Update the next() method to just return self.v in the case that we've reached
the last element that the iterator will yield. This produces equivalent
behavior as before, but without the cost of updating the field.
Update the size_hint() method to return a better hint now that #9629 is fixed.
Also, add `.remove_opt` and replace `.unshift` with `.remove(0)`. The
code size reduction seem to compensate for not having the optimised
special cases.
This makes the included benchmark more than 3 times faster.
I haven't landed this fix upstream just yet, but it's opened as
joyent/libuv#1048. For now, I've locally merged it into my fork, and I've
upgraded our repo to point to the new revision.
Closes#11027
I haven't landed this fix upstream just yet, but it's opened as
joyent/libuv#1048. For now, I've locally merged it into my fork, and I've
upgraded our repo to point to the new revision.
Closes#11027
This makes the included benchmark more than 3 times faster. Also,
`.unshift(x)` is now faster as `.insert(0, x)` which can reuse the
allocation if necessary.
For `str.as_mut_buf`, un-closure-ification is achieved by outright removal (see commit message). The others are replaced by `.as_ptr`, `.as_mut_ptr` and `.len`
`.as_mut_buf` was used exactly once, in `.push_char` which could be
written in a simpler way, using the `&mut ~[u8]` that it already
retrieved. In the rare situation when someone really needs
`.as_mut_buf`-like functionality (getting a `*mut u8`), they can go via
`str::raw::as_owned_vec`.
This code in resolve accidentally forced all types with an impl to become
public. This fixes it by default inheriting the privacy of what was previously
there and then becoming `true` if nothing else exits.
Closes#10545
### Remove {As,Into,To}{Option,Either,Result} traits.
Expanded, that is:
- `AsOption`
- `IntoOption`
- `ToOption`
- `AsEither`
- `IntoEither`
- `ToEither`
- `AsResult`
- `IntoResult`
- `ToResult`
These were defined for each other but never *used* anywhere. They are
all trivial and so removal will have negligible effect upon anyone.
`Either` has fallen out of favour (and its implementation of these
traits of dubious semantics), `Option<T>` → `Result<T, ()>` was never
really useful and `Result<T, E>` → `Option<T>` should now be done with
`Result.ok()` (mirrored with `Result.err()` for even more usefulness).
In summary, there's really no point in any of these remaining.
### Rename To{Str,Bytes}Consume traits to Into*.
That is:
- `ToStrConsume` → `IntoStr`;
- `ToBytesConsume` → `IntoBytes`.
This code in resolve accidentally forced all types with an impl to become
public. This fixes it by default inheriting the privacy of what was previously
there and then becoming `true` if nothing else exits.
Closes#10545
The removal of the aliasing &mut[] and &[] from `shift_opt` also comes with its simplification.
The above also allows the use of `copy_nonoverlapping_memory` in `[].copy_memory` (I did an audit of each use of `.copy_memory` and `std::vec::bytes::copy_memory`, and I believe none of them are called with arguments can ever alias). This changes requires that `unsafe` code using `copy_memory` **needs** to respect the aliasing rules of `&mut[]`.
This pull request completely rewrites std::comm and all associated users. Some major bullet points
* Everything now works natively
* oneshots have been removed
* shared ports have been removed
* try_recv no longer blocks (recv_opt blocks)
* constructors are now Chan::new and SharedChan::new
* failure is propagated on send
* stream channels are 3x faster
I have acquired the following measurements on this patch. I compared against Go, but remember that Go's channels are fundamentally different than ours in that sends are by-default blocking. This means that it's not really a totally fair comparison, but it's good to see ballpark numbers for anyway
```
oneshot stream shared1
std 2.111 3.073 1.730
my 6.639 1.037 1.238
native 5.748 1.017 1.250
go8 1.774 3.575 2.948
go8-inf slow 0.837 1.376
go8-128 4.832 1.430 1.504
go1 1.528 1.439 1.251
go2 1.753 3.845 3.166
```
I had three benchmarks:
* oneshot - N times, create a "oneshot channel", send on it, then receive on it (no task spawning)
* stream - N times, send from one task to another task, wait for both to complete
* shared1 - create N threads, each of which sends M times, and a port receives N*M times.
The rows are as follows:
* `std` - the current libstd implementation (before this pull request)
* `my` - this pull request's implementation (in M:N mode)
* `native` - this pull request's implementation (in 1:1 mode)
* `goN` - go's implementation with GOMAXPROCS=N. The only relevant value is 8 (I had 8 cores on this machine)
* `goN-X` - go's implementation where the channels in question were created with buffers of size `X` to behave more similarly to rust's channels.
* Streams are now ~3x faster than before (fewer allocations and more optimized)
* Based on a single-producer single-consumer lock-free queue that doesn't
always have to allocate on every send.
* Blocking via mutexes/cond vars outside the runtime
* Streams work in/out of the runtime seamlessly
* Select now works in/out of the runtime seamlessly
* Streams will now fail!() on send() if the other end has hung up
* try_send() will not fail
* PortOne/ChanOne removed
* SharedPort removed
* MegaPipe removed
* Generic select removed (only one kind of port now)
* API redesign
* try_recv == never block
* recv_opt == block, don't fail
* iter() == Iterator<T> for Port<T>
* removed peek
* Type::new
* Removed rt::comm
docs for copy_memory.
&mut [u8] and &[u8] really shouldn't be overlapping at all (part of the
uniqueness/aliasing guarantee of &mut), so no point in encouraging it.
Understand 'pkgid' in stage0. As a bonus, the snapshot now contains now metadata
(now that those changes have landed), and the snapshot download is half as large
as it used to be!