Commit Graph

6 Commits

Author SHA1 Message Date
Alex Crichton
d08aadcc9a Update all uv tests to pass again 2013-11-10 01:37:11 -08:00
Alex Crichton
1bdaea827e Migrate all streams to synchronous closing 2013-11-10 01:37:11 -08:00
Alex Crichton
aa78c3d6f6 Clean up the remaining chunks of uv 2013-11-10 01:37:11 -08:00
Alex Crichton
584b359348 Migrate uv net bindings away from ~fn() 2013-11-10 01:37:11 -08:00
Alex Crichton
30c885ea52 uv: Remove lots of uv/C++ wrappers 2013-11-10 01:37:10 -08:00
Alex Crichton
201cab84e8 Move rust's uv implementation to its own crate
There are a few reasons that this is a desirable move to take:

1. Proof of concept that a third party event loop is possible
2. Clear separation of responsibility between rt::io and the uv-backend
3. Enforce in the future that the event loop is "pluggable" and replacable

Here's a quick summary of the points of this pull request which make this
possible:

* Two new lang items were introduced: event_loop, and event_loop_factory.
  The idea of a "factory" is to define a function which can be called with no
  arguments and will return the new event loop as a trait object. This factory
  is emitted to the crate map when building an executable. The factory doesn't
  have to exist, and when it doesn't then an empty slot is in the crate map and
  a basic event loop with no I/O support is provided to the runtime.

* When building an executable, then the rustuv crate will be linked by default
  (providing a default implementation of the event loop) via a similar method to
  injecting a dependency on libstd. This is currently the only location where
  the rustuv crate is ever linked.

* There is a new #[no_uv] attribute (implied by #[no_std]) which denies
  implicitly linking to rustuv by default

Closes #5019
2013-10-29 08:39:22 -07:00