61 Commits

Author SHA1 Message Date
Marijn Haverbeke
c9c5ee252a Implement non-internal ivecs
Vectors are now similar to our old, pre-internal vectors, except that
they are uniquely owned, not refcounted.

Their name should probably change too, then. I've renamed them to vec
in the runtime, will do so throughout the compiler later.
2011-08-29 09:07:53 +02:00
Marijn Haverbeke
054914712e Remove rust_start_ivec 2011-08-24 13:59:22 +02:00
Brian Anderson
250cc45c3b Remove oldvecs from runtime command line processing 2011-08-18 13:09:49 -07:00
Brian Anderson
0a8bffceb3 Simplify the _rust_main/rust_start interface
rust_start will always call _rust_main with the command line args, and it is
_rust_main's responsibility to free the args ivec heap. _rust_main will be
generated slightly differently depending on whether main takes an ivec or not:
if so then it's just passed through to main, otherwise it frees the ivec
directly.
2011-08-18 13:09:49 -07:00
Brian Anderson
c2d8a4df35 Continue transition to an ivec-only main
Only generate a single main function. Rename rust_start_ivec to rust_start,
leaving a transitional rust_start_ivec in place.
2011-08-18 13:09:49 -07:00
Brian Anderson
053b8bff5a Accept main(args: [str]) as main signature 2011-08-16 10:29:08 -07:00
Eric Holk
d63f8340a5 Properly ref counting to fix valgrind issues on linux. 2011-08-15 09:26:52 -07:00
unknown
44bef5f2cb Introduced task handles.
This is the new way to refer to tasks in rust-land. Currently all they
do is serve as a key to look up the old rust_task structure. Ideally
they won't be ref counted, but baby steps.
2011-08-08 16:55:38 -07:00
Eric Holk
d1dbb99984 Removing proxies and message queues. 2011-07-29 18:54:59 -07:00
Brian Anderson
4ef1ec580a Do all runtime calls to getenv at initialization
getenv is not threadsafe and (maybe as a result) it's randomly crashing with
CFLAGS=-g and RUST_THREADS=32. Calls from rust code are still on their
own.
2011-07-28 12:23:01 -07:00
Eric Holk
62bc6b5113 Per-thread scheduling. Closes #682.
Tasks are spawned on a random thread. Currently they stay there, but
we should add task migration and load balancing in the future. This
should drammatically improve our task performance benchmarks.
2011-07-28 10:47:28 -07:00
Eric Holk
b51f5c395c Made root_task no longer special. 2011-07-28 10:47:28 -07:00
Brian Anderson
49a98f1508 Base scheduler threads on number of cores. Closes #739 2011-07-26 11:12:20 -07:00
Eric Holk
3ae4dcd41e Lots of work on memory tracking and channels.
We're trying to get closer to doing correct move semantics for channel
operations. This involves a lot of cleanup (such as removing the
unused sched parameter from rust_vec constructor) and making
circular_buffer kernel_owned.

Added tagging for memory allocations. This means we give a string tag
to everything we allocate. If we leak something and TRACK_ALLOCATIONS
is enabled, then it's much easier now to tell exactly what is leaking.
2011-07-21 11:51:22 -07:00
Graydon Hoare
39151f2ad8 Prohibit trailing whitespace under 'tidy' script. Clean up all caught cases. 2011-07-13 15:44:09 -07:00
Tim Chevalier
1ba85932b1 Add a runtime flag to enable/disable claims en masse
Now, if the environment variable CHECK_CLAIMS is set, then all
claims turn into checks. Otherwise, claims are no-ops.
2011-06-29 14:28:02 -07:00
Eric Holk
657e5a2bd5 Renamed what's left of rust_dom to rust_scheduler 2011-06-28 16:12:33 -07:00
Eric Holk
02f6645fca Moved win32_require to the kernel. 2011-06-28 16:12:33 -07:00
Eric Holk
2f84987a48 Fixed Win32 compile errors. 2011-06-28 16:12:33 -07:00
Eric Holk
49a8cb34d2 Removed dom_owned, splitting things between task_owned and kernel_owned. Had to re-xfail a few tests brson recently un-xfailed. 2011-06-28 16:12:33 -07:00
Eric Holk
f6f945fed5 Moved thread management to rust_kernel. 2011-06-28 16:12:33 -07:00
Eric Holk
c6d8324830 There is only one domain per kernel now. 2011-06-28 16:12:33 -07:00
Graydon Hoare
bc9fa31618 A little tidying in rt. 2011-06-27 10:08:57 -07:00
Eric Holk
cb00befff0 Added an environment variable to control how many threads to use. 2011-06-27 09:58:39 -07:00
Eric Holk
4bc773465f Basic multithreading support. The infinite loops test successfully maxes out the CPU. 2011-06-27 09:58:39 -07:00
Eric Holk
67360ae618 Fixed a problem where spawn arguments were getting lost again. Also, fixed up stack alignment, which closes #496 2011-06-15 18:16:59 -07:00
Eric Holk
02018fed42 Step 3 of cdecl conversion. 2011-06-15 16:04:39 -07:00
Eric Holk
92bd35075b Step 2 of cdecl task transition. 2011-06-15 14:25:53 -07:00
Eric Holk
01ea27b205 Step 1 of moving task startup to always be cdecl. 2011-06-15 12:10:15 -07:00
Eric Holk
d1857d30fc This is the mega-ucontext commit. It replaces the task switching mechanism with a new one inspired by ucontext. It works under Linux, OS X and Windows, and is Valgrind clean on Linux and OS X (provided the runtime is built with gcc).
This commit also moves yield and join to the standard library, as requested in #42. Join is currently a no-op though.
2011-06-13 18:14:13 -07:00
Graydon Hoare
1d1010cac0 Move rt:: logging namespace to ::rt:: and implement RUST_LOG=? and RUST_LOG=::help as synonyms that dump the crate logging map. Also warn when some logging specs don't match. 2011-06-10 17:31:48 -07:00
Rafael Ávila de Espíndola
3dc6c3b737 Remove code that is now dead. 2011-05-31 13:38:10 -04:00
Rafael Ávila de Espíndola
e66f9e46f6 Start finishing up the rust_start signature transition. 2011-05-31 11:17:17 -04:00
Graydon Hoare
79c9e13073 More delicious dead code removal from runtime, upcalls. 2011-05-26 18:21:02 -07:00
Rafael Ávila de Espíndola
94129c4216 dead argument removal part one. 2011-05-25 15:33:57 -04:00
Rafael Ávila de Espíndola
db47cb5c13 Dead code. 2011-05-25 15:22:25 -04:00
Rafael Ávila de Espíndola
395940f7e3 Dead code elimination. 2011-05-24 19:07:30 -04:00
Rafael Ávila de Espíndola
fe90159b86 "constant propagate" rust_new_exit_task_glue to its only use. 2011-05-24 15:51:22 -04:00
Rafael Ávila de Espíndola
96516e9ca2 One exit_task_glue to rule them all. 2011-05-18 15:43:48 -04:00
Rafael Ávila de Espíndola
d108bfe2ee Remove a bit more dead code. 2011-05-18 14:02:53 -04:00
Rafael Ávila de Espíndola
cebc9b359d Remove dead rustboot code. 2011-05-18 13:48:57 -04:00
Marijn Haverbeke
880be6a940 Overhaul logging system in runtime
See https://github.com/graydon/rust/wiki/Logging-vision

The runtime logging categories are now treated in the same way as
modules in compiled code. Each domain now has a log_lvl that can be
used to restrict the logging from that domain (will be used to allow
logging to be restricted to a single domain).

Features dropped (can be brought back to life if there is interest):
  - Logger indentation
  - Multiple categories per log statement
  - I possibly broke some of the color code -- it confuses me
2011-04-19 16:57:13 +02:00
Marijn Haverbeke
ef62fae9db Add a proper check for rustboot
Uncomment log initialization.
2011-04-18 19:59:49 +02:00
Marijn Haverbeke
c40cf96656 Temporarily turn off logging initialization
Will be restored as soon as I find a way for the runtime
to figure out whether it is on rustboot or rustc.
2011-04-18 18:29:20 +02:00
Marijn Haverbeke
f6be25a870 Update foregoing patches to leave rust_crate alone.
Apparently it can't live in the main binary, since on non-Linux
platforms, dynamics libs won't find symbols in the binary. This
removes the crate_map pointer from rust_crate again, and instead
passes it as an extra argument to rust_start. Rustboot doesn't pass
this argument, but supposedly that's okay as long as we don't actually
use it on that platform.
2011-04-18 16:21:49 +02:00
Marijn Haverbeke
148e6f7b00 Make log the log level configurable per module
This overloads the meaning of RUST_LOG to also allow
'module.submodule' or 'module.somethingelse=2' forms. The first turn
on all logging for a module (loglevel 3), the second sets its loglevel
to 2. Log levels are:

 0: Show only errors
 1: Errors and warnings
 2: Errors, warnings, and notes
 3: Everything, including debug logging

Right now, since we only have one 'log' operation, everything happens
at level 1 (warning), so the only meaningful thing that can be done
with the new RUST_LOG support is disable logging (=0) for some
modules.

TODOS:
 * Language support for logging at a specific level
 * Also add a log level field to tasks, query the current task as well
   as the current module before logging (log if one of them allows it)
 * Revise the C logging API to conform to this set-up (globals for
   per-module log level, query the task level before logging, stop
   using a global mask)

Implementation notes:

Crates now contain two extra data structures. A 'module map' that
contains names and pointers to the module-log-level globals for each
module in the crate that logs, and a 'crate map' that points at the
crate's module map, as well as at the crate maps of all external
crates it depends on. These are walked by the runtime (in
rust_crate.cpp) to set the currect log levels based on RUST_LOG.

These module log globals are allocated as-needed whenever a log
expression is encountered, and their location is hard-coded into the
logging code, which compares the current level to the log statement's
level, and skips over all logging code when it is lower.
2011-04-18 15:28:47 +02:00
Marijn Haverbeke
9a7576fe2c Move to macro-based logging checks in the C++ code
No functions should be called for log statements that turn out to be
inactive.
2011-04-07 15:15:30 -07:00
Graydon Hoare
af4d6ae76b Add ABI tagging to crates, adjust rustc output and runtime stack-frame setup so access to argv works. 2011-02-22 16:37:27 -08:00
Michael Bebenita
de611a3090 Lots of design changes around proxies and message passing. Made it so that domains can only talk to other domains via handles, and with the help of the rust_kernel. 2010-09-07 18:44:12 -07:00
Michael Bebenita
f8ff013e3c Added a few utility classes, cleaned up the include order of .h files, and started to make the Rust kernel own domain message queues rather than the Rust domains themselves. 2010-09-07 18:41:07 -07:00