rustc_metadata: Stop passing `CrateMetadataRef` by reference (step 1)
It's already a (fat) reference.
Double referencing it creates lifetime issues for its methods that want to return iterators.
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Extracted from https://github.com/rust-lang/rust/pull/92245 for a perf run.
The PR changes a lot of symbol names due to function signature changes, so it's hard to do differential profiling, let's spend some machine time instead.
The field is also renamed from `ident` to `name. In most cases,
we don't actually need the `Span`. A new `ident` method is added
to `VariantDef` and `FieldDef`, which constructs the full `Ident`
using `tcx.def_ident_span()`. This method is used in the cases
where we actually need an `Ident`.
This makes incremental compilation properly track changes
to the `Span`, without all of the invalidations caused by storing
a `Span` directly via an `Ident`.
rustdoc: Introduce a resolver cache for sharing data between early doc link resolution and later passes
The refactoring parts of https://github.com/rust-lang/rust/pull/88679, shouldn't cause any slowdowns.
r? `@jyn514`
rustc_metadata: Optimize and document module children decoding
The first commit limits the item in the `item_children`/`each_child_of_item` query to modules (in name resolution sense) and adds a corresponding assertion.
The `associated_item_def_ids` query collecting children of traits and impls specifically now uses a simplified implementation not decoding unnecessary data instead of `each_child_of_item`, this gives a nice performance improvement.
The second commit does some renaming that clarifies the terminology used for all items in a module vs `use` items only.
By avoiding formatting and allocations in the no-ident case, and by making the span mandatory if the ident exists.
Use the optimized `opt_item_ident` to cleanup `fn each_child_of_item`
Stabilize -Z symbol-mangling-version=v0 as -C symbol-mangling-version=v0
This allows selecting `v0` symbol-mangling without an unstable option. Selecting `legacy` still requires -Z unstable-options.
This does not change the default symbol-mangling-version. See https://github.com/rust-lang/rust/pull/89917 for a pull request changing the default. Rationale, from #89917:
Rust's current mangling scheme depends on compiler internals; loses information about generic parameters (and other things) which makes for a worse experience when using external tools that need to interact with Rust symbol names; is inconsistent; and can contain . characters which aren't universally supported. Therefore, Rust has defined its own symbol mangling scheme which is defined in terms of the Rust language, not the compiler implementation; encodes information about generic parameters in a reversible way; has a consistent definition; and generates symbols that only use the characters A-Z, a-z, 0-9, and _.
Support for the new Rust symbol mangling scheme has been added to upstream tools that will need to interact with Rust symbols (e.g. debuggers).
This pull request allows enabling the new v0 symbol-mangling-version.
See #89917 for references to the implementation of v0, and for references to the tool changes to decode Rust symbols.
Remove effect of `#[no_link]` attribute on name resolution
Previously it hid all non-macro names from other crates.
This has no relation to linking and can change name resolution behavior in some cases (e.g. glob conflicts), in addition to just producing the "unresolved name" errors.
I can kind of understand the possible reasoning behind the current behavior - if you can use names from a `no_link` crates then you can use, for example, functions too, but whether it will actually work or produce link-time errors will depend on random factors like inliner behavior.
(^^^ This is not the actual reason why the current behavior exist, I've looked through git history and it's mostly accidental.)
I think this risk is ok for such an obscure attribute, and we don't need to specifically prevent use of non-macro items from such crates.
(I'm not actually sure why would anyone use `#[no_link]` on a crate, even if it's macro only, if you aware of any use cases, please share. IIRC, at some point it was used for crates implementing custom derives - the now removed legacy ones, not the current proc macros.)
Extracted from https://github.com/rust-lang/rust/pull/91795.
This allows selecting `v0` symbol-mangling without an unstable option.
Selecting `legacy` still requires -Z unstable-options.
Continue supporting -Z symbol-mangling-version for compatibility for
now, but show a deprecation warning for it.
Import `SourceFile`s from crate before decoding foreign `Span`
Fixes#92163Fixes#92014
When writing to the incremental cache, we encode all `Span`s
we encounter, regardless of whether or not their `SourceFile`
comes from the local crate, or from a foreign crate.
When we decode a `Span`, we use the `StableSourceFileId` we encoded
to locate the matching `SourceFile` in the current session. If this
id corresponds to a `SourceFile` from another crate, then we need to
have already imported that `SourceFile` into our current session.
This usually happens automatically during resolution / macro expansion,
when we try to resolve definitions from other crates. In certain cases,
however, we may try to load a `Span` from a transitive dependency
without having ever imported the `SourceFile`s from that crate, leading
to an ICE.
This PR fixes the issue by enconding the `SourceFile`'s `CrateNum`
when we encode a `Span`. During decoding, we call `imported_source_files()`
when we encounter a foreign `CrateNum`, which ensure that all
`SourceFile`s from that crate are imported into the current session.
rustc_metadata: Encode list of all crate's traits into metadata
While working on https://github.com/rust-lang/rust/pull/88679 I noticed that rustdoc is casually doing something quite expensive, something that is used only for error reporting in rustc - collecting all traits from all crates in the dependency tree.
This PR trades some minor extra time spent by metadata encoder in rustc for major gains for rustdoc (and for rustc runs with errors, which execute the `all_traits` query for better diagnostics).
rustc_metadata: Switch crate data iteration from a callback to iterator
The iteration looks more conventional this way, and some allocations are avoided.
rustc_metadata: Merge `get_ctor_def_id` and `get_ctor_kind`
Also avoid decoding the whole `ty::AssocItem` to get a `has_self` flag.
A small optimization and cleanup extracted from https://github.com/rust-lang/rust/pull/89059.
Fixes#92163Fixes#92014
When writing to the incremental cache, we encode all `Span`s
we encounter, regardless of whether or not their `SourceFile`
comes from the local crate, or from a foreign crate.
When we decode a `Span`, we use the `StableSourceFileId` we encoded
to locate the matching `SourceFile` in the current session. If this
id corresponds to a `SourceFile` from another crate, then we need to
have already imported that `SourceFile` into our current session.
This usually happens automatically during resolution / macro expansion,
when we try to resolve definitions from other crates. In certain cases,
however, we may try to load a `Span` from a transitive dependency
without having ever imported the `SourceFile`s from that crate, leading
to an ICE.
This PR fixes the issue by calling `imported_source_files()`
when we encounter a `SourceFile` with a foreign `CrateNum`.
This ensures that all `SourceFile`s from that crate are imported
into the current session.
Remove `SymbolStr`
This was originally proposed in https://github.com/rust-lang/rust/pull/74554#discussion_r466203544. As well as removing the icky `SymbolStr` type, it allows the removal of a lot of `&` and `*` occurrences.
Best reviewed one commit at a time.
r? `@oli-obk`
Previously it hid all non-macro names from other crates.
This has no relation to linking and can change name resolution behavior in some cases (e.g. glob conflicts), in addition to just producing the "unresolved name" errors
By changing `as_str()` to take `&self` instead of `self`, we can just
return `&str`. We're still lying about lifetimes, but it's a smaller lie
than before, where `SymbolStr` contained a (fake) `&'static str`!
replace dynamic library module with libloading
This PR deletes the `rustc_metadata::dynamic_lib` module in favor of the popular and better tested [`libloading` crate](https://github.com/nagisa/rust_libloading/).
We don't benefit from `libloading`'s symbol lifetimes since we end up leaking the loaded library in all cases, but the call-sites look much nicer by improving error handling and abstracting away some transmutes. We also can remove `rustc_metadata`'s direct dependencies on `libc` and `winapi`.
This PR also adds an exception for `libloading` (and its license) to tidy, so this will need sign-off from the compiler team.