Rollup of 10 pull requests
Successful merges:
- #79570 (rustc: Stabilize `-Zrun-dsymutil` as `-Csplit-debuginfo`)
- #79819 (Add `SEMICOLON_IN_EXPRESSIONS_FROM_MACROS` lint)
- #79991 (rustdoc: Render HRTB correctly for bare functions)
- #80215 (Use -target when linking binaries for Mac Catalyst)
- #81158 (Point to span of upvar making closure FnMut)
- #81176 (Improve safety of `LateContext::qpath_res`)
- #81287 (Split rustdoc JSON types into separately versioned crate)
- #81306 (Fuse inner iterator in FlattenCompat and improve related tests)
- #81333 (clean up some const error reporting around promoteds)
- #81459 (Fix rustdoc text selection for page titles)
Failed merges:
r? `@ghost`
`@rustbot` modify labels: rollup
rustc: Stabilize `-Zrun-dsymutil` as `-Csplit-debuginfo`
This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:
* `off` - This indicates that split-debuginfo from the final artifact is
not desired. This is not supported on Windows and is the default on
Unix platforms except macOS. On macOS this means that `dsymutil` is
not executed.
* `packed` - This means that debuginfo is desired in one location
separate from the main executable. This is the default on Windows
(`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
`-Zsplit-dwarf=single` and produces a `*.dwp` file.
* `unpacked` - This means that debuginfo will be roughly equivalent to
object files, meaning that it's throughout the build directory
rather than in one location (often the fastest for local development).
This is not the default on any platform and is not supported on Windows.
Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.
Some equivalencies for previous unstable flags with the new flags are:
* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`
Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.
There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.
Closes#79361
This commit adds a new stable codegen option to rustc,
`-Csplit-debuginfo`. The old `-Zrun-dsymutil` flag is deleted and now
subsumed by this stable flag. Additionally `-Zsplit-dwarf` is also
subsumed by this flag but still requires `-Zunstable-options` to
actually activate. The `-Csplit-debuginfo` flag takes one of
three values:
* `off` - This indicates that split-debuginfo from the final artifact is
not desired. This is not supported on Windows and is the default on
Unix platforms except macOS. On macOS this means that `dsymutil` is
not executed.
* `packed` - This means that debuginfo is desired in one location
separate from the main executable. This is the default on Windows
(`*.pdb`) and macOS (`*.dSYM`). On other Unix platforms this subsumes
`-Zsplit-dwarf=single` and produces a `*.dwp` file.
* `unpacked` - This means that debuginfo will be roughly equivalent to
object files, meaning that it's throughout the build directory
rather than in one location (often the fastest for local development).
This is not the default on any platform and is not supported on Windows.
Each target can indicate its own default preference for how debuginfo is
handled. Almost all platforms default to `off` except for Windows and
macOS which default to `packed` for historical reasons.
Some equivalencies for previous unstable flags with the new flags are:
* `-Zrun-dsymutil=yes` -> `-Csplit-debuginfo=packed`
* `-Zrun-dsymutil=no` -> `-Csplit-debuginfo=unpacked`
* `-Zsplit-dwarf=single` -> `-Csplit-debuginfo=packed`
* `-Zsplit-dwarf=split` -> `-Csplit-debuginfo=unpacked`
Note that `-Csplit-debuginfo` still requires `-Zunstable-options` for
non-macOS platforms since split-dwarf support was *just* implemented in
rustc.
There's some more rationale listed on #79361, but the main gist of the
motivation for this commit is that `dsymutil` can take quite a long time
to execute in debug builds and provides little benefit. This means that
incremental compile times appear that much worse on macOS because the
compiler is constantly running `dsymutil` over every single binary it
produces during `cargo build` (even build scripts!). Ideally rustc would
switch to not running `dsymutil` by default, but that's a problem left
to get tackled another day.
Closes#79361
Target stack-probe support configurable finely
This adds capability to configure the target's stack probe support in a
more precise manner than just on/off. In particular now we allow
choosing between always inline-asm, always call or either one of those
depending on the LLVM version.
Note that this removes the ability to turn off the generation of the
stack-probe attribute. This is valid to replace it with inline-asm for all targets because
`probe-stack="inline-asm"` will not generate any machine code on targets
that do not currently support stack probes. This makes support for stack
probes on targets that don't have any right now automatic with LLVM
upgrades in the future.
(This is valid to do based on the fact that clang unconditionally sets
this attribute when `-fstack-clash-protection` is used, AFAICT)
cc #77885
r? `@cuviper`
Abi::ScalarPair is only ever used for types that don't have a stable
layout anyway so this doesn't break any FFI. It does however reduce the
amount of special casing on the abi outside of the code responsible for
abi specific adjustments to the pass mode.
This adds capability to configure the target's stack probe support in a
more precise manner than just on/off. In particular now we allow
choosing between always inline-asm, always call or either one of those
depending on the LLVM version on a per-target basis.
Added support for i386-unknown-linux-gnu and i486-unknown-linux-gnu
Support for both can be useful when creating new firmware, boot loaders,
or embedded operating systems.
Split a func into cold/hot parts, reducing binary size
I noticed that the Size::bits function is called in many places,
and is inlined into them. On x86_64-pc-windows-msvc, this function
is inlined 527 times, and compiled separately (non-inlined) 3 times.
Each of those inlined calls contains code that panics. This commit
moves the `panic!` call into a separate function and marks that
function with `#[cold]`.
This reduces binary size by 24 KB. Not much, but it's something.
Changes like this often reduce pressure on instruction-caches,
since it reduces the amount of code that is inlined into hot code
paths. Or more precisely, it removes cold code from hot cache lines.
Use correct ABI for wasm32 by default
Introduces `wasm32-unknown-bindgen` for those wishing to use the bindgen compat abi. `wasm32-*` now uses the correct abi by default.
Fixes https://github.com/rustwasm/team/issues/291
I noticed that the Size::bits function is called in many places,
and is inlined into them. On x86_64-pc-windows-msvc, this function
is inlined 527 times, and compiled separately (non-inlined) 3 times.
Each of those inlined calls contains code that panics. This commit
moves the `panic!` call into a separate function and marks that
function with `#[cold]`.
This reduces binary size by 24 KB. By itself, that's not a substantial
reduction. However, changes like this often reduce pressure on
instruction-caches, since it reduces the amount of code that is inlined
into hot code paths. Or more precisely, it removes cold code from hot
cache lines. It also removes all conditionals from Size::bits(),
which is called in many places.
Use Symbol for inline asm register class names
This takes care of one "FIXME":
// FIXME: use direct symbol comparison for register class names
Instead of using string literals, this uses Symbol for register
class names.
This is part of work I am doing to improve how Symbol interning works.
This takes care of one "FIXME":
// FIXME: use direct symbol comparison for register class names
Instead of using string literals, this uses Symbol for register
class names.
Add wasm32 support to inline asm
There is some contention around inline asm and wasm, and I really only made this to figure out the process of hacking on rustc, but I figured as long as the code existed, it was worth uploading.
cc `@Amanieu`
It is applied exactly when the return value has an indirect pass mode.
Except for InReg on x86 fastcall, arg attrs are now only used for
optimization purposes and thus are fine to ignore.
rustc_target: Mark UEFI targets as `is_like_windows`/`is_like_msvc`
And document what `is_like_windows` and `is_like_msvc` actually mean in more detail.
Addresses FIXMEs left from https://github.com/rust-lang/rust/pull/71030.
r? `@nagisa`
Add asm register information for SPIR-V
As discussed in [zulip](https://rust-lang.zulipchat.com/#narrow/stream/182449-t-compiler.2Fhelp/topic/Defining.20asm!.20for.20new.20architecture), we at [rust-gpu](https://github.com/EmbarkStudios/rust-gpu) would like to support `asm!` for our SPIR-V backend. However, we cannot do so purely without frontend support: [this match](d4ea0b3e46/compiler/rustc_target/src/asm/mod.rs (L185)) fails and so `asm!` is not supported ([error reported here](d4ea0b3e46/compiler/rustc_ast_lowering/src/expr.rs (L1095))). To resolve this, we need to stub out register information for SPIR-V to support getting the `asm!` content all the way to [`AsmBuilderMethods::codegen_inline_asm`](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_codegen_ssa/traits/trait.AsmBuilderMethods.html#tymethod.codegen_inline_asm), at which point the rust-gpu backend can do all the parsing and codegen that is needed.
This is a pretty weird PR - adding support for a backend that isn't in-tree feels pretty gross to me, but I don't see an easy way around this. ``@Amanieu`` said I should submit it anyway, so, here we are! Let me know if this needs to go through a more formal process (MCP?) and what I should do to help this along.
I based this off the [wasm asm PR](https://github.com/rust-lang/rust/pull/78684), which unfortunately this PR conflicts with that one quite a bit, sorry for any merge conflict pain :(
---
Some open questions:
- What do we call the register class? Some context, SPIR-V is an SSA-based IR, there are "instructions" that create IDs (referred to as `<id>` in the spec), which can be referenced by other instructions. So, `reg` isn't exactly accurate, they're SSA IDs, not re-assignable registers.
- What happens when a SPIR-V register gets to the LLVM backend? Right now it's a `bug!`, but should that be a `sess.fatal()`? I'm not sure if it's even possible to reach that point, maybe there's a check that prevents the `spirv` target from even reaching that codepath.