This is needed so that the FFI works as expected on platforms that don't
flatten aggregates the way the AMD64 ABI does, especially for `#[repr(C)]`.
This moves more of `type_of` into `trans::adt`, because the type might
or might not be an LLVM struct.
This was needed to access UEFI boot services in my new Boot2Rust experiment.
I also realized that Rust functions declared as extern always use the C calling convention regardless of how they were declared, so this pull request fixes that as well.
This replaces `*` with `..` in enums, `_` with `..` in structs, and `.._` with `..` in vectors. It adds obsolete syntax warnings for the old forms but doesn't turn them on yet because we need a snapshot.
#5830
This PR improves the single-stepping experience for if-expression (no more jumping into the *else* branch before entering the *then* branch, no more jumping to the end of the *else* branch after finishing the *then* branch). Unfortunately I don't know of a straight-forward way of writing automated tests for this. Suggestions welcome!
If a function is marked as external, then it's likely desired for use with some
native library, so we're not really accomplishing a whole lot by internalizing
all of these symbols.
As we start to move runtime components into the crate map, it's becoming harder
and harder to start the runtime from a C function as rust is embedded in another
application. Right now if you compile a rust crate as a dynamic library which is
then linked to another application, when using std::rt::start there are no I/O
local services, even though rustuv was linked against and requested. The reason
for this is that there is no top level crate map available specifying where to
find libuv I/O.
This option is not meant to be used regularly, but rather whenever compiling a
final library crate and linking it into another application. This lifts the
requirement that to get a crate map you must have the final destination be an
executable.
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes#8822Closes#10155
As we start to move runtime components into the crate map, it's becoming harder
and harder to start the runtime from a C function as rust is embedded in another
application. Right now if you compile a rust crate as a dynamic library which is
then linked to another application, when using std::rt::start there are no I/O
local services, even though rustuv was linked against and requested. The reason
for this is that there is no top level crate map available specifying where to
find libuv I/O.
This option is not meant to be used regularly, but rather whenever compiling a
final library crate and linking it into another application. This lifts the
requirement that to get a crate map you must have the final destination be an
executable.
This adds an other ABI option which allows a custom selection over the target
architecture and OS. The only current candidate for this change is that kernel32
on win32 uses stdcall, but on win64 it uses the cdecl calling convention.
Otherwise everywhere else this is defined as using the Cdecl calling convention.
cc #10049Closes#8774
This adds an other ABI option which allows a custom selection over the target
architecture and OS. The only current candidate for this change is that kernel32
on win32 uses stdcall, but on win64 it uses the cdecl calling convention.
Otherwise everywhere else this is defined as using the Cdecl calling convention.
cc #10049Closes#8774
This isn't quite as fancy as the struct in #9913, but I'm not sure we should be exposing crate names/hashes of the types. That being said, it'd be pretty easy to extend this (the deterministic hashing regardless of what crate you're in was the hard part).
This commit changes drop glue generated for structs to use the invoke LLVM
instruction instead of call. What this means is that if the user destructor
triggers an unwinding, then the fields of the struct will still ge dropped.
This is not an attempt to support failing while failing, as that's mostly a
problem of runtime support. This is more of an issue of soundness in making sure
that destructors are appropriately run. The test included fails before this
commit, and only has one call to fail!(), yet it doesn't destroy its struct
fields.
Previously, all functions called by a reachable function were considered
reachable, but this is only the case if the original function was possibly
inlineable (if it's type generic or #[inline]-flagged).
This commit changes drop glue generated for structs to use the invoke LLVM
instruction instead of call. What this means is that if the user destructor
triggers an unwinding, then the fields of the struct will still ge dropped.
This is not an attempt to support failing while failing, as that's mostly a
problem of runtime support. This is more of an issue of soundness in making sure
that destructors are appropriately run. The test included fails before this
commit, and only has one call to fail!(), yet it doesn't destroy its struct
fields.
Previously, all functions called by a reachable function were considered
reachable, but this is only the case if the original function was possibly
inlineable (if it's type generic or #[inline]-flagged).
Allows an enum with a discriminant to use any of the primitive integer types to store it. By default the smallest usable type is chosen, but this can be overridden with an attribute: `#[repr(int)]` etc., or `#[repr(C)]` to match the target's C ABI for the equivalent C enum.
Also adds a lint pass for using non-FFI safe enums in extern declarations, checks that specified discriminants can be stored in the specified type if any, and fixes assorted code that was assuming int.
This is one of the final steps needed to complete #9128. It still needs a little bit of polish before closing that issue, but it's in a pretty much "done" state now.
The idea here is that the entire event loop implementation using libuv is now housed in `librustuv` as a completely separate library. This library is then injected (via `extern mod rustv`) into executable builds (similarly to how libstd is injected, tunable via `#[no_uv]`) to bring in the "rust blessed event loop implementation."
Codegen-wise, there is a new `event_loop_factory` language item which is tagged on a function with 0 arguments returning `~EventLoop`. This function's symbol is then inserted into the crate map for an executable crate, and if there is no definition of the `event_loop_factory` language item then the value is null.
What this means is that embedding rust as a library in another language just got a little harder. Libraries don't have crate maps, which means that there's no way to find the event loop implementation to spin up the runtime. That being said, it's always possible to build the runtime manually. This request also makes more runtime components public which should probably be public anyway. This new public-ness should allow custom scheduler setups everywhere regardless of whether you follow the `rt::start `path.
The previous implementation, when combined with small discriminants and
immediate types, caused problems for types like `Either<u8, i16>` which
are now small enough to be immediate and can have fields intersecting
the highest-alignment variant's alignment padding (which LLVM doesn't
preserve). So let's not do that.
Not only can discriminants be smaller than int now, but they can be
larger than int on 32-bit targets. This has obvious implications for the
reflection interface. Without this change, things fail with LLVM
assertions when we try to "extend" i64 to i32.
Note that raising an error during trans doesn't stop the compile or cause
rustc to exit with a failure status, currently, so this is of more than
cosmetic importance.
Allows an enum with a discriminant to use any of the primitive integer
types to store it. By default the smallest usable type is chosen, but
this can be overridden with an attribute: `#[repr(int)]` etc., or
`#[repr(C)]` to match the target's C ABI for the equivalent C enum.
This commit breaks a few things, due to transmutes that now no longer
match in size, or u8 enums being passed to C that expects int, or
reflection; later commits on this branch fix them.
There are a few reasons that this is a desirable move to take:
1. Proof of concept that a third party event loop is possible
2. Clear separation of responsibility between rt::io and the uv-backend
3. Enforce in the future that the event loop is "pluggable" and replacable
Here's a quick summary of the points of this pull request which make this
possible:
* Two new lang items were introduced: event_loop, and event_loop_factory.
The idea of a "factory" is to define a function which can be called with no
arguments and will return the new event loop as a trait object. This factory
is emitted to the crate map when building an executable. The factory doesn't
have to exist, and when it doesn't then an empty slot is in the crate map and
a basic event loop with no I/O support is provided to the runtime.
* When building an executable, then the rustuv crate will be linked by default
(providing a default implementation of the event loop) via a similar method to
injecting a dependency on libstd. This is currently the only location where
the rustuv crate is ever linked.
* There is a new #[no_uv] attribute (implied by #[no_std]) which denies
implicitly linking to rustuv by default
Closes#5019