llvm::LLVMConstIntGetZExtValue doesn't accept values with more than 64 bits.
This fixes an LLVM assertion error when compiling libcore with stage1:
src/llvm/include/llvm/ADT/APInt.h:1336:
uint64_t llvm::APInt::getZExtValue() const:
Assertion `getActiveBits() <= 64 && "Too many bits for uint64_t"' failed.
Fixes rebase fallout, makes code correct in presence of 128-bit constants.
This commit includes manual merge conflict resolution changes from a rebase by @est31.
This commit introduces 128-bit integers. Stage 2 builds and produces a working compiler which
understands and supports 128-bit integers throughout.
The general strategy used is to have rustc_i128 module which provides aliases for iu128, equal to
iu64 in stage9 and iu128 later. Since nowhere in rustc we rely on large numbers being supported,
this strategy is good enough to get past the first bootstrap stages to end up with a fully working
128-bit capable compiler.
In order for this strategy to work, number of locations had to be changed to use associated
max_value/min_value instead of MAX/MIN constants as well as the min_value (or was it max_value?)
had to be changed to use xor instead of shift so both 64-bit and 128-bit based consteval works
(former not necessarily producing the right results in stage1).
This commit includes manual merge conflict resolution changes from a rebase by @est31.
appveyor: Attempt to debug flaky test runs
This commit is an attempt to debug #38620 since we're unable to reproduce it
locally. It follows the [advice] of those with AppVeyor to use the `handle.exe`
tool to try to debug what processes have a handle to the file open.
This won't be guaranteed to actually help us, but hopefully it'll diagnose
something at some point?
[advice]: http://help.appveyor.com/discussions/questions/2898
Check *all* errors in LLVMRustArchiveIterator* API
Incrementing the `Archive::child_iterator` fetches and validates the next child.
This can trigger an error, which we previously checked on the *next* call to `LLVMRustArchiveIteratorNext()`.
This means we ignore the last error if we stop iterating halfway through.
This is harmless (we don't access the child, after all) but LLVM 4.0 calls `abort()` if *any* error goes unchecked, even a success value.
This means that basically any rustc invocation that opens an archive and searches through it would die.
The solution implemented here is to change the order of operations, such that
advancing the iterator and fetching the newly-validated iterator happens in the same `Next()` call.
This keeps the error handling behavior as before but ensures all `Error`s get checked.
rustbuild: Move pretty test suites to host-only
In an ongoing effort to optimize the runtime of the Android cross builder this
commit updates the pretty test suites to run only for host platforms, not for
target platforms as well. This means we'll still keep running all the suites but
we'll only run them for configured hosts, not for configured targets. This
notably means that we won't be running these suites on Android or musl targets,
for example.
Use "an" before "i32"
(Minor typo fix.)
Since the word `i32` starts with a vowel, the indefinite article should use "an", not "a" \[[1](http://www.dictionary.com/browse/an)\]. (Previously there was one instance of "an i32" and two instances of "a i32", so at least something is wrong!) Since I believe that "an" is the correct form, I aligned everything with that.
Fix default terminfo code for reset (sg0 -> sgr0)
Resetting the terminal should first try `sgr0` (as per the comment), not
`sg0` which I believe to be a typo.
This will at least fix rustc output in Emacs terminals (e.g., ansi-term)
with `TERM=eterm-color` which does not provide the next fallback `sgr`. In
such a terminal, the final fallback `op` (`\e[39;49`) is used which
resets only colors, not all attributes. This causes all text to be
printed in bold from the first string printed in bold by rustc onwards,
including the terminal prompt and the output from all following commands.
The typo seems to have been introduced by #29999
Add missing apostrophe.
(Minor typo fix.)
The "support" in this case is possessed by the "programmer", and that ownership should be indicated by an apostrophe.
compiletest: Don't limit all suites on Android
On Android we only have one test thread for supposed problems with concurrency
and the remote debugger. Not all of our suites require one concurrency, however,
and suites like compile-fail or pretty can be much faster if they're
parallelized on Travis.
This commit only sets the test threads to one on Android for suites which
actually run code, and other suites aren't tampered with.
rustbuild: Compile rustc twice, not thrice
This commit switches the rustbuild build system to compiling the
compiler twice for a normal bootstrap rather than the historical three
times.
Rust is a bootstrapped language which means that a previous version of
the compiler is used to build the next version of the compiler. Over
time, however, we change many parts of compiler artifacts such as the
metadata format, symbol names, etc. These changes make artifacts from
one compiler incompatible from another compiler. Consequently if a
compiler wants to be able to use some artifacts then it itself must have
compiled the artifacts.
Historically the rustc build system has achieved this by compiling the
compiler three times:
* An older compiler (stage0) is downloaded to kick off the chain.
* This compiler now compiles a new compiler (stage1)
* The stage1 compiler then compiles another compiler (stage2)
* Finally, the stage2 compiler needs libraries to link against, so it
compiles all the libraries again.
This entire process amounts in compiling the compiler three times.
Additionally, this process always guarantees that the Rust source tree
can compile itself because the stage2 compiler (created by a freshly
created compiler) would successfully compile itself again. This
property, ensuring Rust can compile itself, is quite important!
In general, though, this third compilation is not required for general
purpose development on the compiler. The third compiler (stage2) can
reuse the libraries that were created during the second compile. In
other words, the second compilation can produce both a compiler and the
libraries that compiler will use. These artifacts *must* be compatible
due to the way plugins work today anyway, and they were created by the
same source code so they *should* be compatible as well.
So given all that, this commit switches the default build process to
only compile the compiler two times, avoiding this third compilation
by copying artifacts from the previous one. Along the way a new entry in
the Travis matrix was also added to ensure that our full bootstrap can
succeed. This entry does not run tests, though, as it should not be
necessary.
To restore the old behavior of a full bootstrap (three compiles) you can
either pass:
./configure --enable-full-bootstrap
or if you're using config.toml:
[build]
full-bootstrap = true
Overall this will hopefully be an easy 33% win in build times of the
compiler. If we do 33% less work we should be 33% faster! This in turn
should affect cycle times and such on Travis and AppVeyor positively as
well as making it easier to work on the compiler itself.
std: Clamp max read/write sizes on Unix
Turns out that even though all these functions take a `size_t` they don't
actually work that well with anything larger than the maximum value of
`ssize_t`, the return value. Furthermore it looks like OSX rejects any
read/write requests larger than `INT_MAX - 1`. Handle all these cases by just
clamping the maximum size of a read/write on Unix to a platform-specific value.
Closes#38590
travis: Don't use -9 on gzip
I timed this locally and plain old `gzip` took 2m06s while `gzip -9` took a
whopping 6m23s to save a mere 4MB out of 1.2GB. Let's shave a few minutes off
the Android builder by turning down the compression level.