Commit Graph

9 Commits

Author SHA1 Message Date
Alex Crichton
acca9e3834 Remove linked failure from the runtime
The reasons for doing this are:

* The model on which linked failure is based is inherently complex
* The implementation is also very complex, and there are few remaining who
  fully understand the implementation
* There are existing race conditions in the core context switching function of
  the scheduler, and possibly others.
* It's unclear whether this model of linked failure maps well to a 1:1 threading
  model

Linked failure is often a desired aspect of tasks, but we would like to take a
much more conservative approach in re-implementing linked failure if at all.

Closes #8674
Closes #8318
Closes #8863
2013-11-24 21:21:12 -08:00
Alex Crichton
49ee49296b Move std::rt::io to std::io 2013-11-11 20:44:07 -08:00
Alex Crichton
7755ffd013 Remove #[fixed_stack_segment] and #[rust_stack]
These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).

There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.

C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.

Closes #8822
Closes #10155
2013-11-11 10:40:34 -08:00
Alex Crichton
f19d083362 Fill out the remaining functionality in io::file
This adds bindings to the remaining functions provided by libuv, all of which
are useful operations on files which need to get exposed somehow.

Some highlights:

* Dropped `FileReader` and `FileWriter` and `FileStream` for one `File` type
* Moved all file-related methods to be static methods under `File`
* All directory related methods are still top-level functions
* Created `io::FilePermission` types (backed by u32) that are what you'd expect
* Created `io::FileType` and refactored `FileStat` to use FileType and
  FilePermission
* Removed the expanding matrix of `FileMode` operations. The mode of reading a
  file will not have the O_CREAT flag, but a write mode will always have the
  O_CREAT flag.

Closes #10130
Closes #10131
Closes #10121
2013-11-03 15:15:42 -08:00
Alex Crichton
9c1851019f Remove all blocking std::os blocking functions
This commit moves all thread-blocking I/O functions from the std::os module.
Their replacements can be found in either std::rt::io::file or in a hidden
"old_os" module inside of native::file. I didn't want to outright delete these
functions because they have a lot of special casing learned over time for each
OS/platform, and I imagine that these will someday get integrated into a
blocking implementation of IoFactory. For now, they're moved to a private module
to prevent bitrot and still have tests to ensure that they work.

I've also expanded the extensions to a few more methods defined on Path, most of
which were previously defined in std::os but now have non-thread-blocking
implementations as part of using the current IoFactory.

The api of io::file is in flux, but I plan on changing it in the next commit as
well.

Closes #10057
2013-11-03 15:15:42 -08:00
Huon Wilson
e0eb128086 std::rand: documentation & references.
Most importantly, links to the papers/references for the core
algorithms (the RNG ones & the distribution ones).
2013-10-23 10:40:06 +11:00
Huon Wilson
618c6afe32 std::rand::os: use the externfn! macro for the Windows RNG. 2013-10-09 22:22:44 +11:00
Huon Wilson
29e3b33a09 std::rand: make the windows OSRng more correct, remove some C++.
This lets the C++ code in the rt handle the (slightly) tricky parts of
random number generation: e.g. error detection/handling, and using the
values of the `#define`d options to the various functions.
2013-10-09 22:22:42 +11:00
Huon Wilson
39a69d323d std::rand: Add OSRng, ReaderRng wrappers around the OS RNG & generic Readers respectively.
The former reads from e.g. /dev/urandom, the latter just wraps any
std::rt::io::Reader into an interface that implements Rng.

This also adds Rng.fill_bytes for efficient implementations of the above
(reading 8 bytes at a time is inefficient when you can read 1000), and
removes the dependence on src/rt (i.e. rand_gen_seed) although this last
one requires implementing hand-seeding of the XorShiftRng used in the
scheduler on Linux/unixes, since OSRng relies on a scheduler existing to
be able to read from /dev/urandom.
2013-10-09 22:22:42 +11:00