc: remove repeated word in comment
Linux's `checkpatch.pl` reports:
```txt
#42544: FILE: rust/alloc/vec/mod.rs:2692:
WARNING: Possible repeated word: 'to'
+ // - Elements are :Copy so it's OK to to copy them, without doing
```
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
Clarify the guarantees of Vec::as_ptr and Vec::as_mut_ptr when there's no allocation
Currently the documentation says they return a pointer to the vector's buffer, which has the implied precondition that the vector allocated some memory. However `Vec`'s documentation also specifies that it won't always allocate, so it's unclear whether the pointer returned is valid in that case. Of course you won't be able to read/write actual bytes to/from it since the capacity is 0, but there's an exception: zero sized read/writes. They are still valid as long as the pointer is not null and the memory it points to wasn't deallocated, but `Vec::as_ptr` and `Vec::as_mut_ptr` don't specify that's not the case. This PR thus specifies they are actually valid for zero sized reads since `Vec` is implemented to hold a dangling pointer in those cases, which is neither null nor was deallocated.
Linux's `checkpatch.pl` reports:
```txt
#42544: FILE: rust/alloc/vec/mod.rs:2692:
WARNING: Possible repeated word: 'to'
+ // - Elements are :Copy so it's OK to to copy them, without doing
```
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
Remove impossible panic note from `Vec::append`
Neither the number of elements in a vector can overflow a `usize`, nor
can the amount of elements in two vectors.
Clarify slice and Vec iteration order
While already being inferable from the doc examples, it wasn't fully specified. This is the only logical way to do a slice iterator, so I think this should be uncontroversial. It also improves the `Vec::into_iter` example to better show the order and that the iterator returns owned values.
Like we have `add`/`sub` which are the `usize` version of `offset`, this adds the `usize` equivalent of `offset_from`. Like how `.add(d)` replaced a whole bunch of `.offset(d as isize)`, you can see from the changes here that it's fairly common that code actually knows the order between the pointers and *wants* a `usize`, not an `isize`.
As a bonus, this can do `sub nuw`+`udiv exact`, rather than `sub`+`sdiv exact`, which can be optimized slightly better because it doesn't have to worry about negatives. That's why the slice iterators weren't using `offset_from`, though I haven't updated that code in this PR because slices are so perf-critical that I'll do it as its own change.
This is an intrinsic, like `offset_from`, so that it can eventually be allowed in CTFE. It also allows checking the extra safety condition -- see the test confirming that CTFE catches it if you pass the pointers in the wrong order.
Tweak the vec-calloc runtime check to only apply to shortish-arrays
r? `@Mark-Simulacrum`
`@nbdd0121` pointed out in https://github.com/rust-lang/rust/pull/95362#issuecomment-1114085395 that LLVM currently doesn't constant-fold the `IsZero` check for long arrays, so that seems like a reasonable justification for limiting it.
It appears that it's based on length, not byte size, (https://godbolt.org/z/4s48Y81dP), so that's what I used in the PR. Maybe it's a ["the number of inlining shall be three"](https://youtu.be/s4wnuiCwTGU?t=320) sort of situation.
Certainly there's more that could be done here -- that generated code that checks long arrays byte-by-byte is highly suboptimal, for example -- but this is an easy, low-risk tweak.
Clarify docs for `from_raw_parts` on `Vec` and `String`
Closes#95427
Original safety explanation for `from_raw_parts` was unclear on safety for consuming a C string. This clarifies when doing so is safe.
Currently it just calls `truncate(0)`. `truncate()` is (a) not marked as
`#[inline]`, and (b) more general than needed for `clear()`.
This commit changes `clear()` to do the work itself. This modest change
was first proposed in rust-lang#74172, where the reviewer rejected it because
there was insufficient evidence that `Vec::clear()`'s performance
mattered enough to justify the change. Recent changes within rustc have
made `Vec::clear()` hot within `macro_parser.rs`, so the change is now
clearly worthwhile.
Although it doesn't show wins on CI perf runs, this seems to be because they
use PGO. But not all platforms currently use PGO. Also, local builds don't use
PGO, and `truncate` sometimes shows up in an over-represented fashion in local
profiles. So local profiling will be made easier by this change.
Note that this will also benefit `String::clear()`, because it just
calls `Vec::clear()`.
Finally, the commit removes the `vec-clear.rs` codegen test. It was
added in #52908. From before then until now, `Vec::clear()` just called
`Vec::truncate()` with a zero length. The body of Vec::truncate() has
changed a lot since then. Now that `Vec::clear()` is doing actual work
itself, and not just calling `Vec::truncate()`, it's not surprising that
its generated code includes a load and an icmp. I think it's reasonable
to remove this test.
Fix double drop of allocator in IntoIter impl of Vec
Fixes#95269
The `drop` impl of `IntoIter` reconstructs a `RawVec` from `buf`, `cap` and `alloc`, when that `RawVec` is dropped it also drops the allocator. To avoid dropping the allocator twice we wrap it in `ManuallyDrop` in the `InttoIter` struct.
Note this is my first contribution to the standard library, so I might be missing some details or a better way to solve this.
Allow comparing `Vec`s with different allocators using `==`
See https://stackoverflow.com/q/71021633/7884305.
I did not changed the `PartialOrd` impl too because it was not generic already (didn't support `Vec<T> <=> Vec<U> where T: PartialOrd<U>`).
Does it needs tests?
I don't think this will hurt type inference much because the default allocator is usually not inferred (`new()` specifies it directly, and even with other allocators, you pass the allocator to `new_in()` so the compiler usually knows the type).
I think this requires FCP since the impls are already stable.
Improve doc wording for retain on some collections
I found the documentation wording on the various retain methods on many collections to be unusual.
I tried to invert the relation by switching `such that` with `for which` .
This updates the standard library's documentation to use the new syntax. The
documentation is worthwhile to update as it should be more idiomatic
(particularly for features like this, which are nice for users to get acquainted
with). The general codebase is likely more hassle than benefit to update: it'll
hurt git blame, and generally updates can be done by folks updating the code if
(and when) that makes things more readable with the new format.
A few places in the compiler and library code are updated (mostly just due to
already having been done when this commit was first authored).
fix typo in btree/vec doc: Self -> self
this pr fixes#92345
the documentation refers to the object the method is called for, not the type, so it should be using the lower case self.
Add documentation to more `From::from` implementations.
For users looking at documentation through IDE popups, this gives them relevant information rather than the generic trait documentation wording “Performs the conversion”. For users reading the documentation for a specific type for any reason, this informs them when the conversion may allocate or copy significant memory versus when it is always a move or cheap copy.
Notes on specific cases:
* The new documentation for `From<T> for T` explains that it is not a conversion at all.
* Also documented `impl<T, U> Into<U> for T where U: From<T>`, the other central blanket implementation of conversion.
* The new documentation for construction of maps and sets from arrays of keys mentions the handling of duplicates. Future work could be to do this for *all* code paths that convert an iterable to a map or set.
* I did not add documentation to conversions of a specific error type to a more general error type.
* I did not add documentation to unstable code.
This change was prepared by searching for the text "From<... for" and so may have missed some cases that for whatever reason did not match. I also looked for `Into` impls but did not find any worth documenting by the above criteria.