This commit aims to prepare the `std::hash` module for alpha by formalizing its
current interface whileholding off on adding `#[stable]` to the new APIs. The
current usage with the `HashMap` and `HashSet` types is also reconciled by
separating out composable parts of the design. The primary goal of this slight
redesign is to separate the concepts of a hasher's state from a hashing
algorithm itself.
The primary change of this commit is to separate the `Hasher` trait into a
`Hasher` and a `HashState` trait. Conceptually the old `Hasher` trait was
actually just a factory for various states, but hashing had very little control
over how these states were used. Additionally the old `Hasher` trait was
actually fairly unrelated to hashing.
This commit redesigns the existing `Hasher` trait to match what the notion of a
`Hasher` normally implies with the following definition:
trait Hasher {
type Output;
fn reset(&mut self);
fn finish(&self) -> Output;
}
This `Hasher` trait emphasizes that hashing algorithms may produce outputs other
than a `u64`, so the output type is made generic. Other than that, however, very
little is assumed about a particular hasher. It is left up to implementors to
provide specific methods or trait implementations to feed data into a hasher.
The corresponding `Hash` trait becomes:
trait Hash<H: Hasher> {
fn hash(&self, &mut H);
}
The old default of `SipState` was removed from this trait as it's not something
that we're willing to stabilize until the end of time, but the type parameter is
always required to implement `Hasher`. Note that the type parameter `H` remains
on the trait to enable multidispatch for specialization of hashing for
particular hashers.
Note that `Writer` is not mentioned in either of `Hash` or `Hasher`, it is
simply used as part `derive` and the implementations for all primitive types.
With these definitions, the old `Hasher` trait is realized as a new `HashState`
trait in the `collections::hash_state` module as an unstable addition for
now. The current definition looks like:
trait HashState {
type Hasher: Hasher;
fn hasher(&self) -> Hasher;
}
The purpose of this trait is to emphasize that the one piece of functionality
for implementors is that new instances of `Hasher` can be created. This
conceptually represents the two keys from which more instances of a
`SipHasher` can be created, and a `HashState` is what's stored in a
`HashMap`, not a `Hasher`.
Implementors of custom hash algorithms should implement the `Hasher` trait, and
only hash algorithms intended for use in hash maps need to implement or worry
about the `HashState` trait.
The entire module and `HashState` infrastructure remains `#[unstable]` due to it
being recently redesigned, but some other stability decision made for the
`std::hash` module are:
* The `Writer` trait remains `#[experimental]` as it's intended to be replaced
with an `io::Writer` (more details soon).
* The top-level `hash` function is `#[unstable]` as it is intended to be generic
over the hashing algorithm instead of hardwired to `SipHasher`
* The inner `sip` module is now private as its one export, `SipHasher` is
reexported in the `hash` module.
And finally, a few changes were made to the default parameters on `HashMap`.
* The `RandomSipHasher` default type parameter was renamed to `RandomState`.
This renaming emphasizes that it is not a hasher, but rather just state to
generate hashers. It also moves away from the name "sip" as it may not always
be implemented as `SipHasher`. This type lives in the
`std::collections::hash_map` module as `#[unstable]`
* The associated `Hasher` type of `RandomState` is creatively called...
`Hasher`! This concrete structure lives next to `RandomState` as an
implemenation of the "default hashing algorithm" used for a `HashMap`. Under
the hood this is currently implemented as `SipHasher`, but it draws an
explicit interface for now and allows us to modify the implementation over
time if necessary.
There are many breaking changes outlined above, and as a result this commit is
a:
[breaking-change]
Instead of copy-pasting the whole macro_rules! item from the original .rs file,
we serialize a separate name, attributes list, and body, the latter as
pretty-printed TTs. The compilation of macro_rules! macros is decoupled
somewhat from the expansion of macros in item position.
This filters out comments, and facilitates selective imports.
This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes#20068
various bugs in `trait_id_of_impl`. The end result was that looking up
the "trait_id_of_impl" with a trait's def-id yielded the same trait
again, even though it ought to have yielded None.
There is also some work here to make resolve a bit more stable - it no longer overwrites a specific import with a glob import.
[breaking-change]
Import shadowing of single/list imports by globs is now forbidden. An interesting case is where a glob import imports a re-export (`pub use`) of a single import. This still counts as a single import for the purposes of shadowing .You can usually fix any bustage by re-ordering such imports. A single import may still shadow (override) a glob import or the prelude.
in most cases, just the error message changed, but in some cases we
are reporting new errors that OUGHT to have been reported before but
we're overlooked (mostly involving the `'static` bound on `Send`).
This pull request tries to fix#19340, which states two ICE cases related to enum struct variants.
It is my first attempt to fix the compiler. I found this solution by trial and error, so the method used to fix the issue looks very hacky. Please review it, and direct me to find a better solution.
I'm also to add test cases. Where should I put them? Maybe `src/test/run-pass/issue-19340.rs`?
This change makes the compiler no longer infer whether types (structures
and enumerations) implement the `Copy` trait (and thus are implicitly
copyable). Rather, you must implement `Copy` yourself via `impl Copy for
MyType {}`.
A new warning has been added, `missing_copy_implementations`, to warn
you if a non-generic public type has been added that could have
implemented `Copy` but didn't.
For convenience, you may *temporarily* opt out of this behavior by using
`#![feature(opt_out_copy)]`. Note though that this feature gate will never be
accepted and will be removed by the time that 1.0 is released, so you should
transition your code away from using it.
This breaks code like:
#[deriving(Show)]
struct Point2D {
x: int,
y: int,
}
fn main() {
let mypoint = Point2D {
x: 1,
y: 1,
};
let otherpoint = mypoint;
println!("{}{}", mypoint, otherpoint);
}
Change this code to:
#[deriving(Show)]
struct Point2D {
x: int,
y: int,
}
impl Copy for Point2D {}
fn main() {
let mypoint = Point2D {
x: 1,
y: 1,
};
let otherpoint = mypoint;
println!("{}{}", mypoint, otherpoint);
}
This is the backwards-incompatible part of #13231.
Part of RFC #3.
[breaking-change]