This commit tweaks the behavior of inlining functions into multiple codegen
units when rustc is compiling in debug mode. Today rustc will unconditionally
treat `#[inline]` functions by translating them into all codegen units that
they're needed within, marking the linkage as `internal`. This commit changes
the behavior so that in debug mode (compiling at `-O0`) rustc will instead only
translate `#[inline]` functions into *one* codegen unit, forcing all other
codegen units to reference this one copy.
The goal here is to improve debug compile times by reducing the amount of
translation that happens on behalf of multiple codegen units. It was discovered
in #44941 that increasing the number of codegen units had the adverse side
effect of increasing the overal work done by the compiler, and the suspicion
here was that the compiler was inlining, translating, and codegen'ing more
functions with more codegen units (for example `String` would be basically
inlined into all codegen units if used). The strategy in this commit should
reduce the cost of `#[inline]` functions to being equivalent to one codegen
unit, which is only translating and codegen'ing inline functions once.
Collected [data] shows that this does indeed improve the situation from [before]
as the overall cpu-clock time increases at a much slower rate and when pinned to
one core rustc does not consume significantly more wall clock time than with one
codegen unit.
One caveat of this commit is that the symbol names for inlined functions that
are only translated once needed some slight tweaking. These inline functions
could be translated into multiple crates and we need to make sure the symbols
don't collideA so the crate name/disambiguator is mixed in to the symbol name
hash in these situations.
[data]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334880911
[before]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334583384
incr.comp.: Switch to red/green change tracking, remove legacy system.
This PR finally switches incremental compilation to [red/green tracking](https://github.com/rust-lang/rust/issues/42293) and completely removes the legacy dependency graph implementation -- which includes a few quite costly passes that are simply not needed with the new system anymore.
There's still some documentation to be done and there's certainly still lots of optimizing and tuning ahead -- but the foundation for red/green is in place with this PR. This has been in the making for a long time `:)`
r? @nikomatsakis
cc @alexcrichton, @rust-lang/compiler
This is a big map that ends up inside of a `CrateContext` during translation for
all codegen units. This means that any change to the map may end up causing an
incremental recompilation of a codegen unit! In order to reduce the amount of
dependencies here between codegen units and the actual input crate this commit
refactors dealing with exported symbols and such into various queries.
The new queries are largely based on existing queries with filled out
implementations for the local crate in addition to external crates, but the main
idea is that while translating codegen untis no unit needs the entire set of
exported symbols, instead they only need queries about particulare `DefId`
instances every now and then.
The linking stage, however, still generates a full list of all exported symbols
from all crates, but that's going to always happen unconditionally anyway, so no
news there!
This commit moves the `collect_and_partition_translation_items` function into a
query on `TyCtxt` instead of a free function in trans, allowing us to track
dependencies and such of the function.
This commit moves the definition of the `ExportedSymbols` structure to the
`rustc` crate and then creates a query that'll be used to construct the
`ExportedSymbols` set. This in turn uses the reachablity query exposed in the
previous commit.
This commit refactors the `collect_crate_translation_items` function to only
require the `TyCtxt` instead of a `SharedCrateContext` in preparation for
query-ifying this portion of trans.
This commit moves the calculation of the `LanguageItems` structure into a
query rather than being calculated before the `TyCtxt` exists, with the eventual
end goal of removing some `CrateStore` methods.
Generate builtin impls for `Clone`
This fixes a long-standing ICE and limitation where some builtin types implement `Copy` but not `Clone` (whereas `Clone` is a super trait of `Copy`).
However, this PR has a few side-effects:
* `Clone` is now marked as a lang item.
* `[T; N]` is now `Clone` if `T: Clone` (currently, only if `T: Copy` and for `N <= 32`).
* `fn foo<'a>() where &'a mut (): Clone { }` won't compile anymore because of how bounds for builtin traits are handled (e.g. same thing currently if you replace `Clone` by `Copy` in this example). Of course this function is unusable anyway, an error would pop as soon as it is called.
Hence, I'm wondering wether this PR would need an RFC...
Also, cc-ing @nikomatsakis, @arielb1.
Related issues: #28229, #24000.
Translate array drop glue using MIR
I was a bit lazy here and used a usize-based index instead of a pointer iteration. Do you think this is important @eddyb?
r? @eddyb
This fixes leakage on panic with arrays & slices. I am using a C-style
for-loop instead of a pointer-based loop because that would be ugly-er
to implement.
#37653 support `default impl` for specialization
this commit implements the first step of the `default impl` feature:
> all items in a `default impl` are (implicitly) `default` and hence
> specializable.
In order to test this feature I've copied all the tests provided for the
`default` method implementation (in run-pass/specialization and
compile-fail/specialization directories) and moved the `default` keyword
from the item to the impl.
See [referenced](https://github.com/rust-lang/rust/issues/37653) issue for further info
r? @aturon
this commit implements the first step of the `default impl` feature:
all items in a `default impl` are (implicitly) `default` and hence
specializable.
In order to test this feature I've copied all the tests provided for the
`default` method implementation (in run-pass/specialization and
compile-fail/specialization directories) and moved the `default` keyword
from the item to the impl.
See referenced issue for further info
Drop of arrays is now translated in trans::block in an ugly way that I
should clean up in a later PR, and does not handle panics in the middle
of an array drop, but this commit & PR are growing too big.
These changes are in the same commit to avoid needing to adapt
meth::trans_object_shim to the new scheme.
One codegen-units test is broken because we instantiate the shims even
when they are not needed. This will be fixed in the next PR.