This is a stopgap until DST (#12938) lands.
Until DST lands, we cannot decompose &str into & and str, so we cannot
usefully take ToCStr arguments by reference (without forcing an
additional & around &str). So we are instead temporarily adding an
instance for &Path and StrBuf, so that we can take ToCStr as owned. When
DST lands, the &Path instance should be removed, the string instances
should be revisted, and arguments bound by ToCStr should be passed by
reference.
FIXMEs have been added accordingly.
This commit revisits the `cast` module in libcore and libstd, and scrutinizes
all functions inside of it. The result was to remove the `cast` module entirely,
folding all functionality into the `mem` module. Specifically, this is the fate
of each function in the `cast` module.
* transmute - This function was moved to `mem`, but it is now marked as
#[unstable]. This is due to planned changes to the `transmute`
function and how it can be invoked (see the #[unstable] comment).
For more information, see RFC 5 and #12898
* transmute_copy - This function was moved to `mem`, with clarification that is
is not an error to invoke it with T/U that are different
sizes, but rather that it is strongly discouraged. This
function is now #[stable]
* forget - This function was moved to `mem` and marked #[stable]
* bump_box_refcount - This function was removed due to the deprecation of
managed boxes as well as its questionable utility.
* transmute_mut - This function was previously deprecated, and removed as part
of this commit.
* transmute_mut_unsafe - This function doesn't serve much of a purpose when it
can be achieved with an `as` in safe code, so it was
removed.
* transmute_lifetime - This function was removed because it is likely a strong
indication that code is incorrect in the first place.
* transmute_mut_lifetime - This function was removed for the same reasons as
`transmute_lifetime`
* copy_lifetime - This function was moved to `mem`, but it is marked
`#[unstable]` now due to the likelihood of being removed in
the future if it is found to not be very useful.
* copy_mut_lifetime - This function was also moved to `mem`, but had the same
treatment as `copy_lifetime`.
* copy_lifetime_vec - This function was removed because it is not used today,
and its existence is not necessary with DST
(copy_lifetime will suffice).
In summary, the cast module was stripped down to these functions, and then the
functions were moved to the `mem` module.
transmute - #[unstable]
transmute_copy - #[stable]
forget - #[stable]
copy_lifetime - #[unstable]
copy_mut_lifetime - #[unstable]
[breaking-change]
This primary fix brought on by this upgrade is the proper matching of the ```
and ~~~ doc blocks. This also moves hoedown to a git submodule rather than a
bundled repository.
Additionally, hoedown is stricter about code blocks, so this ended up fixing a
lot of invalid code blocks (ending with " ```" instead of "```", or ending with
"~~~~" instead of "~~~").
Closes#12776
This has been a long time coming. Conditions in rust were initially envisioned
as being a good alternative to error code return pattern. The idea is that all
errors are fatal-by-default, and you can opt-in to handling the error by
registering an error handler.
While sounding nice, conditions ended up having some unforseen shortcomings:
* Actually handling an error has some very awkward syntax:
let mut result = None;
let mut answer = None;
io::io_error::cond.trap(|e| { result = Some(e) }).inside(|| {
answer = Some(some_io_operation());
});
match result {
Some(err) => { /* hit an I/O error */ }
None => {
let answer = answer.unwrap();
/* deal with the result of I/O */
}
}
This pattern can certainly use functions like io::result, but at its core
actually handling conditions is fairly difficult
* The "zero value" of a function is often confusing. One of the main ideas
behind using conditions was to change the signature of I/O functions. Instead
of read_be_u32() returning a result, it returned a u32. Errors were notified
via a condition, and if you caught the condition you understood that the "zero
value" returned is actually a garbage value. These zero values are often
difficult to understand, however.
One case of this is the read_bytes() function. The function takes an integer
length of the amount of bytes to read, and returns an array of that size. The
array may actually be shorter, however, if an error occurred.
Another case is fs::stat(). The theoretical "zero value" is a blank stat
struct, but it's a little awkward to create and return a zero'd out stat
struct on a call to stat().
In general, the return value of functions that can raise error are much more
natural when using a Result as opposed to an always-usable zero-value.
* Conditions impose a necessary runtime requirement on *all* I/O. In theory I/O
is as simple as calling read() and write(), but using conditions imposed the
restriction that a rust local task was required if you wanted to catch errors
with I/O. While certainly an surmountable difficulty, this was always a bit of
a thorn in the side of conditions.
* Functions raising conditions are not always clear that they are raising
conditions. This suffers a similar problem to exceptions where you don't
actually know whether a function raises a condition or not. The documentation
likely explains, but if someone retroactively adds a condition to a function
there's nothing forcing upstream users to acknowledge a new point of task
failure.
* Libaries using I/O are not guaranteed to correctly raise on conditions when an
error occurs. In developing various I/O libraries, it's much easier to just
return `None` from a read rather than raising an error. The silent contract of
"don't raise on EOF" was a little difficult to understand and threw a wrench
into the answer of the question "when do I raise a condition?"
Many of these difficulties can be overcome through documentation, examples, and
general practice. In the end, all of these difficulties added together ended up
being too overwhelming and improving various aspects didn't end up helping that
much.
A result-based I/O error handling strategy also has shortcomings, but the
cognitive burden is much smaller. The tooling necessary to make this strategy as
usable as conditions were is much smaller than the tooling necessary for
conditions.
Perhaps conditions may manifest themselves as a future entity, but for now
we're going to remove them from the standard library.
Closes#9795Closes#8968
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes#8822Closes#10155
This involved changing a fair amount of code, rooted in how we access the local
IoFactory instance. I added a helper method to the rtio module to access the
optional local IoFactory. This is different than before in which it was assumed
that a local IoFactory was *always* present. Now, a separate io_error is raised
when an IoFactory is not present, yet I/O is requested.
This removes the PathLike trait associated with this "support module". This is
yet another "container of bytes" trait, so I didn't want to duplicate what
already exists throughout libstd. In actuality, we're going to pass of C strings
to the libuv APIs, so instead the arguments are now bound with the 'ToCStr'
trait instead.
Additionally, a layer of complexity was removed by immediately converting these
type-generic parameters into CStrings to get handed off to libuv apis.
This now makes it unsafe to save the pointer returned by .with_c_str
as that pointer now may be pointing at a stack allocated array.
I arbitrarily chose 32 bytes as the length of the stack vector, and
so it might not be the most optimal size.
before:
test c_str::bench::bench_with_c_str_long ... bench: 539 ns/iter (+/- 91)
test c_str::bench::bench_with_c_str_medium ... bench: 97 ns/iter (+/- 2)
test c_str::bench::bench_with_c_str_short ... bench: 70 ns/iter (+/- 5)
after:
test c_str::bench::bench_with_c_str_long ... bench: 542 ns/iter (+/- 13)
test c_str::bench::bench_with_c_str_medium ... bench: 53 ns/iter (+/- 6)
test c_str::bench::bench_with_c_str_short ... bench: 19 ns/iter (+/- 0)