Commit Graph

31 Commits

Author SHA1 Message Date
Niko Matsakis
8011e3fabb hack around on makefiles trying to get a 64 bit build
right now there are many temporary hacks, search for NDM to find them
2011-11-02 14:13:22 -07:00
Rob Arnold
f4b87c749f Basic async IO module using libuv 2011-08-05 11:57:06 -07:00
Brian Anderson
75985ab75e Remove color-related code from rust_log
This is all dead. If someone decides they want color it will be easy to redo.
2011-07-28 12:23:00 -07:00
Eric Holk
657e5a2bd5 Renamed what's left of rust_dom to rust_scheduler 2011-06-28 16:12:33 -07:00
Graydon Hoare
a1bc2b17cc Make darwin happy. 2011-06-10 18:32:38 -07:00
Graydon Hoare
603ad1748b Fix printf flags. 2011-06-10 17:59:34 -07:00
Graydon Hoare
1d1010cac0 Move rt:: logging namespace to ::rt:: and implement RUST_LOG=? and RUST_LOG=::help as synonyms that dump the crate logging map. Also warn when some logging specs don't match. 2011-06-10 17:31:48 -07:00
Brian Anderson
973b93ee2a rt: Use new module syntax for logging rt pseudo-modules
Now use RUST_LOG=rt::mem instead of RUST_LOG=rt.mem
2011-05-30 17:17:51 -04:00
Graydon Hoare
79c9e13073 More delicious dead code removal from runtime, upcalls. 2011-05-26 18:21:02 -07:00
Marijn Haverbeke
c750c520e3 Remove rustboot-related logging hacks
(Also, feel free to start adding logging to your code. Really. It's fast.)
2011-05-19 19:33:32 +02:00
Brian Anderson
0b73b29383 rt: Don't overshoot the end of the logging spec during parsing 2011-05-13 23:22:29 -04:00
Brian Anderson
9e9d57657d rt: Allocate room for null terminator in logging spec 2011-05-13 23:22:25 -04:00
Marijn Haverbeke
880be6a940 Overhaul logging system in runtime
See https://github.com/graydon/rust/wiki/Logging-vision

The runtime logging categories are now treated in the same way as
modules in compiled code. Each domain now has a log_lvl that can be
used to restrict the logging from that domain (will be used to allow
logging to be restricted to a single domain).

Features dropped (can be brought back to life if there is interest):
  - Logger indentation
  - Multiple categories per log statement
  - I possibly broke some of the color code -- it confuses me
2011-04-19 16:57:13 +02:00
Marijn Haverbeke
f6be25a870 Update foregoing patches to leave rust_crate alone.
Apparently it can't live in the main binary, since on non-Linux
platforms, dynamics libs won't find symbols in the binary. This
removes the crate_map pointer from rust_crate again, and instead
passes it as an extra argument to rust_start. Rustboot doesn't pass
this argument, but supposedly that's okay as long as we don't actually
use it on that platform.
2011-04-18 16:21:49 +02:00
Marijn Haverbeke
148e6f7b00 Make log the log level configurable per module
This overloads the meaning of RUST_LOG to also allow
'module.submodule' or 'module.somethingelse=2' forms. The first turn
on all logging for a module (loglevel 3), the second sets its loglevel
to 2. Log levels are:

 0: Show only errors
 1: Errors and warnings
 2: Errors, warnings, and notes
 3: Everything, including debug logging

Right now, since we only have one 'log' operation, everything happens
at level 1 (warning), so the only meaningful thing that can be done
with the new RUST_LOG support is disable logging (=0) for some
modules.

TODOS:
 * Language support for logging at a specific level
 * Also add a log level field to tasks, query the current task as well
   as the current module before logging (log if one of them allows it)
 * Revise the C logging API to conform to this set-up (globals for
   per-module log level, query the task level before logging, stop
   using a global mask)

Implementation notes:

Crates now contain two extra data structures. A 'module map' that
contains names and pointers to the module-log-level globals for each
module in the crate that logs, and a 'crate map' that points at the
crate's module map, as well as at the crate maps of all external
crates it depends on. These are walked by the runtime (in
rust_crate.cpp) to set the currect log levels based on RUST_LOG.

These module log globals are allocated as-needed whenever a log
expression is encountered, and their location is hard-coded into the
logging code, which compares the current level to the log statement's
level, and skips over all logging code when it is lower.
2011-04-18 15:28:47 +02:00
Marijn Haverbeke
9a7576fe2c Move to macro-based logging checks in the C++ code
No functions should be called for log statements that turn out to be
inactive.
2011-04-07 15:15:30 -07:00
Graydon Hoare
d55bee4417 Further corrections to the logging layer in runtime. 2011-01-14 16:50:37 -08:00
Graydon Hoare
fe1a4ab23c Change log buffer butes to a symbolic const in runtime. 2011-01-14 13:41:39 -08:00
Patrick Walton
5177898db1 Use new and delete instead of alloca(). Should put out the burning tinderbox. 2010-10-11 17:11:59 -07:00
Patrick Walton
94cec74096 Try to print backtraces on failure 2010-10-11 16:40:18 -07:00
Graydon Hoare
616b7afb72 Tidy up the sync dir, remove dead or mis-designed code in favour of OS primitives, switch rust_kernel to use a lock/signal pair and wait rather than spin. 2010-09-08 19:13:49 -07:00
Michael Bebenita
f8ff013e3c Added a few utility classes, cleaned up the include order of .h files, and started to make the Rust kernel own domain message queues rather than the Rust domains themselves. 2010-09-07 18:41:07 -07:00
Michael Bebenita
9fa2b53d8c Add a "special" rust_log flag to be used for debugging in cases where the full log output prevents races from occurring. 2010-08-17 23:49:57 -07:00
Roy Frostig
445d3fe39c Add vec debugging utility to _vec module. 2010-08-12 13:11:49 -07:00
Michael Bebenita
ff93e5e196 Print domain and task names in log prefix. 2010-08-11 16:08:45 -07:00
Michael Bebenita
0e422c748b Added "none" option to rust_log env string to disable all log output. 2010-08-09 07:07:00 -07:00
Michael Bebenita
712249d6b8 Log a separator when logging switches between threads. 2010-07-28 20:30:28 -07:00
Graydon Hoare
aca5082273 Back out "::ALL" default logbits. 2010-07-20 18:38:06 -07:00
Michael Bebenita
00d1465d13 Added a message passing system based on lock free queues for inter-thread communication. Channels now buffer on the sending side, and no longer require blocking when sending. Lots of other refactoring and bug fixes. 2010-07-19 14:05:18 -07:00
Graydon Hoare
5abc483d9a Move more of the GC logic into the runtime. 2010-06-28 18:53:43 -07:00
Graydon Hoare
d6b7c96c3e Populate tree. 2010-06-23 21:03:09 -07:00