Remove unused feature gates
I think many of the remaining unstable things can be easily be replaced with stable things. I have kept the `#![feature(nll)]` even though it is only necessary in `libstd`, to make regressions of it harder.
Add an option to use LLD to link the compiler on Windows platforms
Based on https://github.com/rust-lang/rust/pull/68609.
Using LLD is good way to improve compile times on Windows since `link.exe` is quite slow. The time for `x.py build --stage 1 src/libtest` goes from 0:12:00 to 0:08:29. Compile time for `rustc_driver` goes from 226.34s to 18.5s. `rustc_macros` goes from 28.69s to 7.7s. The size of `rustc_driver` is also reduced from 83.3 MB to 78.7 MB.
r? @Mark-Simulacrum
Bootstrap: change logic for choosing linker and rpath
This is a follow-up from #66957 and #67023. Apparently there was one more location with a hard-coded list of targets to influence linking.
I've filed #67171 to track this madness.
r? @alexcrichton
This commit builds on #65501 continue to simplify the build system and
compiler now that we no longer have multiple LLVM backends to ship by
default. Here this switches the compiler back to what it once was long
long ago, which is linking LLVM directly to the compiler rather than
dynamically loading it at runtime. The `codegen-backends` directory of
the sysroot no longer exists and all relevant support in the build
system is removed. Note that `rustc` still supports a dynamically loaded
codegen backend as it did previously, it just no longer supports
dynamically loaded codegen backends in its own sysroot.
Additionally as part of this the `librustc_codegen_llvm` crate now once
again explicitly depends on all of its crates instead of implicitly
loading them through the sysroot. This involved filling out its
`Cargo.toml` and deleting all the now-unnecessary `extern crate`
annotations in the header of the crate. (this in turn required adding a
number of imports for names of macros too).
The end results of this change are:
* Rustbuild's build process for the compiler as all the "oh don't forget
the codegen backend" checks can be easily removed.
* Building `rustc_codegen_llvm` is much simpler since it's simply
another compiler crate.
* Managing the dependencies of `rustc_codegen_llvm` is much simpler since
it's "just another `Cargo.toml` to edit"
* The build process should be a smidge faster because there's more
parallelism in the main rustc build step rather than splitting
`librustc_codegen_llvm` out to its own step.
* The compiler is expected to be slightly faster by default because the
codegen backend does not need to be dynamically loaded.
* Disabling LLVM as part of rustbuild is still supported, supporting
multiple codegen backends is still supported, and dynamic loading of a
codegen backend is still supported.
This is not yet actually used by CI, but implements the logic for
checking that tools are properly building on beta/stable and during beta
cutoff week.
This attempts to mirror the checking functionality in
src/ci/docker/x86_64-gnu-tools/checktools.sh, and called scripts. It
does not attempt to run the relevant steps (that functionality was
originally desired to be moved into bootstrap as well, but doing so
proved more difficult than expected).
This is intended as a way to centralize and make clearer the logic
involved in toolstate checking. In particular, the previous logic was
spread across numerous python and shell scripts in such a way that made
interpretation quite difficult.
Before this commit toolstates.json was stored in /tmp and it wasn't
mounted outside the build container. That caused uploading the file in
the upload-artifacts task to fail, as the file was missing on the host.
Mounting /tmp/toolstates.json alone is not the best approach: if the
file is missing when the container is started the Docker engine will
create a *directory* named /tmp/toolstates.json.
The Docker issue could be solved by pre-creating an empty file named
/tmp/toolstates.json, but doing that could cause problems if bootstrap
fails to generate the file and the toolstate scripts receive an empty
JSON.
The approach I took in this commit is to instead mount a /tmp/toolstate
directory inside Docker, and create the toolstates.json file in it. That
also required a small bootstrap change to ensure the directory is
created if it's missing.
Split the rustc target libraries into separate rustc-dev component
This is re-applies a squashed version of #64823 as well as including #65337 to fix bugs noted after merging the first PR.
The second PR is confirmed as fixing windows-gnu, and presumably also fixes other platforms, such as musl (i.e. #65335 should be fixed); `RUSTUP_DIST_SERVER=https://dev-static.rust-lang.org rustup toolchain install nightly-2019-10-16` can be installed to confirm that this is indeed the case.
With #65251 landed there's no need to build two LLVM backends and ship
them with rustc, every target we have now uses the same LLVM backend!
This removes the `src/llvm-emscripten` submodule and additionally
removes all support from rustbuild for building the emscripten LLVM
backend. Multiple codegen backend support is left in place for now, and
this is intended to be an easy 10-15 minute win on CI times by avoiding
having to build LLVM twice.
- the old interface between HermitCore and the Rust Standard Library
based on a small C library (newlib)
- remove this interface and call directly the unikernel
- remove the dependency to the HermitCore linker
- use rust-lld as linker
std: Remove the `wasm_syscall` feature
This commit removes the `wasm_syscall` feature from the
wasm32-unknown-unknown build of the standard library. This feature was
originally intended to allow an opt-in way to interact with the
operating system in a posix-like way but it was never stabilized.
Nowadays with the advent of the `wasm32-wasi` target that should
entirely replace the intentions of the `wasm_syscall` feature.
This commit removes the `wasm_syscall` feature from the
wasm32-unknown-unknown build of the standard library. This feature was
originally intended to allow an opt-in way to interact with the
operating system in a posix-like way but it was never stabilized.
Nowadays with the advent of the `wasm32-wasi` target that should
entirely replace the intentions of the `wasm_syscall` feature.
When deny-warnings is not specified or set to true, the behaviour is the same as before.
When deny-warnings is set to false, warnings are now allowed
Fixes#63911
Signed-off-by: Marc-Antoine Perennou <Marc-Antoine@Perennou.com>
Since its inception rustbuild has always worked in three stages: one for
libstd, one for libtest, and one for rustc. These three stages were
architected around crates.io dependencies, where rustc wants to depend
on crates.io crates but said crates don't explicitly depend on libstd,
requiring a sysroot assembly step in the middle. This same logic was
applied for libtest where libtest wants to depend on crates.io crates
(`getopts`) but `getopts` didn't say that it depended on std, so it
needed `std` built ahead of time.
Lots of time has passed since the inception of rustbuild, however,
and we've since gotten to the point where even `std` itself is depending
on crates.io crates (albeit with some wonky configuration). This
commit applies the same logic to the two dependencies that the `test`
crate pulls in from crates.io, `getopts` and `unicode-width`. Over the
many years since rustbuild's inception `unicode-width` was the only
dependency picked up by the `test` crate, so the extra configuration
necessary to get crates building in this crate graph is unlikely to be
too much of a burden on developers.
After this patch it means that there are now only two build phasese of
rustbuild, one for libstd and one for rustc. The libtest/libproc_macro
build phase is all lumped into one now with `std`.
This was originally motivated by rust-lang/cargo#7216 where Cargo was
having to deal with synthesizing dependency edges but this commit makes
them explicit in this repository.
Now that we've fully moved to Azure Pipelines and bors has been updated
to only gate on Azure this commit removes the remaining Travis/AppVeyor
support contained in this repository. Most of the deletions here are
related to producing better output on Travis by folding certain
sections. This isn't supported by Azure so there's no need to keep it
around, and if Azure ever adds support we can always add it back!
Build::read_dir does better error handling when the directory doesn't
exist; it actually prints the name of the directory rather than just
printing the underlying error "No such file or directory" which on
its own isn't very useful.
This commit adds a new wasm32-based target distributed through rustup,
supported in the standard library, and implemented in the compiler. The
`wasm32-unknown-wasi` target is intended to be a WebAssembly target
which matches the [WASI proposal recently announced.][LINK]. In summary
the WASI target is an effort to define a standard set of syscalls for
WebAssembly modules, allowing WebAssembly modules to not only be
portable across architectures but also be portable across environments
implementing this standard set of system calls.
The wasi target in libstd is still somewhat bare bones. This PR does not
fill out the filesystem, networking, threads, etc. Instead it only
provides the most basic of integration with the wasi syscalls, enabling
features like:
* `Instant::now` and `SystemTime::now` work
* `env::args` is hooked up
* `env::vars` will look up environment variables
* `println!` will print to standard out
* `process::{exit, abort}` should be hooked up appropriately
None of these APIs can work natively on the `wasm32-unknown-unknown`
target, but with the assumption of the WASI set of syscalls we're able
to provide implementations of these syscalls that engines can implement.
Currently the primary engine implementing wasi is [wasmtime], but more
will surely emerge!
In terms of future development of libstd, I think this is something
we'll probably want to discuss. The purpose of the WASI target is to
provide a standardized set of syscalls, but it's *also* to provide a
standard C sysroot for compiling C/C++ programs. This means it's
intended that functions like `read` and `write` are implemented for this
target with a relatively standard definition and implementation. It's
unclear, therefore, how we want to expose file descriptors and how we'll
want to implement system primitives. For example should `std::fs::File`
have a libc-based file descriptor underneath it? The raw wasi file
descriptor? We'll see! Currently these details are all intentionally
hidden and things we can change over time.
A `WasiFd` sample struct was added to the standard library as part of
this commit, but it's not currently used. It shows how all the wasi
syscalls could be ergonomically bound in Rust, and they offer a possible
implementation of primitives like `std::fs::File` if we bind wasi file
descriptors exactly.
Apart from the standard library, there's also the matter of how this
target is integrated with respect to its C standard library. The
reference sysroot, for example, provides managment of standard unix file
descriptors and also standard APIs like `open` (as opposed to the
relative `openat` inspiration for the wasi ssycalls). Currently the
standard library relies on the C sysroot symbols for operations such as
environment management, process exit, and `read`/`write` of stdio fds.
We want these operations in Rust to be interoperable with C if they're
used in the same process. Put another way, if Rust and C are linked into
the same WebAssembly binary they should work together, but that requires
that the same C standard library is used.
We also, however, want the `wasm32-unknown-wasi` target to be
usable-by-default with the Rust compiler without requiring a separate
toolchain to get downloaded and configured. With that in mind, there's
two modes of operation for the `wasm32-unknown-wasi` target:
1. By default the C standard library is statically provided inside of
`liblibc.rlib` distributed as part of the sysroot. This means that
you can `rustc foo.wasm --target wasm32-unknown-unknown` and you're
good to go, a fully workable wasi binary pops out. This is
incompatible with linking in C code, however, which may be compiled
against a different sysroot than the Rust code was previously
compiled against. In this mode the default of `rust-lld` is used to
link binaries.
2. For linking with C code, the `-C target-feature=-crt-static` flag
needs to be passed. This takes inspiration from the musl target for
this flag, but the idea is that you're no longer using the provided
static C runtime, but rather one will be provided externally. This
flag is intended to also get coupled with an external `clang`
compiler configured with its own sysroot. Therefore you'll typically
use this flag with `-C linker=/path/to/clang-script-wrapper`. Using
this mode the Rust code will continue to reference standard C
symbols, but the definition will be pulled in by the linker configured.
Alright so that's all the current state of this PR. I suspect we'll
definitely want to discuss this before landing of course! This PR is
coupled with libc changes as well which I'll be posting shortly.
[LINK]:
[wasmtime]:
Include llvm-ar with llvm-tools component
Adds the `llvm-ar` tool to the `llvm-tools` component. This is useful for [building and linking native code](https://doc.rust-lang.org/cargo/reference/build-scripts.html#case-study-building-some-native-code) in cargo build scripts without needing to use the platform specific `ar`. According to #58663 it is also useful for WASM.
`llvm-ar` is very small (~82KB), so it does not significantly increase the size of the `llvm-tools` component.
Fixes#58663
I used version-channel-sha, hopefully that should work.
I checked that bootstrap builds, but I cannot check anything else since the llvm
build process is started from cargo, and thus calls clang, and thus I hit the
same bug I hope to fix with this change.
Hopefully fixes#59034.